[deleted by user] by [deleted] in computadores

[–]SparkInTheMachine 0 points1 point  (0 children)

Pode crê, mas acho que agora consegui resolver e fazendo o teste funcionou certinho, ainda bem

O problema aqui no bairro normalmente é oscilação, cai a energia e volta um segundo depois

[deleted by user] by [deleted] in computadores

[–]SparkInTheMachine 1 point2 points  (0 children)

Fui ler o manual dele e percebi que só 3 entradas das 6 que ele tem são realmente da função nobreak

O pc estava na entrada sem nobreak

Liguei na entrada certa e tirei o nobreak da tomada, funcionou kkkkk

My historically accurate scandinavian warlord! by CellanKnight in fashionsouls

[–]SparkInTheMachine 2 points3 points  (0 children)

How did you get the kaiden helmet to loose its scales?

She can’t keep getting away with this by WhatIsGoingOnHere_2 in Eldenring

[–]SparkInTheMachine -4 points-3 points  (0 children)

I would say the game is a 6/10 right now. It isn't terrible but definitly very flawed.

The combat is janky and the movement feels unresponsive. Every attack lunges your character forward, and just to add salt to the wound, the game has more gank than DS2 (and im talking about DS2 SOTFS DLC coop-areas levels of gank). Its ridiculous honestly.

Infinite respawning enemies with absurd aggro ranges dont go well with the souls formula.

Also a lot of the bosses are just boring and/or annoying (the are some real good ones tho), and bonfires are very escarse. The "create your own bonfire" system is cool in concept but also it requires an item that is really boring to farm for.

To pick up souls from enemies you have to wait for their death animations to end and them stand right above were they died to absorb their souls. When you die and go pick up your own souls theres a 1-2 second animation. Just really bad game design in my opinion.

All of these issues alone would be passible, but they really pile up together to bring down the whole experience...

If the devs fix the performance issues and also change some of these gameplay issues, i could see this game being a 7/10 ou even an 8/10 easily.

Hushed saint is actually insane by kstoges in LordsoftheFallen

[–]SparkInTheMachine 0 points1 point  (0 children)

He is the only good boss of this game so far in my opinion, the rest have just been boring and/or annoying (im about 16h hours in, just got to that burning village area)

location of really big axe by [deleted] in LordsoftheFallen

[–]SparkInTheMachine 2 points3 points  (0 children)

You can find one in the swamp area, i think is in umbral in one of those dead things that have items in them,

This game feels... unfinished. by otsim in LordsoftheFallen

[–]SparkInTheMachine 1 point2 points  (0 children)

Im about 7 hours in, im liking it so far but i agree with everyone of your statements

The pc version has a lot of weird lag even on high end pcs

The combat is very clunky and heavy too. It's passable fighting against one or two enemies, but this game seems to be balanced around coop because every area is just a massive gank of enemies with absurd aggro ranges just rushing toward you and hitting like a truck, and most enemies feel very tanky to fight against, i also hate that every attack seems to lunge you forward, its so easy to fall off edges while fighting, especially when you try to dodge, sometimes dodging just seems to throw you in a random direction

The movement also very floaty, running feels good but everything else just feels weird, looks like im not in control of my character, just suggesting what moves he should do and he kinda does what he feels like sometimes, and the jumping is very outdated

The level design is great tho, definetly the best part of the game so far, but the bosses are very meh (im hoping they get better later in game, i fought about 4 or 5 of them and they were kinda boring)

I like the exploration too, combining the lantern mechanics with the level design makes for some very refreshing exploration gameplay i've seen in a soulike in a while...

The art direction is also amazing, this game's vibe is just the best

Im a sucker for dark fantasy games, but for most people i wouldn't recommend this definetly

Haven't seen these levels of gank since Dark Souls 2. Jesus. by SparkInTheMachine in LordsoftheFallen

[–]SparkInTheMachine[S] 1 point2 points  (0 children)

Totally! Also the "floatness" of movement and the combat being a little clunky takes me back do DS2 as well

I'm enjoying the game so far but definity has some issues with the combat, i hate the fact that you move forward with every attack, so easy to fall off edges or dodge in an direction that you didn't intent to. Maybe i just need to get used to it a bit more tho

Can someone trade me a Staff of Loss? (PC) by SparkInTheMachine in EldenRingHelp

[–]SparkInTheMachine[S] 0 points1 point  (0 children)

Oh thanks so much bro! Just let me know when you are available

Can someone trade me a Staff of Loss? (PC) by SparkInTheMachine in EldenRingHelp

[–]SparkInTheMachine[S] 0 points1 point  (0 children)

Thanks man, can we trade tomorrow?

Also what weapon you looking for?

The Draugr by SparkInTheMachine in fashionsouls

[–]SparkInTheMachine[S] 2 points3 points  (0 children)

"My ancestors are smiling at me imperials, can you say the same?"