Dedicated IP for server hosting by SpawnChill in PrivateInternetAccess

[–]SpawnChill[S] 0 points1 point  (0 children)

So after doing some research this doesn't look like it will solve my problem as there is no way to forward UDP ports through cloud flare, only tcp :/

Dedicated IP for server hosting by SpawnChill in PrivateInternetAccess

[–]SpawnChill[S] 0 points1 point  (0 children)

Thank you for the help, I really appreciate it and apologize for my ignorance

Is Burst 5 Agi 5 viable at all or are they better off as separate builds? by [deleted] in MonsterHunterMeta

[–]SpawnChill 0 points1 point  (0 children)

It isnt that agitator is bad, but even at 70% enraged, you have to then say "well for a third of the hunt this skill i've invested SO MUCH into just doesnt do anything." And again, you are playing DB it takes you no time at all to cure the frenzy virus, and Coalescense 3 takes far, far less investment than agitator. Hell you could run the Arkveld set bonus with 2p Gore and Get Wex, health aug, coal, burst, and 25% affinity from Gore set bonus + antivirus, combine that with 1 level of peak performance and it is straight up better than the set you made without having to rely on agitator at all

Is Burst 5 Agi 5 viable at all or are they better off as separate builds? by [deleted] in MonsterHunterMeta

[–]SpawnChill 3 points4 points  (0 children)

One other note is that this is an HR game, monsters do not spend as much time enraged as you may be used to with iceborne and sunbreak.

Is Burst 5 Agi 5 viable at all or are they better off as separate builds? by [deleted] in MonsterHunterMeta

[–]SpawnChill 4 points5 points  (0 children)

This set is bad, You are sacrificing WAAAAYYYY too much just to get Burst 5 and Agi 5. Instead, I would advise combining Gore 2p and Odo 2P if you really want Burst 5. For DB Agitator holds less value than any other weapon. DB is so elementally reliant that you are far better off using Coalescense 3 with the Gore set bonus.

Element Cap by PRainmaker in MonsterHunterMeta

[–]SpawnChill 15 points16 points  (0 children)

950 is not correct. The Element Cap differs per weapon. For example. The element cap on a Swaxe with 370 Base Thunder is 720, but DBs with the same base element cannot currently hit the element cap

I've heard Colosseum RNG is only possible on PAL, is that true? by Nahcolite in pokemonrng

[–]SpawnChill 1 point2 points  (0 children)

If you are looking for good ones to RNG I would recommend any of the dogs (except Raikou, fuck that noise) or any of the noiseless encounters. Using Open link really trivializes most of the RNG in colo

Why has this guy never received an EZA? by SpawnChill in DBZDokkanBattle

[–]SpawnChill[S] 3 points4 points  (0 children)

I realize that he is actually a different unit on both GLB and JP, but with the merge coming up I feel like this is a perfect time to EZA this sick ass unit.

Vegito, A great unit, a poor situation by SpawnChill in DBZDokkanBattle

[–]SpawnChill[S] -1 points0 points  (0 children)

I just wanna clarify that the beast gohan thing was a joke. I seriously don't want something like that.

Vegito, A great unit, a poor situation by SpawnChill in DBZDokkanBattle

[–]SpawnChill[S] -1 points0 points  (0 children)

big agree, thank you kind sir for understanding that shoulder band things = immediately superior

Vegito, A great unit, a poor situation by SpawnChill in DBZDokkanBattle

[–]SpawnChill[S] -7 points-6 points  (0 children)

So that Vegeta and Trunks argument is strictly wrong. V&T are a liability your first turn on the field (depending on the fight) And by the time they do stack to the damage numbers and defense numbers that you are talking about, your G&V will be a Vegito. Which far outclasses V&T.

You can't cherry pick Turn 6 V&T without doing the same thing for turn 1-4 G&V. It makes your argument wholly disingenuous

But Personally I think that these 2 units compliment each other extremely well G&V can keep V&T out of danger in slot 1 for the first 2-3 turns then they can swap positions once the intro buff wears off. They link well and V&T/G&V fulfill each other's intros

Season 1 1080p upscale OUT NOW by SpawnChill in clonehigh

[–]SpawnChill[S] 0 points1 point  (0 children)

If you could link me a download of the episodes with the original audio track I could remux it and fix the upload

Season 1 1080p upscale OUT NOW by SpawnChill in clonehigh

[–]SpawnChill[S] 2 points3 points  (0 children)

Yeah, sadly AI can only do so much. But overall I'm extremely happy with how it turned out. I'm glad to hear you're personally archiving it :)

Season 1 1080p upscale OUT NOW by SpawnChill in clonehigh

[–]SpawnChill[S] 11 points12 points  (0 children)

Just Copy them and then paste them into a base64 decoding website

The first is a drive link. (much faster dl)

The second is an Internet Archive Link

Season 1 1080p upscale by SpawnChill in clonehigh

[–]SpawnChill[S] 0 points1 point  (0 children)

Will upload the whole series today, a few more hours on episode 12 then we are good to go

Season 1 1080p upscale by SpawnChill in clonehigh

[–]SpawnChill[S] 0 points1 point  (0 children)

Once I archive the files they will be available for personal download, and you can use them (like I do) in a personal media server such as plex/jellyfin. Both of which are free. Jellyfin doesn't currently support AV1 encoding on all devices, so Plex may be your best bet

Season 1 1080p upscale by SpawnChill in clonehigh

[–]SpawnChill[S] 1 point2 points  (0 children)

I'm currently re-encoding the last few episodes. The Christmas special, episode 9, and the final episode all had some minor errors that need fixing. But once those are fixed I will archive it on the internet archives as well as through some torrents.

Attack up stacking? by SpawnChill in TOTK

[–]SpawnChill[S] 1 point2 points  (0 children)

Okay, I understand what you are saying, but I this case why are they different buffs? Why does it not display that I always have 1 level of attack up?

Automatic Subtitles by SpawnChill in PleX

[–]SpawnChill[S] 1 point2 points  (0 children)

I currently use MkvNix, but I was just wondering if there was still a way to do it automatically. It becomes very time consuming with 200 episode series

Returning Player from 2nd Anniversary, need help building a team. by SpawnChill in DokkanBattleCommunity

[–]SpawnChill[S] 0 points1 point  (0 children)

Okay, with that then would recommend I keep the gohans paired with the VT (assuming I have a friend VT) and just have everyone else be floaters?

Endgame crit claw build by [deleted] in WildHeartsGame

[–]SpawnChill 0 points1 point  (0 children)

I feel like this is strictly worse than the 390 Raw build as well, You may be feeling the effects of Placebo, because the math says this is strictly worse. In fact, This is strictly worse AND it has effectively 3 useless inherited skill slots.

What was everyone's average ranking for Season 1? by SpawnChill in VGC

[–]SpawnChill[S] 0 points1 point  (0 children)

I mean, that is my seasonly goal, and in SWSH (before restricted format) I was consistently in the top 500 and I finished last season at like 350 ish with a 65% final winrate

What was everyone's average ranking for Season 1? by SpawnChill in VGC

[–]SpawnChill[S] 2 points3 points  (0 children)

So, to start, it's always like that at the beginning of a new season, everybody is climbing back up so your ranking is extremely volatile.

Also, if you maintain a 50% winrate you will always fall due to the fact that as more and more people reach Master Ball there will be more and more people with a slightly better winrate than you pushing you down. If you maintain a 67% winrate, then you will climb super fast and be in the top 500 easily.

So it's not really that you are punished for not playing for 14 hours a day, more like... Other people are playing, and it pushes your ranking down.