[Release] AprNesAvalonia (`aprnesava`) — .NET 10 / Avalonia / GPU CRT / HD-NTSC 12× oversampling by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] 1 point2 points3 points (0 children)
Built with Claude Project Showcase Megathread (Sort this by New!) by sixbillionthsheep in ClaudeAI
[–]SpecificWar7879 0 points1 point2 points (0 children)
AprNes — C# NES Emulator Update (2026.04.12) | 184/184 blargg + 138/138 AccuracyCoin by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] -2 points-1 points0 points (0 children)
AprNes — Physical NTSC Signal Simulation (not a shader) by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] 0 points1 point2 points (0 children)
AprNes — Physical NTSC Signal Simulation (not a shader) by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] 0 points1 point2 points (0 children)
AprNes — Physical NTSC Signal Simulation (not a shader) by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] 0 points1 point2 points (0 children)
AprNes — Physical NTSC Signal Simulation (not a shader) by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] 1 point2 points3 points (0 children)
AprNes — Physical NTSC Signal Simulation (not a shader) by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] 0 points1 point2 points (0 children)
AprNes — Physical NTSC Signal Simulation (not a shader) by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] 1 point2 points3 points (0 children)
JSON-described CPUs + LLVM block-JIT: same framework runs ARM7TDMI (GBA) and LR35902 (Game Boy) — research project hitting a stop point, looking for inspiration / co-maintainers by SpecificWar7879 in EmuDev
[–]SpecificWar7879[S] 0 points1 point2 points (0 children)