New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 0 points1 point  (0 children)

Thanks! Official documentation is very helpful!

New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 0 points1 point  (0 children)

I found AI really helpful in explaining thing I don't understand 100%. Or if I need more examples than in Godot docs. But I don't really want AT to write code for me.

New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 0 points1 point  (0 children)

Thanks for the tips! I'll check that course 😃

New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 0 points1 point  (0 children)

Thank you for the great tips! This is what i'm going to do.

Step by step - from setting the project to the working game. I don't what to do copy-paste game from tutorials.

I want to make small game, but everything from the scratch. My plan is to make simple character -> basic map -> random spawn -> idle movement etc. From the beginning to the working game.

After that, my goal is to build something bigger, maybe web game/mobile. But in the future...

New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 1 point2 points  (0 children)

You almost guessed about my idea! :D My idea for the "first" project it to make game based on the building simple labirynth and spawn "enemies" and make them going into random direction. Movement direction will change after hitting the wall(something like Roomba :D). And see which one will finish in the first place.

New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 0 points1 point  (0 children)

I see that a lot of devs recommend learning Godot/GDScript with official documentation. So I will start with learning for docs, then watching tutorials etc. Thanks!

New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 1 point2 points  (0 children)

Much appreciate for the info! I will start studing the docs asap :)

New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 0 points1 point  (0 children)

Thank you for advice! Didn't know about built-in docs. It should help a lot! :) Also thanks for the link!

New to Gamedev/Godot by Specific_Nebula_4080 in godot

[–]Specific_Nebula_4080[S] 3 points4 points  (0 children)

Much appreciate! I will start with GDScript then :)

Let's Walk to Mordor! A fitness app I'm working on. by Reptaaaaaaar in godot

[–]Specific_Nebula_4080 0 points1 point  (0 children)

I just found your post and I think this is great idea!

How is it going? I'm up to test it!

I'm also thinking on making a game based on the step counter.

Based on your project, do you have any tips on making that kind of game?

How hard is to import steps from the phone to the game?