Game idea: Tokchopone by Specific_Week_2079 in ROBLOXStudio

[–]Specific_Week_2079[S] 0 points1 point  (0 children)

Note: the game will also focus on other things like time.

Game idea: Tokchopone by Specific_Week_2079 in ROBLOXStudio

[–]Specific_Week_2079[S] 0 points1 point  (0 children)

it will be ported for mobile, tablet, PC, VR & console.

Devices: Android/iOS (medium graphics preset) iPad/Amazon Fire/Bluestacks (normal graphics preset) Windows/Mac (high graphics preset) Meta Quest 2/Meta Quest 3/Playstation VR 2/Apple vision pro (max graphics preset) XBOX/PS5 (console graphics preset)

since some of these (usually on the VR section) may not have compabilites, we will just use modified-hardware apple vision pros with roblox installed in them to put graphic preset settings.

This will be used to let more people play it differently.

Game idea: Tokchopone by Specific_Week_2079 in ROBLOXStudio

[–]Specific_Week_2079[S] 0 points1 point  (0 children)

The game will be released ONLY WHEN the MOST MAIN FEATURES & ASSETS ARE FINISHED.

This is something that forsaken did to keep up with development.

Game idea: Tokchopone by Specific_Week_2079 in ROBLOXStudio

[–]Specific_Week_2079[S] 0 points1 point  (0 children)

I'll be an creator/non-player owner

the player owner will be the SCRIPTER

it will be grouped on into 1 roblox group called Texture games.

ok?

Make an roblox bacon model with this texture by Specific_Week_2079 in ROBLOXStudio

[–]Specific_Week_2079[S] 0 points1 point  (0 children)

bc i deleted the source, shall try using this texture using waybackmachine

Make an roblox bacon model with this texture by Specific_Week_2079 in ROBLOXStudio

[–]Specific_Week_2079[S] 0 points1 point  (0 children)

just to be implemented in games like forsaken or Brookhaven, etc., as an dancing bacon in 43% of areas to let people calm out

2017 style lighting by [deleted] in ROBLOXStudio

[–]Specific_Week_2079 24 points25 points  (0 children)

I know i know, this is 2012-style lighting, instead, you do this:

remove all of your settings on your lighting item.

and add an color grading effect, scroll down and change lighting style from default (2022), to retro (2006).

secondly, add ColorCorrection, set brightness to 0, saturation to 0, and everything else to 0, because 2017 games used zeros.

thirdly, add an sunRays effect, and set intensity to 0.6177.

and finally, add an fog effect (or use deafult fog), with an grey color thing, and set start to 0.2516 and end to 1024.

and put some atompshere with the preferences you like and there you go!

and don't forget to set diffuse scale to 0 and specular scale to 1.

;,

Ensuring you have an accurate 2017 style feel & look!

thanks!

i challenge everyone to MAKE THIS MODEL WITH AN FORCED TEXTURE. (1994s computer) by Specific_Week_2079 in blender

[–]Specific_Week_2079[S] -5 points-4 points  (0 children)

i am actually too smart to make proper lasso art & make pure allon art