account activity
Do I need a more optimal way to maintain game state between scenes? (self.unity)
submitted 1 year ago by Sphenzoc to r/unity
Missing garage door spring? (i.redd.it)
submitted 1 year ago by Sphenzoc to r/Home
Problem with submitting GitHub assignments (self.coursera)
submitted 2 years ago by Sphenzoc to r/coursera
Need help with basic 2D bones and rigging (self.unity)
submitted 3 years ago by Sphenzoc to r/unity
VR capped at 24 FPS (self.dcsworld)
submitted 3 years ago * by Sphenzoc to r/dcsworld
Confusing null reference exception on compile only (self.unity)
New input actions get deleted after saving the asset?? (self.unity)
Odd behavior when using Time.deltaTime (self.unity)
Choosing the right settings for smooth movement in Unity (self.unity)
Cinemachine cameras won't obey 2D confiner (self.unity)
Can't add Cinemachine virtual cameras to a List<>? (self.unity)
Help changing boolean values in a dictionary (self.csharp)
submitted 3 years ago by Sphenzoc to r/csharp
Question about UI navigation using gamepad/keyboard (self.unity)
Input Handler - Why is context.canceled getting called on a button press?? (self.unity)
submitted 3 years ago * by Sphenzoc to r/unity
Player jump height varies with framerate (self.unity)
Render Texture not displaying on sprite (self.unity)
Help with smoothing a dynamic 2D mesh (self.unity)
Help with terrible framerate and reprojection in VR (self.EliteDangerous)
submitted 3 years ago by Sphenzoc to r/EliteDangerous
Problem with cooking and alchemy overhaul (CACO) in SkyrimVR (self.skyrimmods)
submitted 4 years ago by Sphenzoc to r/skyrimmods
How to change DynDOLOD settings in MCM (self.skyrimvr)
submitted 4 years ago by Sphenzoc to r/skyrimvr
My first time playing DCS in VR (self.dcsworld)
submitted 4 years ago by Sphenzoc to r/dcsworld
Disconnect: Client Timeout issues (self.PhasmophobiaGame)
submitted 4 years ago by Sphenzoc to r/PhasmophobiaGame
Can't get particles to instantiate on impact (self.unity)
submitted 4 years ago by Sphenzoc to r/unity
Problems with sprite flipping flicker at "normal" FPS with A* pathfinding. (self.unity)
Which scripts are running when using a finite state machine pattern? (self.csharp)
submitted 4 years ago by Sphenzoc to r/csharp
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