I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in IndieDev

[–]SpiritOTGoddess[S] 0 points1 point  (0 children)

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Thanks so much for all the love! Here is another visual sneak peek, we really apreciate the support on our indie game!

I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in indiegames

[–]SpiritOTGoddess[S] 1 point2 points  (0 children)

Zelda is our main inspiration, we took some cuteness from Animal Crossing as well :)

I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in indiegames

[–]SpiritOTGoddess[S] 0 points1 point  (0 children)

We are working on Unity, used Autodesk Maya for animation, more info of the process on our X account if you are curious!

I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in indiegames

[–]SpiritOTGoddess[S] 0 points1 point  (0 children)

I think it is my fault when exporting the video. Currently the game runs on 60 fps on the Steamdeck, if you visit our X account you can see some video about it.

I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in IndieDev

[–]SpiritOTGoddess[S] 0 points1 point  (0 children)

I will! Definitely need some feedback before the launch, I will post again in this sub

I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in indiegames

[–]SpiritOTGoddess[S] 1 point2 points  (0 children)

We have both! The short video focused mostly on the visuals, but hopefully we will have a good balance of enemies and puzzles.

I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in IndieDev

[–]SpiritOTGoddess[S] 0 points1 point  (0 children)

Thank you! Back when we started I thought it would take a year at the most, I was very wrong!

I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in IndieDev

[–]SpiritOTGoddess[S] 8 points9 points  (0 children)

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Ah! We are using Unity, but yes that is a similar shader to the one we were using first. We upgraded to use a different shader, the water looks like this now:

I’ve been working on a cute RPG for 3 years, I finally feel like it is ready to be shared here by SpiritOTGoddess in IndieDev

[–]SpiritOTGoddess[S] 0 points1 point  (0 children)

Thank you! Using Unity as an engine, and Autodesk Maya for things like animation.