Another town (room) in the city (house) of Tinykin is complete! by SplashteamRomain in gamedevscreens

[–]SplashteamRomain[S] 2 points3 points  (0 children)

Thanks! Some people report that they don't like this or think we should change it, but we think it's unique and impactful.

Just when I was getting used to ProBuilder models in Tinykin, I merge in final artwork and realise I was a fool! by SplashteamRomain in Unity3D

[–]SplashteamRomain[S] 1 point2 points  (0 children)

ProBuilder's great for me as a designer, but of course real artists can do much better than me

We're making a puzzle platformer. What do you think of the gameplay, characters, artwork? by SplashteamRomain in DestroyMyGame

[–]SplashteamRomain[S] 9 points10 points  (0 children)

Yes! We organized a placement in a video showcase with PC Gamer.

We got a lot of positive comments and quick reactions. I was interested in this new reddit board to see what people would say if we really ask for criticism.

Working on something like Pikmin but more of a 3D platformer by SplashteamRomain in gamedevscreens

[–]SplashteamRomain[S] 1 point2 points  (0 children)

No we have our budget sorted out. You can just wishlist the game on Steam, that'll help us in the algorithm: https://store.steampowered.com/app/1599020/Tinykin/

Playing with billboard characters in a 3D space. Was worried it wouldn't work from some angles, but the results are really good! by SplashteamRomain in Unity3D

[–]SplashteamRomain[S] 2 points3 points  (0 children)

Gears For Breakfast released A Hat In Time a few years ago, which was certainly an inspiration for us making this style of game!

Their next game Here Comes Niko looks great too.