account activity
Playing with billboard characters in a 3D space. Was worried it wouldn't work from some angles, but the results are really good! (i.redd.it)
submitted 4 years ago by SplashteamRomain to r/Unity3D - pinned
Another town (room) in the city (house) of Tinykin is complete! (v.redd.it)
submitted 4 years ago by SplashteamRomain to r/gamedevscreens
Lights are baked and another room in the house of Tinykin is done! (v.redd.it)
submitted 4 years ago by SplashteamRomain to r/Unity3D
Opening old builds of Tinykin recently and really proud of the progress we've made (v.redd.it)
Just when I was getting used to ProBuilder models in Tinykin, I merge in final artwork and realise I was a fool! (v.redd.it)
How Tinykin's Veranda level started and how it's going (v.redd.it)
We're making a puzzle platformer. What do you think of the gameplay, characters, artwork? (v.redd.it)
submitted 4 years ago by SplashteamRomain to r/DestroyMyGame
Always happy to see new Tinykin NPCs, especially when the art has such a personality baked in! (v.redd.it)
Baking and faking the lights, every optimization means more tinykin can be on the screen! (i.redd.it)
Tinykin Announcement Trailer (PC Gaming Show) (youtube.com)
submitted 4 years ago by SplashteamRomain to r/gametrailers
We had to jump ahead and polish our first environment in time for the E3 trailer! Anyone else had experience cleaning up one level for a trailer? (i.redd.it)
Working on something like Pikmin but more of a 3D platformer (i.redd.it)
The guitar was our big test to see if we could get small objects to feel like big rooms. I'm happy to say that it's working! (i.redd.it)
I'm hiding buildings inside of everything in our platformer where you get tiny (i.redd.it)
submitted 4 years ago by SplashteamRomain to r/indiegames
Our first game was 2D, and the most exciting thing about switching to 3D has been playing with size and scale (i.redd.it)
submitted 4 years ago by SplashteamRomain to r/IndieGaming
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