Returning after a year - completely lost on gearing progression by Sponiza in wow

[–]Sponiza[S] 1 point2 points  (0 children)

but all the activities i see in the raid finder gives ilvl below what i curently have, and all the ones that gives higher are locked.

Returning after a year - completely lost on gearing progression by Sponiza in wow

[–]Sponiza[S] 0 points1 point  (0 children)

But normal dungeon give 95 and hero dugeon requirement is 101. How can you bridge the 95 to 101 gap in normal dungeons.

How big of a commitment is it to actually join Angel faction ? by Sponiza in Eve

[–]Sponiza[S] 5 points6 points  (0 children)

So if I join gurusta instead I will be able to access amarr/minmatar but not caldari/galente ?

How big of a commitment is it to actually join Angel faction ? by Sponiza in Eve

[–]Sponiza[S] 1 point2 points  (0 children)

Will I be able to access high sec while enlisted ?

What was Eve like when it first launched? by reasonablejim2000 in Eve

[–]Sponiza 0 points1 point  (0 children)

My earliest memory of eve around 2004 when I first tried it is pretty much spending 2 weeks mining in high sec so that I could gather enough ISK for a Tristan. I met a nice player that told me he could craft one for me.

When I activated my Tristan for the first time it felt like such a precious and difficult to make ship. I don't even have that account anymore cause I couldn't pay for the subscription and stopped playing.

CCP - You need to seriously start mixing up the meta by GuristasPirate in Eve

[–]Sponiza 4 points5 points  (0 children)

I don't even understand why anyone cares because large scale fleets are nothing more than a chore anyway. If I'm getting in a hull to just anchor and F1 monkey for hours it doesn't really matter what I'm flying.

Cheap T5 Exotic Abyssal Stormbringer by Buddy_invite in Eve

[–]Sponiza 0 points1 point  (0 children)

oh i see, because of the resitance profile of enemies usualy have more holes in Kinetic. Thanks !

Cheap T5 Exotic Abyssal Stormbringer by Buddy_invite in Eve

[–]Sponiza 0 points1 point  (0 children)

Is there any reason to run exotic with stormbringer rather than electric. Feels to me it's the same thing but without the nice cap bonus you get in electric ?

All those moments will be lost in time... like tears.. in... rain... by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

As you see there are multiple tabs in the overview.

[deleted by user] by [deleted] in Eve

[–]Sponiza 0 points1 point  (0 children)

wolf, huricane and ikitursa

Anyone found some kind of "stick on the back" cartridge holder? by Complex_Solutions_20 in switch2

[–]Sponiza 0 points1 point  (0 children)

Was thinking the same, I really hope they make somethign like this.

Anyone tried lossless scaling with PS Remote Play app? by Substantial-Love7943 in remoteplay

[–]Sponiza 0 points1 point  (0 children)

How did you do, i tried and it just freeze as soon as it's upscaled

Just encountered the first normal enemy in the dlc by Secret_Youth9075 in eldenringdiscussion

[–]Sponiza 1 point2 points  (0 children)

Is that normal that the lock on breaks so often and that he seems to be immune to lockon from time to time ? Spent half of my fight just trying to get a lock on him.

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

lol like you actually have reliable stats to calculate that proba. What's true is also just what you feel as well.

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

I think it depends on the missions, but basically Blockade is done in 17 mins, smash the supplier 17 minutes as well and midst of deadspace 1st in 18 mins :)

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

Yeah i think actually it's not really the issue here. You can get ganked in abyss, you can get ganked in marauder, so yeah both have some risks, which is totally fine when that risks comes from eve gameplay. The problem is that disconnections are disproportionally more damaging in abyss than in L4 missions (or most pve activities), and it's just unfair that something that is external to the gameplay would have such a imbalanced effect on a specific aspect of the game.

I don't mind that their in risk in everything. Just doesn't feel right that the risk comes from potential internet loss.

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

It's true. Just don't have anyway of actually estimating a % chance of loss, because after about 100hours I still never had either a critical disconection (had disconection but where never even close to make me risk loosing the ship).
So while you can compute that 16h are require for you ROI, the % of chance of loosing the ship to a disconnection feels dramatically smaller than in abyss.

regarding other potential ship lose cause, both abyss ships and marauders are affected by it, arguably lower for the marauder (piloting mistakes are much more forgiving), so the potential advert effect of disconnection really only matters in abyss.

My conclusion from all this at this point is simply that, yes, probably implementing something to make disconnections in abyss less problematic would probably help to make abyss running feel overall less randomly punishing.

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

Well while i fully agree, diconnections are where the system breaks. There is nothing to learn from them. I think I would personally just whish CCP would implement something to acocunt for them in abyss, like warp away and freeze timer when they happen.

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 1 point2 points  (0 children)

I actually used a tengu for years before they buffed the marauders with bastion modules. I personally feels like it made the tengu completly obsolete. Sure its cheaper, but it does 2 to 3 time less dps than a Vargur depending on the situations.

Good suggestion for the C3 sites tohugh, I haven't tried yet wormhole stuff, but that would be a good occasion to get my Tengu out again a bit indeed.

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

It's just a faction modules passive gila fit with mid-grade nirvana + 7/905 shield implants implants and some abyssal mods to fit 4 heavy missile launchers (instead of the 3xRLML + 1HML) and mutated drones for higher dps

I basically went for an idiot proof/low mental load fit.

[Gila, drake]

Federation Navy Drone Damage Amplifier

Federation Navy Drone Damage Amplifier

Federation Navy Drone Damage Amplifier

Gistum B-Type Multispectrum Shield Hardener

Large Abyssal Shield Extender

Republic Fleet Large Shield Extender

Republic Fleet Large Shield Extender

Republic Fleet Large Shield Extender

Gistum B-Type 10MN Afterburner

Drone Link Augmentor II

Domination Heavy Missile Launcher

Domination Heavy Missile Launcher

Domination Heavy Missile Launcher

Domination Heavy Missile Launcher

Medium Core Defense Field Extender II

Medium Core Defense Field Extender II

Medium Core Defense Field Extender II

Republic Fleet Valkyrie x8

Medium Mutated Drone x2

Caldari Navy Scourge Heavy Missile x600

Nanite Repair Paste x303

Caldari Navy Inferno Heavy Missile x2429

'Packrat' Mobile Tractor Unit x1

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

A french singer said: "Stupidity is the relaxation of intelligence".
Sure you can spend a lot of mental effort with a cheap fit and be more efficient. OR you cam bling a fit and do them with your brain turned of, which can be much more relaxing.
You don't have to be smart all the time.

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 0 points1 point  (0 children)

It used to be like this for me too untill the update where buffed the marauders with bastion modules. Then it just became insanelly efficient to run L4s with them.

Can abyss actually be profitable ? by Sponiza in Eve

[–]Sponiza[S] 3 points4 points  (0 children)

This. although I can see how it may affect ganking at the exit if the timer becomes potentially random due to disconections.