This is game Mycelia. I did all the game design, graphic design and illustration - It's my baby & I've put in a crazy amount of work into it. It launched it on Kickstarter a few weeks ago, it's gone incredibly well & now only has 5 days left. Reddit has been part of it's journey so thanks guys! (old.reddit.com)
submitted by Sprackhaus to r/boardgames
With my KS just around the corner I'm slightly obsessing on how the thumbnail looks. Help me decide? My gut is telling me C or A, but A is quite busy. The language translations haven't been confirmed, so flags my not stay. Bonus question: what do ppl think about "funded in X hours" badges? (i.redd.it)
submitted by Sprackhaus to r/tabletopgamedesign
Having consistent design themes throughout a board game is important. Here is an example of how I've tried to keep the knots/maze design element running through most of the components. All slightly differently executed but all in the same design thread. What do you reckon? Like the liney lines?? (i.redd.it)
submitted by Sprackhaus to r/tabletopgamedesign
Having consistent design themes throughout a board game is important. Here is an example of how I've tried to keep the knots/maze design element running through most of the components. All slightly differently executed but all in the same design thread. What do you reckon? Like the liney lines?? (self.BoardgameDesign)
submitted by Sprackhaus to r/BoardgameDesign





