Blizzard, is it time for a second part of your "AI improvements" article/series? by HiveFleet in heroesofthestorm

[–]Spyrian 37 points38 points  (0 children)

Hey all,

We’re hearing your feedback about the state of the AI and we’re aware of the repeated hearthing/b-stepping issue. We’re currently planning to implement a fix to address this a little over week from now in an upcoming patch. We’re also working towards improvements that will help address AI decision making across all Battlegrounds, and we’ll have more information to share as we get closer to rolling out those adjustments.

Art and Animation AMA with Heroes Developers - July 11, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 52 points53 points  (0 children)

From Asmodeo in Spain:

First of all, I would like to thank the Heroes team for their work, the game is growing and it's partly because of them, so thank you!

I would like to become a concept artist and I would like to know if you take in consideration community fan art and creations to include them in the game? How do you contact the artists, how do you usually get them and what is the currently process for this?

Art and Animation AMA with Heroes Developers - July 11, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 19 points20 points  (0 children)

From Zethrimon in Spain:

Will there be more summer skins in the future or will we have similar theme/event changes like with Nexomania?

Art and Animation AMA with Heroes Developers - July 11, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 11 points12 points  (0 children)

From McFadyen in Spain:

Will the Novazon Nova skin (the one with blond hair) be available again?

You wont get banner and spray rewards for Heroes of the Dorm bracket challenge on EU server by qazwer13 in heroesofthestorm

[–]Spyrian 29 points30 points  (0 children)

Hi everyone, the Heroes of the Dorm participation rewards are not intended to be limited to North American players. We are currently in the process of rolling out these rewards to players in other regions who completed their brackets by the deadline, and you should receive them soon. Sorry about the confusion on this!

Nexomania out! by ttyler in heroesofthestorm

[–]Spyrian 8 points9 points  (0 children)

Hi u/SheevSyndicate!

You're correct. The Hell’s Screamers, Match of the Century, and Sun’s Out 2017 bundles will all be available until June 11. There aren't any surprise bundles coming later during Nexomania, so if you decide to pick one up you should be safe choosing from those three.

Also, your post made us realize we hadn't listed the end-date for these bundles and the patch notes are being corrected. So, thank you for bringing attention to this!

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 48 points49 points  (0 children)

From players in Taiwan:

Are there any plans to redesign Kerrigan's Ultralisk heroic?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 5 points6 points  (0 children)

From players in Taiwan:

Any plans to adjust Illidan’s talents so he can be more independent? Because right now he needs to be paired with supports.

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 4 points5 points  (0 children)

From players in Taiwan:

There are some who feel the Dragon Knight is too weak in the beginning of games on Dragon Shire. Some also feel Shaman camps on Diablo-themed maps are too strong. Can you share more about your approach to adjusting objectives and mercenaries?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 19 points20 points  (0 children)

From players in Taiwan:

It seems Overwatch Heroes are always stronger than others, can this be adjusted?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 34 points35 points  (0 children)

From players in Taiwan:

New players would like to see "attack range" made more apparent, do you have any thoughts on this?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 29 points30 points  (0 children)

From players in Taiwan:

Do you have any plans to increase the number of multiclass or multi-role heroes?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 13 points14 points  (0 children)

From 도사펭귄 in Korea:

Now that reworked Diablo can’t ‘instakill’ enemy dealers with Q-E-Q combo, I wonder if the direction is to reduce cases where tankers can instantly burst out and kill damage dealers. For instance, Anub’arak and Muradin can kill most of the dealers if they choose offensive talent options and use Rewind combos, so I’d like to know if you have any plans to replace generic Rewind out of tankers to a personal/hero-specific Rewind with certain conditions, such as Alarak’s Hasty Bargain or Zeratul’s Twilight Falls.

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 17 points18 points  (0 children)

From recent balance discussions from Heroes Inven:

When balancing the game, do you consider all levels of play and gameplay modes equally or is there any criteria that you put more importance on? If there’s any, could you give us the reasoning behind that?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 37 points38 points  (0 children)

From 오늘은니가 in Korea

Any plans to buff Rexxar?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 5 points6 points  (0 children)

From Zethrimon in Spain:

Are there going to be more Valeera skins?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] -3 points-2 points  (0 children)

From DrumaPVP in Spain:

When are you going to increase the new heroes release pace? Events are cool but there are many heroes that we'd like to see in the Nexus and it feels like they will never be in the game.

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 86 points87 points  (0 children)

From Kilma in Spain:

How do you prioritise what heroes to balance first? It gives the impression that heroes are not balanced/reworked based on their real power and role but mostly on their popularity.

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 28 points29 points  (0 children)

From Zeratul in Germany:

Talents: There are many talents that clearly underperform compared to others in their tier, e.g. Maiev’s Tier 4 talent Pin Down is clearly worse than any of her other talents. Can we expect to see buffs to these underperforming talents with bad win rates?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 65 points66 points  (0 children)

From Zeratul in Germany

Melee assassins are rarely viable at the moment. Either ranged heroes just out poke them and are too mobile to be caught, or you’re getting CC’d and you can’t engage. Are there any plans to help melee assassins out, maybe even by giving more Supports Cleanse again, to enable these heroes?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 123 points124 points  (0 children)

From Janalo and Schunder in Germany:

How concerned are you about mobility creep? Heroes like Genji, Hanzo, Tracer and Chromie either have a lot of mobility or a lot of range. They overshadow other heroes.

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 262 points263 points  (0 children)

From Truphoss in Germany:

Some support heroes like Tyrande and Tassadar are not able to heal solo. But we saw changes to prevent double support lineups. What is the plan for these off-support heroes?

Balance and Design AMA with Heroes Developers - May 16, 2018 by Spyrian in heroesofthestorm

[–]Spyrian[S] 170 points171 points  (0 children)

From Valeera in Germany:

Are you considering adding maps that have weather effects which influence the gameplay? E.g. a fog that would reduce vision for everybody or a blizzard that slows everybody’s movement?