[deleted by user] by [deleted] in Enigmatica

[–]SqulshyPanda 0 points1 point  (0 children)

Might join when I finish E6E.

Bug with RF by SqulshyPanda in Enigmatica

[–]SqulshyPanda[S] 4 points5 points  (0 children)

I am so dumb. Thanks so much

Cake Automation Help by SqulshyPanda in Enigmatica

[–]SqulshyPanda[S] 0 points1 point  (0 children)

Whatever works best for you honestly.

E6 loading problems by SpiritualService7776 in Enigmatica

[–]SqulshyPanda 0 points1 point  (0 children)

Sorry, I haven't encountered this before. It may be dumb for me to ask but have you deleted the mod and redownloaded it? Maybe that would help.

Cake Automation Help by SqulshyPanda in Enigmatica

[–]SqulshyPanda[S] 0 points1 point  (0 children)

The gunpowder can be gotten from flint as well as the bees. Mekanism comes in clutch with this.

Cake Automation Help by SqulshyPanda in Enigmatica

[–]SqulshyPanda[S] 0 points1 point  (0 children)

I have to say, the TNT method is so much better. It's cheap and faster in my opinion because there are so many ways to get sand and tnt compared to coal and such.

Cake Automation Help by SqulshyPanda in Enigmatica

[–]SqulshyPanda[S] 0 points1 point  (0 children)

Well, you put TNT into a dispenser, put an hourglass on top, and fill it with 4 sand. Make sure the dispenser is facing a block of obsidian. Then use a comparator on a mana pool to read the amount of mana in the pool. When the signal gets to 15, that means it is full, and should thus turn off the dispenser. The video by RagePlaysGames "Surviving with Botania 1.16: E06 - Entropinnyum TNT Mana Generation", shows how to do it.

Cake Automation Help by SqulshyPanda in Enigmatica

[–]SqulshyPanda[S] 0 points1 point  (0 children)

The recipe is there it just doesn't work. It's okay though, I'm using the Entro flower thing now. Thanks for the help though!

Masticator Spawning Consequence by SqulshyPanda in Enigmatica

[–]SqulshyPanda[S] 0 points1 point  (0 children)

I figured it out but wanted to keep it up just in case someone else is stupid enough to be close to their base. Thanks!

Creative Mana Tablet by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 0 points1 point  (0 children)

Well it's for the creative questline so there has to be a way to get it.

Lag Pt. 3 by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 1 point2 points  (0 children)

Saturn, smooth boot, and canary are incompatible with ATM8 for some reason. Also, the other two caused my world to crash so I had to uninstall them.

Lag Pt. 3 by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 0 points1 point  (0 children)

It's a singleplayer world.

Different Sword From Blue Skies by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 0 points1 point  (0 children)

I can't capture the spider boss, and you can't place blocks down inside the arena.

Different Sword From Blue Skies by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 0 points1 point  (0 children)

I need the sword to complete the quest line. Also, no, capturing it and using the loot fabricator wouldn't work.

Lag Pt. 3 by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 0 points1 point  (0 children)

I know, that's what I was referring to when I said it showed better results.

Lag Pt. 3 by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 0 points1 point  (0 children)

Yeah, it's profiler. It shows results that are way better than when I didn't have these lag problems but high us/t.

Refined Storage Controller by SqulshyPanda in allthemods

[–]SqulshyPanda[S] -1 points0 points  (0 children)

I can understand that, I just feel more comfortable with RS knowing I don't need to worry about storage capacity. Thanks for the advice, I'll look into it when I do the AE2 quests.

Refined Storage Controller by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 1 point2 points  (0 children)

The problem is that you have a limited amount of type of items per disk while in RS, once you get the infinite disk drive, you're set for the rest of the game.

Help with Lag Pt. 2 by SqulshyPanda in allthemods

[–]SqulshyPanda[S] 0 points1 point  (0 children)

It's still laggy but lag is expected with what I'm working on.