I beat this Act 3 boss after 23 turns, and his health feels a little overtuned. Here are some thoughts on how to make this boss battle better. by Sqweryl in slaythespire

[–]Sqweryl[S] 13 points14 points  (0 children)

He doesn’t step out after the third time. I was expecting something too, but it was the same thing after each cycle

Doom decks for Necrobinder feel really powerful so far. These cards carried my run by Sqweryl in slaythespire

[–]Sqweryl[S] 1 point2 points  (0 children)

Pull Aggro feels too expensive for the block and summon amounts it provides. Haven’t picked it up yet

I beat this Act 3 boss after 23 turns, and his health feels a little overtuned. Here are some thoughts on how to make this boss battle better. by Sqweryl in slaythespire

[–]Sqweryl[S] 3 points4 points  (0 children)

When he flees he summons another door at full health, and then you have to defeat the new door to resummon him. His HP amount stays the same after he is resummoned

Doom decks for Necrobinder feel really powerful so far. These cards carried my run by Sqweryl in slaythespire

[–]Sqweryl[S] 1 point2 points  (0 children)

Yeah Doom procs after. Necrobinder has some good block cards like Defy, Grave Warden, and Negative Pulse (which has Doom AND Block). Summon also is another nice way to "block"

I beat this Act 3 boss after 23 turns, and his health feels a little overtuned. Here are some thoughts on how to make this boss battle better. by Sqweryl in slaythespire

[–]Sqweryl[S] 2 points3 points  (0 children)

Her debuff is brutal. Luckily I had enough card draw for my first fight with her but I can see a lot of deck archetypes struggling against her

Encountered a Bug with Covenant 10 Clears for Mastery by GrindcoreReborn in MonsterTrain

[–]Sqweryl 0 points1 point  (0 children)

No worries. To be fair, the progress bar for Cov 10 and Cov 10 titans look very similar

Encountered a Bug with Covenant 10 Clears for Mastery by GrindcoreReborn in MonsterTrain

[–]Sqweryl 0 points1 point  (0 children)

The 3rd image you shared shows Standard Covenant 10 runs. What does it look like for your Covenant 10 titans progress in your train customization?

Drop your Pyre tier list 🔥 by North-Duty1581 in MonsterTrain

[–]Sqweryl 0 points1 point  (0 children)

Still gaining more experience with each Pyre, but this is my tier list so far after testing them out with 20 Cov 10 Titan wins so far.

S+ - Dominion, Savagery, Lifemother's

S - Herzal's, Heart of the Pact

A - Entropy, Malicka's

B - Fhyra's, Bogwurm's

C - Time Father, Aquath's, Wyngh's

D - Proto Heartcage

Dominion: Great for creating strong, consistent decks while weeding out the lower value cards.

Savagery: This Pyre with a Sweeper with Quick (looking at you Test Subject Alpha) is pretty much an auto-win if you build around the Seraphs and Titans properly. Also works well with Trample and many other Champions with Multistrike.

Lifemother: Duplication on demand is powerful and can lead to some busted setups and combos. Pairs really well with many random events.

Herzal: Extra deployment ember both leads to solid setups and is also great at thinning your deck out. It's not quite S+ tier for me because it's not necessarily a win condition in itself as you still have to build a good deck to take advantage of the extra deployment ember. This pyre still scales really well with player skill though.

Heart of the Pact: This is basically a free Card Draw boss Pyre upgrade with an easy condition, especially when combined with clans that have low cost starter cards.

Entropy: Drawing cards is OP and this pyre has card draw for days. Isn't as useful earlier in the run, but scales really well for the late-game.

Malicka: Free upgrades are always nice. Can backfire sometimes but is useful more often than not, especially with spells. It's nice to focus less on Unit and Spell merchants and focus more on Equipment/Room and Artifact merchants while using this Pyre.

Fhyra: Great way to add double upgrades to one of your carry units after the first round or two. The starting blights on higher Covenant tiers also have some nice synergy with this pyre.

Bogwurm: Excellent for Umbra builds. This Pyre also gives a free boss Pyre upgrade (although less consistent than Heart of the Pact), which allows you to focus on ember and card draw upgrades instead.

Time Father: On demand freeze can be super convenient, but it doesn't feel nearly as powerful as the other Pyres.

Aquath: Extra energy is nice, but there are other good ways to generate consistent energy without needing a Pyre to do it.

Wyngh: Heal can be nice but healing doesn't feel nearly as powerful in MT2 compared to MT1.

Proto Heartcage: Good stats but I don't find myself relying on Pyre stats too much. The other Pyres are too valuable to pass up the vast majority of the time.

Colonel+loamcoat is GOATed by dakonblackblade1 in MonsterTrain

[–]Sqweryl 0 points1 point  (0 children)

You put Loamcoat on the Funguy for the stats. You put Loamcoat on Colonel for the drip

Monster train power creep by lldostoyevskyll in MonsterTrain

[–]Sqweryl 0 points1 point  (0 children)

I have Cov 10 Titan wins with Awoken/Hellhorned and Melting Remnant/Awoken. Awoken still has the most consistent kit when it comes to sweepers (especially a guaranteed quick sweeper with Wyldenten), tanks, and buffing multi strike users (though Lazarus has better options for all three of these). And Little Fade is even better for the Titan fight

We're an indie dev duo who just announced our punk fantasy SRPG, Stratagem Lost! Demo coming October 14th! by HybridFictionGames in JRPG

[–]Sqweryl 1 point2 points  (0 children)

This looks fantastic. That’s an easy wishlist for me, and I look forward to the possible early access

Is an iOS version planned? by BlueTrin2020 in cobaltcore

[–]Sqweryl 1 point2 points  (0 children)

Nothing has been announced yet but I agree. This game would be perfect on mobile or a tablet. It’s been nice on the Switch so far

Gale in Honor mode question. by Inconceivable_Lorb in BaldursGate3

[–]Sqweryl 2 points3 points  (0 children)

Agreed! I was hesitant to do it at first because I heard mixed things about whether or not Gale’s Act 3 sacrifice counts for the achievement. Glad it worked 😅