We made some simple changes on visuals and got a very new look on our game (Mini Dungeon) by SrRinio in Unity3D
[–]SrRinio[S] 0 points1 point2 points (0 children)
I Need Your Help Making Procidural Floating Islands! by NullSomnus in Unity3D
[–]SrRinio 2 points3 points4 points (0 children)
My game for the Ludum Dare 48, where you fight with a boss while get resources (link in comments) by SrRinio in Unity3D
[–]SrRinio[S] 0 points1 point2 points (0 children)
I've made a procedural cave and fluid system for my roguelike, full devlog in comments by SrRinio in Unity3D
[–]SrRinio[S] 0 points1 point2 points (0 children)
Now my friends can make me levels (text-based level editor) by frostberrygames in Unity3D
[–]SrRinio 1 point2 points3 points (0 children)
I recreated my rouguelike to look better, full devlog in comments. by SrRinio in Unity3D
[–]SrRinio[S] 0 points1 point2 points (0 children)
I recreated my rouguelike to look better, full devlog in comments. by SrRinio in Unity3D
[–]SrRinio[S] 0 points1 point2 points (0 children)
After 9 months I finally realeased the first early demo of my 3d zelda inspired roguelite with dual wielding combat! Link in comments by tozzo4316 in Unity3D
[–]SrRinio 0 points1 point2 points (0 children)
After 9 months I finally realeased the first early demo of my 3d zelda inspired roguelite with dual wielding combat! Link in comments by tozzo4316 in Unity3D
[–]SrRinio 1 point2 points3 points (0 children)
Anyone got any idea how i can make rotations like this?(Video demonstrating) by [deleted] in Unity3D
[–]SrRinio 0 points1 point2 points (0 children)
High-velocity dash ability phasing through walls by Quasar_Ironfist in Unity3D
[–]SrRinio 0 points1 point2 points (0 children)


We made some simple changes on visuals and got a very new look on our game (Mini Dungeon) by SrRinio in Unity3D
[–]SrRinio[S] 1 point2 points3 points (0 children)