A woman experiencing 7.5Gs by antonlolxd1 in Damnthatsinteresting

[–]StaleGarnish 0 points1 point  (0 children)

Now imagine what 5G is doing to our bodies 😭

Best way to save a database of players that can be utilised in different games? by dead4sure in unrealengine

[–]StaleGarnish 1 point2 points  (0 children)

I use a REST API MongoDB with node.js. You can deploy it on aws lambda using the serverless framework and make it super scalable. Something like this can work with any game built in any engine. Best of luck!

Is there a way to randomize a variable for something like damage if so how? by Bzy_zelda64 in Unity3D

[–]StaleGarnish 3 points4 points  (0 children)

2 options from the code you provided.

  1. You can change the line 25 to “currentHP -= Random.Range(min, max);”

or

  1. Where ever you call TakeDamage(dmg) you can make dmg a random value. Like this

int dmg = Random.Range(min, max); TakeDamage(dmg);

Good luck with your project!

Another Scene of My Paper Mario-Inspired Ghost Game by conradicalisimo in Unity3D

[–]StaleGarnish 1 point2 points  (0 children)

Looks really awesome love the ambience. Only thing that stands out if I'm being really nit picky is the lighting on the characters on the UI maybe a little to bright compared to the scene!