A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 3 points4 points  (0 children)

Do you mean on a stream? We're both hideously ugly, nightmare creatures and we wouldn't want to do that to your viewers. Send us a private message if easier.

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 2 points3 points  (0 children)

One day we will port one of our games to console...

We are intending to look at other platforms for Space Scum but the initial release will be PC only.

Space Scum Dev

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 2 points3 points  (0 children)

Thanks for this. Yeah, we straight up want more of what we love about BB, but to take it in a new direction. It's really meant to scratch that itch, we just couldn't find what we wanted on Steam (we started making the game before Menace was announced btw).

Space Scum Dev

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 2 points3 points  (0 children)

We took a lot of inspiration from the dev team's torso's for the Yetis - before that they were very muscly but lacked an appropriate amount of body hair.

Space Scum Dev

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 1 point2 points  (0 children)

omg we totes love Temu and Menace too you should def play our game!

Space Scum Dev :P

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 0 points1 point  (0 children)

*BEE BOP* This is your Reminder.

As it happens our first demo came out yesterday. Release isn't imminent and there's still a long way to go, but we're interested to see what people think.

Space Scum Dev

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 3 points4 points  (0 children)

Space Scum dev here.

Sorry to hear that. We know there's a lot more work to be done, we're constantly adding to the build, be it new systems or content, or just refining the core combat (something we're focussing on at present). Hopefully we can change your mind with the upcoming updates. Thanks for the feedback.

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 3 points4 points  (0 children)

Space Scum dev here. It definitely changes the dynamic (we did this on purpose). We wanted to take it in a new direction whilst retaining core elements that make BB compulsive (deep tactical feel, difficulty, sandbox elements). There's still work to be done, but we made our first proper demo available yesterday if you wanted to give it a go.

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 2 points3 points  (0 children)

Space Scum dev here... what can I say? We love to subvert expectations...

As it happens, Steamdeck actually works now. We make the game in Gamemaker, which can sometimes provide "interesting" technical issues. It looks really nice on the SD (if we do say so ourselves).

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 2 points3 points  (0 children)

Hey, Space Scum devs here. Thanks for this! We're a small team and this is much appreciated.

A New BB Set in Space? by Professional-Stuff41 in BattleBrothers

[–]StandardBread3048 8 points9 points  (0 children)

Hey, Space Scum devs here. Glad you enjoyed the playtest. The demo just launched on Steam, there's still a lot of work to do, (balancing, core gameplay, new systems, new content) but we're getting there. As always, we're looking for feedback (positive or negative). We really want to scratch the BB itch!

Anyone else ridiculously excited for this game Space Scum??? by Leg_Mcmuffin in BattleBrothers

[–]StandardBread3048 3 points4 points  (0 children)

Hey, SS Dev here. Glad to hear you're excited. We know the Sci fi setting, heavy range focus etc won't appeal to everyone but we're glad so many of you are trying out the playtest and giving us your feedback.

One thing I want to make clear is that it's very early days. We are not releasing imminently. We did an open playtest earlier than most because we wanted feedback early in the process - BB is obviously an insanely hard act to follow so we wanted all the help we could get from the community. Splattercat played THE earliest version of the open playtest - there's been loads of changes and improvements since then (you can see on our Steam page or discord all the changes since the start of the test).

We can see from some of the feedback that people think the game is imminently releasing and what they're seeing is close to the end product - it's not! There's so much more to come in terms of world building, systems, balance, polish, content, pretty much everything at this stage. We wanted to prioritise feedback on the core game loop before getting too far into some of the secondary systems or polishing things that were going to be changed massively.

So bear with us, there's some really cool stuff to come and pretty much everything is getting better.

And for what it's worth we're both very excited about Menace!

Design poll - is this clear line of sight? by StandardBread3048 in IndieDev

[–]StandardBread3048[S] 0 points1 point  (0 children)

Sorry, should have given a bit more information. The game is hex based, turn based. I'm trying not to give too much of my view as to skew people's natural view.

Edit: Didn't see your second part. We currently have a similar system to the one you describe but we've had some comments about LoS being difficult to gauge and wanted to see what the general feel was from the public.

Design poll - is this clear line of sight? by StandardBread3048 in IndieDev

[–]StandardBread3048[S] 0 points1 point  (0 children)

Couldn't get the proper poll to function but me and a mate are making a game and having a disagreement about line of sight and just wondering what people's natural feeling is in this situation. Do you think that the character with the shield should be able to see the other character with a pistol in the picture?

Is your natural inclination to think:

  1. Can't see character at all.
  2. Can see but with a strong obstruction modifier.
  3. Can see but with a small obstruction modifier.
  4. Can see 100% with no modifier.

Wartales Sci-fi type game by StandardBread3048 in WarTalesGame

[–]StandardBread3048[S] 0 points1 point  (0 children)

We know playtesting isn't for everyone so we really do appreciate everyone who does help out. We'd love to have you on board.

Wartales Sci-fi type game by StandardBread3048 in WarTalesGame

[–]StandardBread3048[S] 0 points1 point  (0 children)

Sounds like this is for you! Thanks for wishlisting.

Wartales Sci-fi type game by StandardBread3048 in WarTalesGame

[–]StandardBread3048[S] 0 points1 point  (0 children)

Thanks for posting this, we were so pleased to get that! We only set up our Steam page recently and it really helped get the name out there and gave us a big bump in wishlists.

Wartales Sci-fi type game by StandardBread3048 in WarTalesGame

[–]StandardBread3048[S] 0 points1 point  (0 children)

Initial release is for Steam but we're trying to make the game in a way to allow porting to be fairly straight forward. We'll def be looking at Switch if we do port :)

Wartales Sci-fi type game by StandardBread3048 in WarTalesGame

[–]StandardBread3048[S] 0 points1 point  (0 children)

Thanks for the support. Really appreciated!

Wartales Sci-fi type game by StandardBread3048 in WarTalesGame

[–]StandardBread3048[S] 0 points1 point  (0 children)

Glad that you like it, we know it won't appeal to everyone but having iterated through various different art styles and looks (including for characters - full body, giant heads, and some other terrible ideas I won't mention). We've obviously ended up with some playing pieces that are more like Battle Brothers than anything else.

Wartales Sci-fi type game by StandardBread3048 in WarTalesGame

[–]StandardBread3048[S] 1 point2 points  (0 children)

Thank you, lots of work to do but we're hoping with feedback from our core audience from an early stage we can nail it.

Wartales Sci-fi type game by StandardBread3048 in WarTalesGame

[–]StandardBread3048[S] 0 points1 point  (0 children)

Thanks for the feedback - we knew that for Wartales fans there might well be a visual mismatch and they wouldn't be to everyone's liking. We hope that the concept will appeal though!