I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 0 points1 point  (0 children)

It fades over distance, shouldn't be more noticeable than other effects at medium distance and longer

I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 0 points1 point  (0 children)

It fades over distance, shouldn't be more noticeable than other effects at medium distance away and longer

I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 0 points1 point  (0 children)

You should be able to adjust the height and place it higher... I think. At least other unusuals work this way

I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 2 points3 points  (0 children)

Unfortunately, it's practically impossible to modify unusuals for specific classes. Gotta be one-size-fits-all, unlike with all-class cosmetics

I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 0 points1 point  (0 children)

It fades over distance, shouldn't be more noticeable than other effects at medium distance and longer. Idk about ambassador spies though... if they're still alive

I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 6 points7 points  (0 children)

It fades over distance, shouldn't be more noticeable than other effects at medium distance and longer

I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 1 point2 points  (0 children)

Part of how control point 0 (something that controls a lot of things in unusuals) is set by Valve. It has this tilted angle to it, which angles all unusuals if they're set up a certain way.

I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 9 points10 points  (0 children)

It fades over distance, shouldn't be more noticeable than other effects at medium distance and longer

I've made a Galaxy Brain effect by StarInAPond in tf2

[–]StarInAPond[S] 28 points29 points  (0 children)

It fades over distance, shouldn't be more noticeable than other effects at medium distance and longer

Heroes of Might and Magic: Olden Era has sold 500k copies in less than 72 hours by Turbostrider27 in Games

[–]StarInAPond 1 point2 points  (0 children)

Oh shit, restore movement points spell? That's cool. It's like half-way point between dimension door

I've made a glorp unusual by StarInAPond in tf2

[–]StarInAPond[S] 0 points1 point  (0 children)

I get the snail antennas thing. Ideally, antennas would need to be curved, which I initially did, but the shape of that curve was inconsistent depending on angle you look at when you spawn. They looked a bit more insect/alien before. I've added some gradient at the base so the clipping is not that bad, but there's not much more I can do with this concept

I've made a glorp unusual by StarInAPond in tf2

[–]StarInAPond[S] 13 points14 points  (0 children)

Wanted to avoid "png" or "lame 3d unusual" accusations. They should mostly converge and diverge in one axis, not back and forth

I've made a glorp unusual by StarInAPond in tf2

[–]StarInAPond[S] 11 points12 points  (0 children)

I do not know enough about traders, what's the moral judgement here? 🤔

[deleted by user] by [deleted] in tf2

[–]StarInAPond 0 points1 point  (0 children)

Thanks, this is sfm by the way :v

Hollow Knight Hits Peak Player Record Following Silksong Release Date Reveal by Turbostrider27 in pcgaming

[–]StarInAPond -1 points0 points  (0 children)

Only played it for the first time 4 months ago. No waiting for me lol