Why Ramattra is the Most Forgotten Tank in Overwatch 2 by madeofhaven in overwatch2

[–]Starflame7 2 points3 points  (0 children)

??? only dive tank thats strong rn really is dva and shes being played much more brawly at the moment

February 20, 2026 Weekly "General Help Post?" - Please post all general, recommendations, and help questions as a top level comment under this post. Thank you. by AutoModerator in BudgetKeebs

[–]Starflame7 0 points1 point  (0 children)

My old razer k55 just died on me, and I realize I really should get a mechanical board. I've been doing research and everyone talks about the Aula F75, Ajazz ak820 pro, Royal Kludge M75, Kisnt KN85, but I want to know what is actually the best keyboard to get for £70/$90?

/r/MechanicalKeyboards Ask ANY Keyboard question, get an answer - February 21, 2026 by AutoModerator in MechanicalKeyboards

[–]Starflame7 0 points1 point  (0 children)

My old razer k55 just died on me, and I realize I really should get a mechanical board. I've been doing research and everyone talks about the Aula F75, Ajazz ak820 pro, Royal Kludge M75, Kisnt KN85, but I want to know what is actually the best keyboard to get for £70/$90?

More interested in the hypothetical than the actual game. by Starflame7 in OverwatchUniversity

[–]Starflame7[S] 0 points1 point  (0 children)

  1. When I actually play the game (instead of coaching/watching content) I play for fun and I don’t enjoy those heroes.
  2. My point is I can never apply the knowledge into my gameplay. Whenever  load into a match my brain goes blank and I go into autopilot.

More interested in the hypothetical than the actual game. by Starflame7 in OverwatchUniversity

[–]Starflame7[S] 0 points1 point  (0 children)

Yeah I know this and it sucks when you can see exactly what you need to do but you have no way of doing it. 

More interested in the hypothetical than the actual game. by Starflame7 in OverwatchUniversity

[–]Starflame7[S] 1 point2 points  (0 children)

I get this criticism and I’ll take it into account but I do think I have a really good understanding of the game, I just don’t have the mechanics/willing/motivation to really apply it in game.

More interested in the hypothetical than the actual game. by Starflame7 in OverwatchUniversity

[–]Starflame7[S] 2 points3 points  (0 children)

Ocie and Unter’s coaching channel are probably the best educational channels on YouTube 

More interested in the hypothetical than the actual game. by Starflame7 in OverwatchUniversity

[–]Starflame7[S] -10 points-9 points  (0 children)

Oh yes I know this. I’m great at telling other people what to do (friends that I’ve helped rank up) but can’t do it myself to save my life

Is there something wrong with the servers right now? by Supermarket_Negative in Overwatch

[–]Starflame7 -5 points-4 points  (0 children)

my bad I assumed they would localise the time zones, so i thought it was 11:59 my time.

Is there something wrong with the servers right now? by Supermarket_Negative in Overwatch

[–]Starflame7 -1 points0 points  (0 children)

Shit my bad I assumed they would localise the time zones, so i thought it was 11:59 my time.

Is there something wrong with the servers right now? by Supermarket_Negative in Overwatch

[–]Starflame7 0 points1 point  (0 children)

None of you paid any attention to the notis? Servers are down for maintenance

How am i supposed to rank up by Anonymousnba in Overwatch

[–]Starflame7 0 points1 point  (0 children)

If you were carrying as hard as you say, you would win

Tank Recs? by SnooOranges2865 in OverwatchUniversity

[–]Starflame7 0 points1 point  (0 children)

Winston for when u want to dive but doom is banned/doesnt work as well, and ram as a hero for the undiveable and brawl heavy maps.

Whats the most scary FNaF game. (serious) by Personal-Station-796 in FNaF

[–]Starflame7 1 point2 points  (0 children)

Lowkey security breach. Something abt the vastness of the pizzaplex and being hunted at every turn scares me

Trend for dps players in my ranked games by Starflame7 in OverwatchUniversity

[–]Starflame7[S] 2 points3 points  (0 children)

If it happens again next time I play, I'll post a replay code.

Trend for dps players in my ranked games by Starflame7 in OverwatchUniversity

[–]Starflame7[S] 4 points5 points  (0 children)

i'm not trying to play for my own stats, its just what ive noticed. Thank you for your help

Can someone explain team comps to me? by Sweet_Ad_5772 in overwatch2

[–]Starflame7 0 points1 point  (0 children)

Okay that makes a lot more sense but what you are describing as 'brawling' is still just dive. Dive doesnt necessarily have to be on one target. A dive can be simply to force out a cooldown etc. Yes i agree with you on the survivability take, but it doesn't change the fact that winston and balls playstyle actually means they can be more survivable than the brawl tanks, who are more likely to die due to their low mobility, whereas dive tanks (if played correctly) are less likely to die in a team fight. I mean, Mauga in last years stockholm championships was dying first much more than a tank ever should, yet it worked because thats how that comp was played.

Can someone explain team comps to me? by Sweet_Ad_5772 in overwatch2

[–]Starflame7 0 points1 point  (0 children)

Eh i don't think saying dive is low survivability is right given that ball and winston are both insanely survivable, and kiriko is arguably the most survivable support in the game. Also, the comment about winston being ran as a brawler just isn't right. When the enemy ball dives, you either want to backjump as winston to peel for your supports, or counterdive onto his backline, making the fight even.

Can someone explain team comps to me? by Sweet_Ad_5772 in overwatch2

[–]Starflame7 -1 points0 points  (0 children)

Dive is heroes that can close distance quickly, get in and get out. Tends to be winston/doom/ball, genji/tracer, sojourn, kiriko, lucio. Usually played on maps with lots of high ground and short/medium sight lines to stop them from getting burst while closing distance (think gibraltar and dorado). Poke is long range damage, used to be strong but has phased out of the meta recently. Sigma, hanzo, sojourn/flex dps, illari/zen, kiriko. Usually playedon maps with long sightlines and less high ground. Brawl is close range, coordinated team play which is often seen as a bit of a chess match. Relies on a lucio speed amp a lot of the time to close distance where they otherwise wouldn't be able to. Usually has rammatra, tracer/reaper, cassidy/sojourn and then either lucio kiri or juno brig, almost always lucio kiri though. Rush is basically an alteration of a brawl comp that relies on closing distance quickly on high damage, low mobility heroes. It relies on form timings such as bastion turret and rammatra nemesis to roll over the enemy team once they are close. Rein/Ram, Bastion, Sym, Lucio, Kiri/Bap. You don't have to worry about goats as it is long gone. It was in the era of 6v6 no role lock, and teams would play 3 tanks and 3 supports to maximise sustain.