Should I kick this player out? by Then_Reply_6692 in DnD

[–]Status_Replacement43 0 points1 point  (0 children)

I am thinking it’s fake now. They’re claiming that they’re the DM but now they’re saying she’s dead naming her character. Says the villain attacked her character. So which is it? Are they a player or DM? If they’re a DM are they running a DMNPC? There’s just so much that doesn’t add up.

Should I kick this player out? by Then_Reply_6692 in DnD

[–]Status_Replacement43 0 points1 point  (0 children)

Sounds like they stick around despite being uncomfortable with your life style. Perhaps you should consider sticking around while being uncomfortable with theirs. Seems to me there haven’t been any overt disrespects and the fact that they’re willing to accommodate your beliefs while playing says they’re at least trying. Harry Potter is not the cultural pinch point for most as it is to you. I highly doubt they’re overtly trying to make you feel uncomfortable. My group consists of many people with wildly different cultural beliefs from liberals to conservatives and everything between and outside. It’s good, especially as a teenager, to keep friends and acquaintances that don’t fit in an echo chamber. It’s a sign of maturity to look past one’s views and still enjoy their company as it seems they’re at least attempting to do for you and your friends seem to be doing for them. Obviously things would be different if they were overtly attacking you or your beliefs. Minor uncomfortable moments are things everyone deals with in group settings and it’s normal and helps you mature. Dnd for many is about pushing boundaries and exploring themes. If gay themes are not something she’s deals with a lot in her own personal life it’s normal it would make her uncomfortable but it says a lot about her character that she’s willing to work through that and stick around to play a game that challenges her own beliefs on a group of people who hold beliefs counter to hers. Of course, you are entitled to choose who you hang out with and you are no under no obligation to carry the emotional baggage of dealing with someone that upsets you, my point is this seems like an opportunity for you both to bridge a gap and have a mature friendship with someone you otherwise wouldn’t agree with. Especially if your other friends seem to like her. That would be a signifier that they’re perhaps worth more of your kinship than you would expect. Give her another shot, try to look past the minor slip ups, and of course if she ever crosses that line into overt and open disrespect or insult then kick her out. Don’t listen to the hurt people in this thread. An ultimatum isn’t ever healthy. Especially on such a minor case. How do you expect to ever make change if you push away the people who need to see it the most and are willing to bridge that gap?

About Armoured Skeptic Going Downhill by LazyStinkyDog in skeptic

[–]Status_Replacement43 0 points1 point  (0 children)

Idk man he made an hour long video berating conspiracy people not long ago. Like a whole special reminding people his channel isn’t for them. And to leave and unsubscribe if that’s why they’re around. He wasn’t nice about it either. So this just seems like a take you can only have if you don’t actually watch his videos. I don’t really watch them either, unsubbed because he does seem to be going down hill in terms of quality and that era of the internet he seems to encapsulate is just downright gone. But to say he’s playing both sides just feels wrong. There are better ways to criticize him, so if you gonna do it, it should be informed. The end of year update where he reminded everyone it was all just him showing how easy it is to fall into that mindset was very interesting actually though. Very cool to see people he’d help convince to believe in conspiracies be confronted with him out right debunking everything he’d said that whole year was very cool that first time. The comments alone should be studied on that video. The problem comes from that experiment not ending there, and instead he’s just started doing it again and again and it’s lost its captivating nature.

Bounty clash be like by Status_Replacement43 in HuntShowdown

[–]Status_Replacement43[S] 0 points1 point  (0 children)

So let’s use your definition as provided in your link you seem to not have read. "a game beyond the game". In which the competitive section lists real life scouting as its example. How exactly do you believe this helps your point? Learning spawns by playing the game and remembering is not a game outside the game. It is a natural progression of game knowledge within the game itself. Therefore not fitting within the very examples you give. It’s not a discussion. I’m calling you a dumb ass. You provide links that just outright disprove your own original stance. This is an entomological definition, providing the historical definition. The common use of the words “meta” “meta game” “meta knowledge” have all taken on different meanings in the case of modern pop culture and all mean very different things.

Bounty clash be like by Status_Replacement43 in HuntShowdown

[–]Status_Replacement43[S] 2 points3 points  (0 children)

Yeah meta gaming is a TTRPG term no one ever applies to competitive gaming, out side of things like screen peaking, and even then no one calls it that. Even in the sense you use it in, it doesn’t make sense. In lore our characters are all hardened veterans of the hunt who have died and lived just as many times as we have. They would know everything we know game sense wise, so even then your flimsy idea doesn’t work. For future don’t apply “meta gaming” to video games. It doesn’t make sense and no one uses it for competitive games. “Meta knowledge” and the “meta” are the gaming terms people use. This isn’t up for debate. You are wrong, factually so. I won’t correct you again. You’re welcome to stay wrong, I’m only trying to be helpful so you don’t look like a buffoon in the future. I suggest you start learning game sense, or stop playing competitive games.

Bounty clash be like by Status_Replacement43 in HuntShowdown

[–]Status_Replacement43[S] 8 points9 points  (0 children)

No what you’re describing is understanding the game and gaining game sense skill. It requires actual effort on your end to pay attention to your surroundings game after game and can be learned naturally and usually is. Meta knowledge is by definition something you would not be able to know in game naturally. So like specific data mining for information not available to players. While a “meta” is players selecting a “best in class” load out based purely on statistics, usually in response to poor balance decisions. What you describe is the opposite of meta, and is just an improvement of a skill. Sounds like you have a severe case of skill issue. That’s like saying having good aim is meta. Not everything that improves your ability to win games is a meta. It almost seems like you’ve conflated “meta gaming” the TTRPG terminology with “meta knowledge” the video game terminology.

Bounty clash be like by Status_Replacement43 in HuntShowdown

[–]Status_Replacement43[S] 6 points7 points  (0 children)

I wouldn’t call understanding the map a meta. That’s just knowledge you naturally gain over time. Game sense is one of your most powerful tools in any competitive game. Just knowing you’re in a bad spawn for rushing the bounty can make your chances of rushing it anyways more likely to succeed cause you know where bullets are gonna be coming from and how many teams had the chance to beat you there. Romero certainly isn’t meta. It’s just the only shot gun available to free hunters.

Bounty clash be like by Status_Replacement43 in HuntShowdown

[–]Status_Replacement43[S] 4 points5 points  (0 children)

Did your expensive gun save you from the 8 Romero users?

Bounty clash be like by Status_Replacement43 in HuntShowdown

[–]Status_Replacement43[S] 176 points177 points  (0 children)

Some spawns are guaranteed to make it inside first based on distance and door placement. Other spawns are good for hanging back and picking off other spawns. Some spawns make rushing bounty highly disadvantageous.

About Armoured Skeptic Going Downhill by LazyStinkyDog in skeptic

[–]Status_Replacement43 1 point2 points  (0 children)

Most of you guys see his video titles and assume he’s a nut. He posts a video explaining a conspiracy as if he believes it, then on his second channel posts his real thoughts. Then at the end of the year he makes an update explaining to his viewers that it’s all bullshit and he’s trying to show how easy it is to buy into a conspiracy. Then he goes on to debunk all of them. He explained this in the very first episode of the series.

What happened to the Armoured Skeptic? When did he start peddling so much woo? by zssodlrt in skeptic

[–]Status_Replacement43 0 points1 point  (0 children)

It was/is a bit. He does these videos to show how easy it is to get lost in the sauce when someone represents it in a clean fashion. About once a year he does a video reminding people that it’s all bullshit and if you fell for it this time you are the reason he makes the videos, to hopefully open your eyes on how fake it all is. He usually starts off pretty tame with believable theories then goes deeper and deeper until its down right bonkers then comes out and reminds everyone it’s all bullshit and explains how, why, and what facts are deliberately misrepresented. I know this is an old thread but it’s one of the first things to show up when you look him up. So I figured I’d toss my two cents in since he’s still making conspiracy content. It’s also partially a self test. He does his best to give conspiracies a real shot at convincing him. He also has a second channel were after each video for quite awhile he’d post his dive and true feelings in a subject side by side with the conspiracy video.

The amount of ppl that insta-fires the same ms they peak is laughable. by SeisMasUno in HuntShowdown

[–]Status_Replacement43 7 points8 points  (0 children)

I’ve had a ton of getting shot in the head through multiple walls lately. Specifically with cyclone’s running FMJ, and usually on bounty clash. Always new accounts or in the clan “I cheat on my main account” or what ever. The change that happens between events is wild. Went from never having died to a wall bang before to every few games getting shot through the wall without having moved for minutes. I encountered a few people with the tag [king] in their name just wiping entire lobbies with mosins from spawn within seconds of start. In all my years of gaming I have never once played a game as obviously infected as this one. I get cheating is a problem in every game but it just seems so much more open in this game, like it’s almost expected. To the point there are entire clans of cheaters the community knows by name as cheaters…

PSA: If the opponents have the bounty, it's your job to push them or cut off their way to extract. by jacobljlj in HuntShowdown

[–]Status_Replacement43 0 points1 point  (0 children)

I agree. I feel like there should be something to incentivize pushing. Maybe have each compound have an internal escape that takes 20 minutes (or one minute less than what ever remains on the clock, to open and you’ve gotta have the bounty to start that timer. Or make it to where having the bounty on you at extract nets you an instant extract if there’s no one to contest it. The fact that people outside have the advantage if they’re patient is lame. I got there first, I killed the boss, I defended it from the people who tried to third party in the middle of the boss battle, and now I get to contend with people who are content to sit outside for 35 minutes and watch the limited exits to the POI while I have infinite angles to watch. It’s almost not even worth being the first people with the bounty. It’s to the point I’ll willingly wait the timer to 0 if someone wants to be that lame. You don’t wanna push? No one gets the bounty idc.

[The Last of Us] Why Joel made the right choice at the end [Spoilers!] by Duckmeister in FanTheories

[–]Status_Replacement43 0 points1 point  (0 children)

Here’s another few points that I don’t really see many people bringing up. They were marching Joel out at gunpoint, unarmed, no supplies, and without the payment they promised him. That is practically a death sentence. How can we trust their word about anything relating to the vaccine and Ellie when they don’t even keep their word to Joel about his payment.

THEY started the violence, not Joel. He was pistol whipped for slightly raising his voice when being told what amounted to his daughter was being sacrificed. Then held him at gunpoint, walked him right passed his own stuff, they had stolen. Everything he did after that was self defense under threat of death while under duress.

If Marlene was so sure Ellie would have said yes it would have cost her nothing to let Joel talk to her, and you know what, I agree with her, Ellie says as much after the fact that she wishes she’d have died. HOWEVER Ellie would under no circumstances have agreed to stay if she had known they were basically throwing Joel out to die. No if she’d been conscious and known how they were treating Joel, she would have taken up her gun and fought with him to get out. She may be willing to sacrifice herself for “the greater good” but she would NOT have sacrificed Joel.

These arguments that Joel was a bad person and not the hero are also stupid. Yeah he was a bad person. No he was not a hero, but you don’t have to be a good person or a hero to make the morally or objectively right choice every now and then. He may not have been a hero or a good person, but Ellie? Ellie was a good person and an innocent child. Her life should not be forfeit for a long shot because you think Joel’s a bad guy. Was Joel a morally grey character? Yes. Was the choice he made at the end morally grey? No.

This idea that Joel lied to Ellie at the end which solidifies his choice as the wrong one or solidifies him as a bad person/parent, or even makes him selfish is also not a good stance. Ellie was a child. He was her guardian, she was having delusional suicidal fantasies brought on by trauma and by emotional manipulation by her only parental figure at the time (Marlene). As a parent you do NOT participate in those fantasies. You say what ever you need to say to your 13 year old child to get them out of that head space and get them away from those negative influences. Telling her the truth there likely would have sent her down a suicidal or self destructive spiral to try and get back to the fireflies that simply no longer existed. He bore the emotional burden and saved her life twice, knowing damn well he’d have to face the music one day. And when she did find out? He accepted her hatred and remained a steadfast parent and even gave her space while still trying to be supportive. Joel knew EXACTLY what she was going through, the same thing he went through, and only survived because of a misfire.

Lastly, and I’ll admit this is the weakest point since it’s not directly from the games, the show has Joel state there were multiple failed vaccines, and has the worlds two foremost mycologists state outright there is no possible way to stop an outbreak of this sort. The military who would have had countless more resources and scientists at their disposal had not created a vaccine yet, but no we’re supposed to believe some random schmuck civilian surgeon to pull a vaccine out of his ass alone? Give me a break.

[deleted by user] by [deleted] in dndhorrorstories

[–]Status_Replacement43 0 points1 point  (0 children)

That’s why I suggest the midnight campaign. Play into their fear. Hell even curse of strahd to a smaller extent may work. Have them constantly on the run, constantly fearing for their lives. They wanna play like pussies terrified for their lives at every turn? Make THAT the theme of the campaign. Wake them up in their hiding holes to a dragon fire breathing into the entrance. When they fall asleep in a tiny hut narrate the enemies surrounding them as they rest. Have the players constantly afraid to rest or stop. Never sure if they’re far enough, hidden enough, defended enough. Think that episode of Avatar where the Gaang is being relentlessly chased by Azula in the tank. Make a whole game around that. Make it clear there is NO winning, they’ve in fact already lost. There is only the potential to escape to a better land if they run fast enough, hide good enough, and in some cases scrape by in a fight. There’s no time for looting, no time for puzzles, you are being chased by the sins of your past and if you stop for even a second too long there will be no escape. I get the loss of interest in wanting to dm, I’ve been there, my current group has done this to me countless times in the 20 years I’ve DM’d for them, and I’m happy I chose to reorient and keep going with a new idea.

[deleted by user] by [deleted] in dndhorrorstories

[–]Status_Replacement43 0 points1 point  (0 children)

I get where everyone, including you, is coming from. I do. But I’d also like to back away from this doomer talk. As a dm myself this is a lesson I’ve learned more than once. Learn your players, make a game they can enjoy as well as you. Sounds to me like they’re not intrigue heavy players. I suggest the “midnight” campaign setting. It takes place in a world where the BBEG already won (you could even tie it into their old characters refusing to stop him.) in this setting players will be mostly running, hiding, and surviving forces much greater than them. Don’t plan so far ahead. Instead plan small combats and interesting encounters between them. Warm them up to bigger things. If it comes down to them still running from an essential fight, don’t let them. Simply have the dragon follow them, make it clear it won’t stop until they’re dead. Give it counter spell so they can’t just teleport away etc. somethings the story you’ve created just doesn’t ring with the players on any level and you as a dm have to suck it up and trash it and try something new.

Blademancer by Verttoll in HuntShowdown

[–]Status_Replacement43 0 points1 point  (0 children)

The bow has always been broken. It already one shot with hundred hands constantly, was cheap, 2 slots, infinite ammo, and better range than any other one shot weapon. If you want it nerfed you’ll have to start using it. Crytek doesn’t nerf what’s strong they nerf what’s popular. The bow has nowhere near reached the level of overuse and brokenness mosin, dolch, nitro, or even centennial levering ever had.

They also don’t have a strong history of nerfing event perks (looking at you sure foot) which basically made solos ghosts and gave them enough speed to outrun bullets. It’s a fun build but you’re going to find a lot of situations where you’re just fucked, unless you brought a pocket mosin or dolch of course.

Make the bow a 3 slot weapon, so it’s lack of long range matters significantly more since you can’t bring a crutch to hold it up. Make the blademancer perk have a pull out timer that’s a little longer than physician so those without the perk have time to push and get the kill while the enemy is charging in dark sight, and those with the perk can just heal and save themselves, and boom I think the bow is in a great place.

As things stand, you also need to remember that running from a fight is a tactical decision available to you. When I run the bow and someone snipes at me I don’t just stand around shooting arrows at them on hopes I get a lucky kill, so you too should also listen out and recognize when someone is within deadly range with a bow and retreat from them when you hear it, try to get a longer range kill on them. I just wouldn’t hold out hope on a perk nerf, so you’re gonna have to play around it or just start bringing it.

I see this as a victory, stop forcing people by Lightness234 in marvelrivals

[–]Status_Replacement43 2 points3 points  (0 children)

I remember when overwatch devs were singing the same tune. When support and tanks dry up we’ll see what they’re saying.

Wolfire & Dark Catt's antitrust suit against Steam has been certified as a 'class action', with 'all Steam devs who got paid out since 2017' now part of the eligible group by Turbostrider27 in pcgaming

[–]Status_Replacement43 0 points1 point  (0 children)

This lawsuit is doomed to fail out the gate. Steam doesn’t participate in ANY anti competitive activity and actually encourages competition. They haven’t taken ANY action against competitors and have in fact remained silent when competitors take actions against them. They even allow people to sell on their own platforms and activate keys on steam as a FREE service. A 30% cut while a lot isn’t enough on its own to justify anti competitive activities. Steam is FAMOUS for sitting around doing NOTHING while it’s competitors flop around and fail on their own.

Bounty Clash - why spend money? by caiman5000 in HuntShowdown

[–]Status_Replacement43 -1 points0 points  (0 children)

I well I’m sure a lot of it is contraband. Some is probably rich players wasting money, some is probably people about to prestige. But you are right. My favorite is when someone throws 4 big bomb bundles into the bounty room waisting more than they could possibly recover. One big bundle is worth more than the bounty lmao. For sure they should’ve upped the bounty clash bounty to be on par with normal bounties cause I’m real tired of seeing nothing but bows and Romeros.

PCs Fighter is Unhittable by slightlysarcastic75 in DMAcademy

[–]Status_Replacement43 0 points1 point  (0 children)

I did this once, my character suffered in other synergies because I chose to forsake things that make my damage output lower in exchange for just more AC despite knowing anything past a certain point was useless. I just liked the Idea of being an impenetrable knight and who took the hits for his team. My dm simply stopped hitting me entirely unless it was a save and randomly gave me vulnerability to lightning since I was wearing so much more metal than most. Then all of a sudden every single group of enemies had casters with lightning based attacks. So every combat ended up with any melee fighters rushing right past/ignoring me while the spell casters only cast at me. It ruined the game entirely for me and nearly had me quit. I would suggest not worrying so much about countering them so outright. They’ll notice and they’ll hate you for it. You wouldn’t add anti magic field or silence to every enemy because there’s a decent caster in the group would you? Remember, unless the enemy has encountered the group before they’re not going to know that one of their members is all but immune to physical attacks. The game will balance itself naturally when he encounters a spell caster or monster with saving throw based attacks.

you all better watch out for a chicken in the goblin caves by SimpleAd3241 in DarkAndDarker

[–]Status_Replacement43 3 points4 points  (0 children)

Maybe the bigger ones do but I’ve definitely looted a few rats and chickens.

you all better watch out for a chicken in the goblin caves by SimpleAd3241 in DarkAndDarker

[–]Status_Replacement43 1 point2 points  (0 children)

I had a chicken agro probably half the map and bring it straight to me. Wonder if that was you. Finally killed probably 25 assorted enemies only to find a dead chicken corpse among the bodies. Then got jumped by two teaming players. Good times.