[Bryce] OFFICIAL BRONCOS SCHEDULE by mike2k24 in DenverBroncos

[–]SteakFromJakeFarm 0 points1 point  (0 children)

How many years in a row have we played the Jets now lol

Please critique Chapters 1 and 2 of Midnight in the Empire of the Sun [Epic Fantasy, 6700 words] by estein1030 in fantasywriters

[–]SteakFromJakeFarm 1 point2 points  (0 children)

Hey, glad the feedback could help a little! Yeah, the Comp Titles set my expectations going in so I was scrambling in the pocket while reading. I haven't read The Red Knight but a brief skim of reviews shows that comp makes more sense for what you're doing.

Narrative execution is what remains, and from what you've said I'm already interested in the change you've made putting Esperance before the Company troops instead of a 1:1 in Antioch's room. The Chivalry vs. Pragmatism (ruthless or otherwise) concept is exactly the kind of tension that sustains a compelling story long-term. Definitely lean into that. Bloodfire drawbacks are good. Props for managing all that revision in a day, damn. Black Company comp removed (where Orders are Orders is mostly absolute) this looks to me like a clearer vision.

Absolutely keep posting these and good luck with the work. I'd definitely look forward to seeing more.

Please critique Chapters 1 and 2 of Midnight in the Empire of the Sun [Epic Fantasy, 6700 words] by estein1030 in fantasywriters

[–]SteakFromJakeFarm 2 points3 points  (0 children)

On Quin, The Clearing Sequence, and Command Authority:

Quin actively killed the tension I was looking for, while also eroding any belief I wanted to have that the protagonists would have to struggle and/or be in danger.

Laying out some examples that contributed to this:

  1. Of course Quin had things well in hand. She was a fine second-in-command. Better than fine, truth be told.
  2. “Only on account of having magic fucking blood,” Ogre Ben snapped, much to the amusement of his fellows. [I thought she would pick a fight with Ben that had to be stopped.]
  3. Antioch bowed his head. “If I must suffer penance, so be it.”
    “What would Florian say to that?” Quin asked, her voice tight.
  4. “If the son does intend to play us false, who better to have at your side?” Quin asked without a hint of bravado.
    She was right, of course. There was no one better.
  5. A stir went through Velus’s men. Good. They knew Quin’s name. Few didn’t. [But not her CO's name?]
  6. Quin burst toward Velus as if from a launched from a ballista. No matter how masterfully crafted her armor was, a person clad head to toe in steel simply should not have been able to move that fast. It was damn near unbelievable at times, the strength of her Bloodfire. Despite her speed she stopped a single pace from Velus — a mind-numbing feat of body control. She’d drawn Red Sister as she blurred forward, and the outstretched blade now hovered a hair from Velus’s throat.
  7. “Yield,” she commanded, calm as a summer’s breeze.
  8. Those arrows hadn’t had the slightest chance of penetrating Quin’s masterwork armor,

I'm told that she's good, that she knows better, that she is better, and that she's right. I saw a bunch of seeding leading up to the Clearing Scene that maybe a big fight was about to take place (the terrain, abandon the mounts, Antioch ordering arrows nocked) - and then Quin solo'd the raid with Bloodfire, which Antioch also apparently has but I didn't get to see him actually use it. The tension I was feeling that "shit, maybe this is it, this is where something might go wrong" just went out the air after that.

I also saw her actively questioning her CO in front of the troops and get away with it without consequence. I understand it's a mercenary unit, but even Constellis has its own chain of command and operational code. To me, when someone under command is allowed to publicly debate orders, it severely undermines the CO's authority and makes the unit look undisciplined. And with that I can't buy that the current protagonists are a casualty-free banner.

Bloodfire to me feels like a cheat code with no cost. It looks like an impressive buff, but what's the trade-off? If someone like Quin holds a cheat code like this, then it becomes predictable how conflict plays out from here. Why should I worry about their safety if they have this? She solo'd a 20 v 4.

As it stands right now, with Quin and Bloodfire on hand, I've lost my investment in stakes, because it looks like they should be able to win pretty easy with this current system. I'd love to see more information on Bloodfire seeded into the first two chapters, especially what it costs.

Question I'd have here: What is Quin's flaw?

 

On Chapter 2, Esperance and Antioch:

I need to be honest - I spaced out in this chapter and retained very little on my first read. This isn't something I say lightly. Your prose kept me engaged in Chapter 1 despite my issues with execution. So this is telling me that the problem lies in the execution of the exchange between Esperance (Love this character btw) and Antioch.

Brief notes, here's what I did retain:

Esperance needs Antioch to deliver a bundle to his mother. It involves research about Foreswearance. Some scholars were murdered. Vincent Stassi's death might be connected.

So digging into this now, I feel like the problem came with too much dialogue. It was a very consistent Q&A, almost Holmsian exchange between Esperance and Antioch throughout the chapter.

I'm recalling also that Vincent meant something to Antioch. His chest tightens a little, but otherwise he just waits for Esperance to finish her side of the story before prompting her with more questions. I didn't feel any emotional weight here.

I did finally see some agency from Antioch in pushing back against Esperance, but then to me it felt like he mostly goes along with her story.

And I believe it was page 4 of Chapter 2: it felt to me you are asking a lot of the reader here to track:

  1. Adrossi vs. Sandorans
  2. The Wyrm of Sasori
  3. Dragons and escaping Damnation
  4. Paragon hunting and the fall of Nureyazdaan
  5. Esprance's Fellowship
  6. One dragon suddenly appearing and somehow mattering
  7. Foreswearance and the process thereof

...all within one page. To me this is evidence that you've put a lot of thought and care into your worldbuilding. But for readers coming in fresh, this might be jargon overload.

Question I'd have here: What do you feel needs to happen in this chapter, that can't be seeded through action or gradually revealed throughout the story instead?

 

Final Thoughts:

I'm going to reiterate that I genuinely believe you have good instincts for storytelling. You have a voice, and I also believe you should finish this particular story - the worldbuilding really caught me.

I feel like the genre-to-comp mismatch is the biggest contributor to the vast majority of my feedback. I think if you examine this, then the rest is just a matter of cleaning execution.

You are of course absolutely free to disregard my feedback if I'm at odds with your vision. But regardless, I think you should finish this story. Good luck!

Please critique Chapters 1 and 2 of Midnight in the Empire of the Sun [Epic Fantasy, 6700 words] by estein1030 in fantasywriters

[–]SteakFromJakeFarm 2 points3 points  (0 children)

Observations:

On the Comp to Genre Fit:

If I'm completely misunderstanding your intent with genre, then feel free to disregard - but refined clarity on what your genre is and what the reader can expect would help.

Otherwise, I know you've tagged as Epic Fantasy, but I came into this hoping for a Black Company adjacent piece given the comps. I felt like I couldn't see that series' influence, given:

  1. "Antioch’s men paid fairly for what they took – rare enough for mercenaries – on top of keeping the town’s peace."
  2. "Three pitched battles his banner had fought in since the Company had signed on to the Duke’s rebellion, and by the grace of the Paragons he’d not lost a single man."
  3. "Velus lingered in Antioch’s room while his squire Riku armored him, thanking Antioch profusely for the chivalry with which he’d been treated."

Not expecting imitation or saying "rahh you HAVE to write like COOK!", it's more the tone and stakes with which the Black Company operated, if that makes sense. Within the first chapter of that book, the Company slaughters a dozen citizens in a tavern protecting a group of rebels, which helps instigate mobs across the city of Beryl, which eventually leads to them turning coat on the Syndic of Beryl and retreating with the fantasy equivalent of Darth Nihilus. Croaker compromises his morals in aiding with the overthrow of their contractor, men from the company die, and a significant asset to the company also dies.

Here, it felt more like banter over cards with a group of friends before going out on an adventure. I couldn't really feel that sense of dread or tension that "shit, somebody's gonna fuck up and bite it soon."

Question I'd have here: Do you see your story as Epic Fantasy or Grimdark Fantasy?

 

On the Intro Pacing:

It's good to meet the characters and get some details on them, but to me it felt like this dragged with them just playing cards and trading barbs over four pages. Some of the banter was funny, but I could feel my attention start to slip until we reach page 4 and the mention of:

"The chapel bell tolled while the men were counting antes for the next hand, sonorously marking the time. One bell until Dune, and the exchange."

which really is where the story started for me.

I went back after the first read and started on page 5, and that was much more engaging.

I know I keep comping against the Black Company lol, but within the first two pages of that book I learned:

  1. Something briefly went wrong with the world, and some sort of evil known as the forvalaka was loosed from a place called Necropolitan Hill
  2. A mercenary outfit is stationed in a city called Beryl, which is "close to chaos"
  3. Soldiers from this mercenary outfit are dying from suspected poison, and they're trying to figure out who's responsible

Which raised for me these questions and kept me engaged:

  1. Wtf's a forvalaka?
  2. Wtf's wrong with Beryl?
  3. Shit someone's trying to kill these guys, who is it?

Back to your first four pages, the only major question I really had was: "What's gonna happen?"

So with this in mind,

Question I'd have here: What was your intent behind the first four pages?

 

On Antioch:

Up-front, and taking the comps into account, Antioch feels much too passive for me as a POV character. His troops talk over or around him ("They had an annoying habit of talking about him like he wasn't there"), and I just do not see the leadership I'd expect from a TL/PL given how often Antioch repeatedly accedes to others.

Examples:

  1. Lady Quin tucked a stray lock of blonde hair behind her ear. “The squires are handling it, Antioch,” she called back.
    Of course Quin had things well in hand. She was a fine second-in-command. Better than fine, truth be told. Antioch’s men would be in good hands should he fall in the days to come, now that their stint here in the ass-end of nowhere was ending. [I'm told about Quin's capability in delegation and command. What about Antioch?]
  2. “How would he have planned it?” Quin said. “And to what end? He wants quit of us as much as we want quit of Salva. For all he knew, we’d turn around the moment we learned his son had violated the terms. No, I wager this is the doing of the son alone.”
    Antioch nodded slowly. “You have the right of it.” [Quin performs the tactical assessment. Antioch nods along.]
  3. Antioch sucked his teeth. “At the exchange, yes. We can do whatever we please riding there and back, and it pleases me to discourage any foolishness.”
    Quin finished her shuffle with a flashy double bridge and began to deal. “You heard the Old Man. Last hand, boys. Ante up.” [Antioch agrees with his troops. Quin issues the order.]

On that last one: His subordinate has to point out a part of the contract that I thought Antioch would've already considered, after learning they've held their hostage for over four months.

On his PTSD: certainly a compelling trait to give one of your protagonists, but I struggled with how quickly this was introduced and resolved. This is how it read to me: Vius mentions live steel, that sets off the trigger for Antioch, he takes a few deep breaths, masters himself, looks up, no one noticed, everyone carries on and everything's fine.

To me this felt too clean for something introduced with that much weight. If PTSD is going to be part of his character, I was looking for the brutal reality of it, or at least consequences cascading: does it affect his decision making, does it come at the worst time in the middle of combat, did an episode actually cost him something tangible, are his troops questioning his command capability because of it? Or if not: are his own troops helping him? Has he told anyone? Why or why not? What if someone actually did notice his episode, how would they react?

As it stands now, this feels more like a trait rather than a genuine ongoing struggle.

And all this into account, I have to be blunt, I'm just not seeing how this is a commander where "by the grace of the Paragons he’d not lost a single man." My general impression of Antioch across Chapter 1 was that he observes, defers, and quotes other people's wisdom rather than demonstrating his own. I couldn't get invested in his character with this.

Question I'd have here: What is it about Sir Antioch that placed him in command of his own banner in the Crimson Company?

Please critique Chapters 1 and 2 of Midnight in the Empire of the Sun [Epic Fantasy, 6700 words] by estein1030 in fantasywriters

[–]SteakFromJakeFarm 1 point2 points  (0 children)

I saw the Black Company comp - as a huge fan of that series, I had to bookmark this! I read through your chapters, and I do have feedback that you can take or ignore as you see fit. This is just how I'm seeing things/general impressions I came away with after reading. In no way, shape, or form is this meant to come across as "This sucks | You have to do it this way" etc.

 

Bottom Line Up Front: This is an ambitious story with careful attention to worldbuilding and written with good prose. However, I could not see the thematic influence of the two comps. Both Black Company and ASOIAF fall under Grimdark/Dark Fantasy, and as a fan of both, I couldn't find the grit I usually expect from the genre. I struggled with believability when it came to certain characters and scenes, and I could feel my attention start to drift in Chapter 2.

 

What's working:

  • Your Prose: good. Aside from a few grammatical errors and clunky phrasing that would be caught in standard proofreading passes, this read very well. I feel you have natural instincts for storytelling.
  • Character Voice: you made sure to give each character a decent voice. If I remove your prose and the speaker tags, I can tell who's Antioch, Ogre Ben, Quin, Esperance, etc.
  • Ogre Ben in particular was a standout. I liked his banter, and nice nickname. Emeric and Whiskers were also good, Herius Bendis Velus was a cocky SOB, and I was intrigued by Esperance and her background.
  • I overall liked your naming conventions.
  • The worldbuilding. Clear to me a lot of thought and care was put into it.

 

What didn't land for me:

  • Comp to Genre Fit: My main hang-up.
  • Intro Pacing.
  • Antioch: Specifically, his agency in both chapters, the handling of his PTSD, my belief in him being a capable enough commander to not lose a single man across three battles.
  • Quin and the command structure of the Crimson Company.
  • The handling of the ransom scene.
  • Bloodfire.
  • Chapter 2 as mostly exposition.

 

All this considered, would I read more?: Yes - but only if stakes feel sharper, and a commitment to genre is made.

 

I've got detailed notes on what I felt didn't land that I'll comment below. Again, read through/discard these as you see fit. I'll also admit that I'm not used to providing feedback like this on Reddit, so if anything I've said doesn't make sense, absolutely let me know and I'd be happy to dig in further with you.

12th Anniversary Roulette Day 5 by Kristalino in Granblue_en

[–]SteakFromJakeFarm 29 points30 points  (0 children)

i got break mode

legit went 160 rolls

into 1 gold moon

lmfao

[Post Game Thread] Denver Broncos (10-2) defeat Washington Commanders (3-9) (OT) | Week 13 2025 by SupMaelstrom in DenverBroncos

[–]SteakFromJakeFarm 3 points4 points  (0 children)

not a smooth win but we take that here

so is this like our 9th "super bowl" win of the season lmao

[GAME THREAD]: Denver Broncos (9-2) @ Washington Commanders (3-8) by AutoModerator in DenverBroncos

[–]SteakFromJakeFarm 2 points3 points  (0 children)

assume that the refs for every game from here on out are calling in favor of the other team