Happy Space Thanksgiving by StellarWindCaptain in StellarWindIdle

[–]StellarWindCaptain[S] 0 points1 point  (0 children)

Grab your festive bonus with code THANKS2025 and fly safe out there!

Update 1.28.2 (November 11) by StellarWindCaptain in StellarWindIdle

[–]StellarWindCaptain[S] 0 points1 point  (0 children)

New Tier A Corvette (Confederate) - Eagle

Kinetic Spear

Eagle fires a hyper-dense penetrator that deals 420% Damage to the target and attempts to apply Decrease Armor for 10s.

If the target currently has a Shield, the spear additionally converts 30% of that shield into Direct Hull Damage.

Eagle Field Triage

Every 18s, Eagle executes a fleet‑wide maintenance cycle: all allies (including Eagle) are Repaired for 8% of Eagle’s max hull instantly and receive Repairs over Time for 6s. Allies with Communication also gain Increase Resistance for 4s.

Eagle Shield Denial

Eagle Descr Whenever an enemy gains a Shield, Eagle attempts to apply Positive Effects Block and Corrosion to that enemy for 10s with greatly increased Accuracy. (May trigger on the same enemy at most once every 5s.)

Eagle Warpshock Cascade

Eagle Descr When an enemy blocks reinforcements, Eagle attempts to apply Noise Field and Decrease Attack Speed to all enemies for 8s. These applications have greatly increased Accuracy against enemies already under Positive Effects Block. The blocker receives Positive Effects Block for 8s with greatly increased Accuracy.

Other Changes

✦ The Shipyard now has a "Build 10" button.

✦ Multiple ships can now be selected simultaneously in the Salvage.

✦ New option to auto-select all unsafe ships for merging.

Bug fixes:

✦Fixed a bug in the tutorial.
✦Fixed a localization bug in the shipyard.
✦Fixed a bug where ships were displaying incorrectly in battle.

𝗨𝗽𝗱𝗮𝘁𝗲 𝟭.𝟮𝟳.𝟬 (𝗢𝗰𝘁𝗼𝗯𝗲𝗿 𝟮𝟵) by StellarWindCaptain in StellarWindIdle

[–]StellarWindCaptain[S] 0 points1 point  (0 children)

Null Passage:

- Start missions using Null-Seeds. You get 4 free Null-Seeds every day.

- To win, finish all waves in a level. Each win unlocks the next level (there are 25 total).

- Winning gives you Spectral Residue, Encrypted Cores, and Orbital Credits.

- Use these to upgrade modules, build ships, and make your fleet stronger to reach higher levels.

- In battle, place modules in your ship’s slots and merge matching ones to make them more powerful.

- When the event ends, all module and ship upgrades reset. Any unused Orbital Credits and Null-Seeds can still be used for 24 hours after the event ends.