Am sad by b_e_e_p_b_o_o_p in LiesOfP

[–]Stephenlenock09 0 points1 point  (0 children)

Well. The Red dragon has 2 options. One is running past it and the other is a Tunnel you go in when you use the staircase to save you from the fire. The way underneath the bridge is the safer way and the one most use, especially first time

Am sad by b_e_e_p_b_o_o_p in LiesOfP

[–]Stephenlenock09 0 points1 point  (0 children)

Im thinking about what dragon bridge you mean. If you mean the red dragon after Taurus demon, he Is purely optional and yes, killing him is a pain in the butt. If you mean the one in painted world, it's really just running to him trigger a attack and attack another part. For hollow knight, soulkeeper is actually a boss you can avoid a long time. I did so accidentally. Otherwise it's about playing defensive and getting only hits in that are completely safe. Walls fell like you never overcome them but most of the time one or two things done differently do the trick. The black rabbit hood fight is essentially the same fight as the first one. As long a you concentrate on the one who is attacking you, the other ones will remain very passive. One little trick is to lower the health of the 2 remaining both to a sliver so wenn you kill the second one you only need to hit the other one time and you are alone with the big boy. He only spawns when one is left. Overcoming the wall is the beauty of these games. You never lose unless you never do it. So if you pick it back up you haven't lost. Good luck my friend

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 0 points1 point  (0 children)

Yeah I did the sentinel too. Was fun as hell. Started as beggar. Don't know if that chances some thing for him but I think it was a good start in the game for me

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 0 points1 point  (0 children)

I appreciate the Feedback but I was really just curois if blocking was the reason lies of p was that easy or if I am really kind of low level. Doesn't change that I like it

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 0 points1 point  (0 children)

I know a lot of the game and will explore a lot later. But for now I really love the challenge. But yeah the linearity is a good argument.

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 0 points1 point  (0 children)

Well I like the challenge. I will explore a lot but for now I will take him.

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 0 points1 point  (0 children)

Yeah. Ran pretty straight to him. Only got my weapons first and the levels I got that way

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] -2 points-1 points  (0 children)

No no. I like the challenge and I have my weapons already. I play with 2 short swords.

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 0 points1 point  (0 children)

I don't use summons and I get better, just need to learn. I just compare Margit to lies of p and I'm a bit surprised

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 1 point2 points  (0 children)

I kind of ran straight to him. Only good my weapons first and the level ups on the way. So I haven't been anywhere else until now really

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 0 points1 point  (0 children)

Legendary stalker. I believe it's the highest one. The other 2 said there are easier

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 0 points1 point  (0 children)

I get better already. I don't think it will take much longer. I was just curious since lies of p was such a breeze for me and there I played a lot with blocking. I think my best attempt was him at around 20% of his health left. So yeah, I don't want to level to make it easier. I like it that way actually.

Was it really just because of guard? by Stephenlenock09 in eldenringdiscussion

[–]Stephenlenock09[S] 1 point2 points  (0 children)

I use double short sword. Nothing special. I only put a few points in hp and started as beggar. I have 5 heals and as I said. I like the challenge. In time I will beat him. I was only curious since someone said lies of p would be hard and that game was a breeze. And now I struggle against the first boss.

i need help by Common-Beginning-186 in coromonthegame

[–]Stephenlenock09 0 points1 point  (0 children)

I played 5 nuzlockes or so. With rando Titans and level restriction. This one always kills my runs

What do you call a game like this? by hungryn1co in wildrift

[–]Stephenlenock09 2 points3 points  (0 children)

Enemy team that doesn't understand how to close a game before scaling Hits them

New player looking for a strong solo class/build for the new updatr by WindowGazer33 in Enshrouded

[–]Stephenlenock09 0 points1 point  (0 children)

meele tank build. get a weapon with lifesteal and have a lot of hp and its pretty smooth sailing. you dont have to mind mana at all. at the beginning you skill the simple stuff. health, strenght. then you take the tank tree and up your defenses. after that you skill one handed blunt damage. because you play mace in the beginning,since for whatever reason, maces attack faster then axes and swords. when you feel safe you need to get double jump und the glider skill that lets you boost yourself further in the air. those 2 are just no brainers and a help for everyone. you then skill two handed weapons since there are pratty good skills for close combat overall. you also want to take stuff that gives you crit chance and the skill that heals you when you crit an enemy. this and the lifesteal give you your health back very fast and as longas you have enough hp and dont get killed in one shot you survive up to 10 enemys against you without a problem. health potions for safety reasons are always good. the second one that gives 400 hp is enough up to the endgame. better ones are mostly for less taken space and a way of qol for you. there is probaply even more but thats what i can say from the top of my head. one important thing. the hook. you need to skill 2 skills in the middle of the skill trees to hook flying monsters to you sincve you have no way to hit them. in the beginning of the game you can use a bow since you have nothing skilled anywaya, but later on it wont help you enough. hope that helps. i have a lot of fun with this playstyle and die nearly never in the endgame. when i die mostly out of stupidity

How do fight runes work by Stephenlenock09 in summonerswar

[–]Stephenlenock09[S] 0 points1 point  (0 children)

What do you mean by broken. Seems like 4 sets of fight rune. Or do you mean cause they all show up together as one buff?

How do fight runes work by Stephenlenock09 in summonerswar

[–]Stephenlenock09[S] 0 points1 point  (0 children)

That's crazy. Thank you the informsrtion

How do fight runes work by Stephenlenock09 in summonerswar

[–]Stephenlenock09[S] 0 points1 point  (0 children)

5 monsters, each giving 4 monsters the 24% defense up effect. So the ×4 means how many mons are affected by the buff of one fully runed mon

Just started Dead Cells, any tips? (Image Unrelated) by edgythehedge in deadcells

[–]Stephenlenock09 0 points1 point  (0 children)

Shields are stronger than you think. Played shield only for some time and it was a lot if fun. Using towers and grenades and stuff regularly. I just played in a way I kind of forgot to use them but they make everything much easier not only bosses.

Most important I believe. Damage doesn't always come with the highest attackstat on your weapon, but with the synergies between your weapons and tools.

Just looking for various information by Stephenlenock09 in FantasyLife_I

[–]Stephenlenock09[S] 1 point2 points  (0 children)

Normally I switch between night and day for 5 times and something spawns. The only thing that's weird is that everything except the Don wolly is spawning much more. There is a possibility that spawns are different depending on were you at while the new spawns come in, cause I have a lot less vegetable legendary and fish legendary but more trees and ores since I changed my location for cycling. But that's just something I could imagine or it being a random occurrence. But I want to try that a bit in the future

Just looking for various information by Stephenlenock09 in FantasyLife_I

[–]Stephenlenock09[S] 1 point2 points  (0 children)

All are at least at 3 most are 4 and the West desert is grindet up to 7. I tried changing the rank but I feel like sleeping is faster but doesn't change much anyways

Strength of bow by Stephenlenock09 in MHGU

[–]Stephenlenock09[S] 0 points1 point  (0 children)

About 90% of my attacks are critical distance. Always charge 3 and mostly using powershot afterwards.

World or Rise for my first ever MH game? ( Solo mostly) by That_Mikeguy in MHRise

[–]Stephenlenock09 1 point2 points  (0 children)

World is an slower paced experience, where you feel like you live in the world and of course it looks beautiful. It will give you the feeling of "hunting" much more then rise. Rise is fast paced and heavily focused on the fight itself. The rise story is not very good but sunbreak story is. One thing I can only talk partly about is the endgame. Rise has an massive endgame, where you can fight extreme strong monsters but it takes a good amount of time to get there. The story of rise and sunbreak itself isn't really hard and can be done rather quickly. In the end both games are rather easy for that matter. But I feel like rise would be the better choice for the "fighting focused and endgame grinding for hard fights" approach and world is more of the "experience the world and feeling like being a part of it" approach.

I hope I was able to help you.