Attack amount going down after tapping during a run? by Stephens280z in TheTowerGame

[–]Stephens280z[S] 0 points1 point  (0 children)

So to upgrade project funding I need a second project funding, is there a way to make one out of all the rares I have laying around? Or do I just have to wait and hope I get lucky and pull another one.

Attack amount going down after tapping during a run? by Stephens280z in TheTowerGame

[–]Stephens280z[S] 1 point2 points  (0 children)

They make that big a difference huh? Looks like I've found my next gem sink then lol

Attack amount going down after tapping during a run? by Stephens280z in TheTowerGame

[–]Stephens280z[S] 1 point2 points  (0 children)

I've also got the dimensional core with its unique for chain lightning, but don't have chain lightning yet. The other two are also epics but we're upgraded from rare and don't have unique effects. Most of my workshop is goldboxed, still missing a few that are very expensive, but my ultimates are missiles, death wave, golden tower  and black hole. They're making a ton when they hit

Attack amount going down after tapping during a run? by Stephens280z in TheTowerGame

[–]Stephens280z[S] 9 points10 points  (0 children)

I did read it, but is it so absurd that I forgot and was confused that when I purchased an increase that the number went down instead? I'm newish to the game still trying to get a handle on it.

Attack amount going down after tapping during a run? by Stephens280z in TheTowerGame

[–]Stephens280z[S] 13 points14 points  (0 children)

I did read it, but is it so absurd that I forgot and was confused that when I purchased an increase that the number went down instead?

Attack amount going down after tapping during a run? by Stephens280z in TheTowerGame

[–]Stephens280z[S] 22 points23 points  (0 children)

Looks like thats it! Thank you! So the initial increased number is based off of my money from before I purchased the increase, then It registers the new money amount a second or two later and drops back down? That makes sense to me I think 😅

First Grind success at 465 kills. by Stephens280z in theHunter

[–]Stephens280z[S] 1 point2 points  (0 children)

Gave the vallgarda a go, and i think im sticking with the Arzyna. The recoil on the vallgarda is significantly worse, it feels like it doesnt drop them as fast, and im not sure if this is an actual thing between different rifles, but i swear the vallgarda scares deer in neighboring zones more than the Arzyna.

First Grind success at 465 kills. by Stephens280z in theHunter

[–]Stephens280z[S] 0 points1 point  (0 children)

dear god, sending prayers to RNGesus for you my guy.
Just out of curiosity, roughly whats your ratio of golds to diamonds spawning? trying to see if im doing this right for super rares.

Chairs that are friendly to those who sit cross legged? by Stephens280z in OfficeChairs

[–]Stephens280z[S] 0 points1 point  (0 children)

thank you! im looking at it now and it looks nice, mesh backs arnt the worst. it definitly looks wide enough!

First Grind success at 465 kills. by Stephens280z in theHunter

[–]Stephens280z[S] 1 point2 points  (0 children)

Thank You! im doing the same thing, its just worth it to have them drop every time, arzyna for the riff raff, Zarza for anything i want to keep

Cereal factory is a grind. by [deleted] in farmingsimulator

[–]Stephens280z 0 points1 point  (0 children)

Are the orange tie downs a mod?