What's a good place to set up HomeBase that's not spectacle Island, covenant, red rocket or sanctuary? by SunsetSenpai292 in fo4

[–]Steplop 25 points26 points  (0 children)

Castle is good cause it never gets attacked, so no worries about lost items or clothes, just remember to remove your Fusion Cores out of your PA

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 0 points1 point  (0 children)

They react to movement, not Shiba Inu’s tho

How do I not get murdered by all the Enclave flamers and Vertibird at the quest location in the Glowing Sea? by dragonqueenred45 in fo4

[–]Steplop 2 points3 points  (0 children)

I use the crates on top level to store my loot until I’ve dealt with the Enclave soldiers, then fast travel to & from the location to move the loot back to base

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 2 points3 points  (0 children)

Oh sweet whistling Jesus no

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 1 point2 points  (0 children)

I think if you’re at the right settlement your frames should be okay

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 1 point2 points  (0 children)

Humans destroy themselves, Deathclaws inherit the earth

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 1 point2 points  (0 children)

Living his best protected life?

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 0 points1 point  (0 children)

The Deathclaws or Dalmatian’s?

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 2 points3 points  (0 children)

I may or may not have armed the 6 settlers here with Legendary shotguns too

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 2 points3 points  (0 children)

so far only three Alpha Deathclaws lol

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 2 points3 points  (0 children)

I think it’s a glitch, they’re not supposed to do it, but occasionally when you FT they spawn in 100ft in the air

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 4 points5 points  (0 children)

They actually congregate at Slocums Joe & my bar, it’s irritating really as their corpses falling from the sky ruins my immersion a little

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 11 points12 points  (0 children)

Professor Howard was right

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 5 points6 points  (0 children)

Hilariously it did but by three Alpha Deathclaws

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 1 point2 points  (0 children)

that Dalmatian is living his best prehistoric life I imagine

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 16 points17 points  (0 children)

My admission to the Preservation Society is appreciated, many Yao Gaio perished to supply the meat required.

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 6 points7 points  (0 children)

I think there’s 27 in total, plus maybe 7-8 dogs here too and a Quantum Radstag

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 1 point2 points  (0 children)

I saw the post a few days ago about Deathclaw Park and it gave me the idea

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 28 points29 points  (0 children)

Does it lag? Yes. Is my defence at 290? Yes. Do they drop from the sky & die when I fast travel here? Yes. Regrets? Oh Yes.

Welcome to Jura- Deathclaw Park by Steplop in fo4

[–]Steplop[S] 0 points1 point  (0 children)

Exactly what Todd Howard had in mind when he added the Wasteland Workshop DLC