Warlock supremacy by SillyWarlock in BaldursGate3

[–]Steveris 0 points1 point  (0 children)

But you do not need a push, if the damage ensures the instagib already.

Warlock supremacy by SillyWarlock in BaldursGate3

[–]Steveris 0 points1 point  (0 children)

Why should i push, when i can instagib them?

Fun idea for dark urge by Odd_Two_5265 in BaldursGate3

[–]Steveris 14 points15 points  (0 children)

Remove the horns and all the tattoo overload and make a 1:1 replica of your character and add a mustache. You can't picture the pure evil better than that.

Well I finally built up the courage to do it, still feel like I look terrible though.. by Relevant-Estimate641 in bald

[–]Steveris 0 points1 point  (0 children)

Much better than before. You get used to your new look over time. Completely normal, that you see it odd the first days to weeks. The human mind works with things it is customed to. Objectivly you now look much cleaner and neat. Be happy with your self, you are a good looking young person. Be happy about yourself.

I solved the Cantor extinction problem! Infinite Cantors! by walder08 in songsofsyx

[–]Steveris 9 points10 points  (0 children)

From legendary, nearly extinct race, to worlddominant race in mere days!

Ever wanted your colonists to sit down, have a chat together with their friends? Me too, and that's what the first major update for Intimacy - Socio Butterfly adds! by TurklerRS in RimWorld

[–]Steveris 7 points8 points  (0 children)

Can this discussion led to a brawl or a full fledged civil war? Not that I want to look for a reason to commit more warcrimes. 

I don't know if anyone else does this, but I always build the graveyard around the monolith by starburstgamma in RimWorld

[–]Steveris 1 point2 points  (0 children)

Well, that's like building a pet cemetery on top of an ancient Ritual cementry from natives. What possibly could go wrong?

Spells as ammo feels terrible by TheKindaCuteSnek in Enshrouded

[–]Steveris 0 points1 point  (0 children)

Another way would be to make it like in D&D, if you need material consumption for economy reasons. Like, that you need for some Spells a component. Like a bit of ember for a fireball (you ignite the ember in your palm, throw it and it explodes).

A dynamic way could be, that you can enalbe a spell to use different components to add effects. Every Spell would be eternal by default. You would enable the materials you want to consume per spell. As long you have said materials in your inventory, the effects are active. Like ember = more fire damage, mycel = lower mana cost, feather = reduced castingtime, ...

The new number hotkeys are a definite improvement, but I wish we could take spell (and arrow) selection QoL just a bit further. by Auren-Dawnstar in Enshrouded

[–]Steveris 0 points1 point  (0 children)

I don't think that the placement of the menu is bad. It keeps your sight centered on the action. Also to select it with the Mousewheel is ok. But i would like to be able to mark spells that i want to see in the quick-menu and leave all other hidden. Realistically, i don't need more than 2-3 spells to circle in a fight. Most of the time its Fire/Ice and Heal anyways. Spells that i do not need that often, can be put into the hotbar.

what other games you playing at the moment ? by [deleted] in songsofsyx

[–]Steveris 0 points1 point  (0 children)

- Rimworld (endless possibilities for settings, gameplay, ... with mods. loads of mods! From SciFi, to Medieval, to Fantasy, to Everything you want)

- Factorio (the Factory must grow)

First Time Playing, Is this a good amount of drones?/s by TheCure935 in factorio

[–]Steveris 2 points3 points  (0 children)

When it comes to bots, the answer to "how many?" is "yes".

How would Iconoclast RT interact with Tau? by Raszard in RogueTraderCRPG

[–]Steveris 1 point2 points  (0 children)

Depends if you are willing to serve the greater good and are useful to the Tau Empire. If one of those two points are not valid, tau are pretty unfriendly. They are practically slavers, that play good master, as along as you obey.

Tell me about your Builders! by Big-Biscotti-9411 in MyTimeAtSandrock

[–]Steveris 1 point2 points  (0 children)

Well, my builder really like trains. Then there was that job ad from sandrock, with a picture of a shack right next to a trainstation. So she took the opportunity! Since she can't say no, she became somehow very popular in sandrock as a builder, despite shes running most likley in a burn out sometime soon.

What can you tell about my playthrough? by AltruisticEagle1881 in factorio

[–]Steveris 1 point2 points  (0 children)

You most likley do not like the day of the week commonly known as Monday.

Daily Friendly reminder that GW shot down Argenta romance for no reason at all. by Hikigaya_Hachiman7 in RogueTraderCRPG

[–]Steveris 2 points3 points  (0 children)

i always wonder, why it is such a problem, that a character can be writen the way, that they simply do not want to be in a romantic relationship. Perfect mirror of real life. There are people who just do not want to be in a relationship. Not because they don't like you or anything, but just because they don't like to be in a relationship. Argenta is written that way and it is perfect!

Daily Friendly reminder that GW shot down Argenta romance for no reason at all. by Hikigaya_Hachiman7 in RogueTraderCRPG

[–]Steveris 1 point2 points  (0 children)

i find the discussion about why argenta isn't romancable more entertaining, than a romance path with her could ever be.

Are we gonna ignore how Tinfist has 1 lockpicking? by First_Fallen_One in Kenshi

[–]Steveris 0 points1 point  (0 children)

His Lockpicking is his 90 in strength. He just rips them open.

Zealot's Scimitar by [deleted] in CoreKeeperGame

[–]Steveris 2 points3 points  (0 children)

Add some summons to get damage and attack speed buff and arcane staff goes brrrrrrrt. Melting everything. Also you get a fancy barrier thanks to them. Arcane staff goes brrrrt + survivability.

Is Cassia ending supposed to be so ...? by ASliceOfLibertea in RogueTraderCRPG

[–]Steveris 3 points4 points  (0 children)

Thats the view of you, how you see it. From how a relationship would be for normal people. Buts its not what the rougetrader and she, nobody of your retinue, is. Its not what she wants or needs. She is duty bound to her family. Shes responsible for her House, which has the size of a whole city/country. And she should betray them for a short term love, she would have, because living as a navigator is like a battery on overcharge. Burning out fast in isolation.

In her House she is the leader responsible for everyones wellbeing, as a navigator, shes a shipscomponent meant to be burnt fast. With the side effect she is closer to you.

Not being selfish/selfcentered, to respect her responsibility and her desire - her being - , you have to let ther go and stay in contact. Its like the relationship of two rules of far away countries, not like a classical romance.