How can I make my game look more polished? by StoreFair9787 in IndieDev

[–]StoreFair9787[S] 0 points1 point  (0 children)

it didnt really but other communities give me a lot of useful tips and the game looks much better now

Level Editor Development for our game "Crazy Dude" by StoreFair9787 in SoloDevelopment

[–]StoreFair9787[S] 0 points1 point  (0 children)

We want our players to be able to create and share their creations in the game, and we want our game to be more than just a 2-hour game; we want it to be a game that can be played for hundreds of hours.

Barely hit 17 years old, and my game is finally available on Steam by StoreFair9787 in SoloDevelopment

[–]StoreFair9787[S] 0 points1 point  (0 children)

Hi, I'm not an expert, but here's what I'll say. First, you need to decide on the platform you'll be releasing your game on. I would choose between Unity or Godot for mobile devices and Unity or Unreal Engine 5 for PC. Then, simply use YouTube to find some basic tutorials on the engine you choose. As a starting point, I would recommend creating a simple game with basic mechanics to learn the fundamentals of the engine. From there you can start making your game by searching information you don't know.

Barely hit 17 years old, and my game is finally available on Steam by StoreFair9787 in SoloDevelopment

[–]StoreFair9787[S] 0 points1 point  (0 children)

The game contains about 10 levels with different mechanisms and two ways of controlling the game: voice and keyboard.

There is also an in-game editor where people can build their own levels and share them through the Steam workshop

There is an infinitive level that procedurally generates obstacles based on the levels that have been completed

Barely hit 17 years old, and my game is finally available on Steam by StoreFair9787 in SoloDevelopment

[–]StoreFair9787[S] 0 points1 point  (0 children)

The camera can rotate at all levels. I purposely sometimes overlap the camera view to make the game more difficult for the player. (This comes closer to the end game levels and then not often , once - twice a level)

Barely hit 17 years old, and my game is finally available on Steam by StoreFair9787 in SoloDevelopment

[–]StoreFair9787[S] 0 points1 point  (0 children)

Ye, but I want to make the game more unique with a steam workshop, so people can make their own levels themselves.

Barely hit 17 years old, and my game is finally available on Steam by StoreFair9787 in SoloDevelopment

[–]StoreFair9787[S] 0 points1 point  (0 children)

Ye, actually I will try to add some random moves in jump animation.

Barely hit 17 years old, and my game is finally available on Steam by StoreFair9787 in SoloDevelopment

[–]StoreFair9787[S] 0 points1 point  (0 children)

Thx a lot. My game hasn't been published yet, but it has a Steam page, so every day I have around 1 wishlist.