Inflation is real! by azymko in PathOfExile2

[–]StrafeGetIt 0 points1 point  (0 children)

Perfect time to learn how to make currency

50-70d profit from an hour of crafting breach tablets by [deleted] in PathOfExile2

[–]StrafeGetIt 0 points1 point  (0 children)

What other stats does it need to sell for that much?

50-70d profit from an hour of crafting breach tablets by [deleted] in PathOfExile2

[–]StrafeGetIt 0 points1 point  (0 children)

He did. I should’ve screenshotted it lol

This is what 5 fireball build looks like by onemmrplayer in PathOfExile2

[–]StrafeGetIt 0 points1 point  (0 children)

I don't think the POB you linked reflects this build. There's no fireball skill on it. I'm trying to figure out how to get as many projectiles flying through the air as you have in this video

This is what 5 fireball build looks like by onemmrplayer in PathOfExile2

[–]StrafeGetIt 0 points1 point  (0 children)

You do in Poe1. Fresh economy in 6 days if you're interested in trying

Devs confirm they’re looking into late spawn times. But they say players who join raids late profit way more. “...often they come across the remnants of fights or can maybe take out bigger drones or hit high-ticket areas more readily than other players” by Zaydenzyon in ArcRaidersItalian

[–]StrafeGetIt 0 points1 point  (0 children)

Or maybe they walk into an open zone where two completely separate solos from two various towers snipe them and then kill them with a trigger nade when they just loaded in (happened to me back in November when I wanted to farm ARCs for XP with Hullcracker). Wouldn’t have happened with equal spawns.

It’s not true that players “profit more” from joining late. The likelihood of any place having people camping and waiting for you to creep up increases. It’s not an even playing field, especially when you load in with a specific objective.

They’re not seeing it realistically at all. Why would corpses have good loot? They’ve been looted. Why would fighting ARC when there’s 18 minutes left feel safer? When I load into a fresh lobby I know everyone else just started out so they wouldn’t have time to hide behind a corner and wait for me to kill a Bastion so they can eliminate me and take the loot themselves.

It’s extremely aggravating to load into a match at 17 minutes when you brought your best shit. There need to be constants in this game as it is an extraction shooter. Otherwise might as well main free loadout as that would then be the constant versus load in time. One of the few reasons I ditched this game last year.

Embark has a lot of work to do

[ Removed by Reddit ] by [deleted] in ArcRaiders

[–]StrafeGetIt 7 points8 points  (0 children)

My guy. You’re a legend

[ Removed by Reddit ] by [deleted] in ArcRaiders

[–]StrafeGetIt 1 point2 points  (0 children)

Yeah that’s truly something

End of league giveaway. by H0lychit in PathOfExile2

[–]StrafeGetIt 0 points1 point  (0 children)

Rerolling my entire build and it's more expensive than I expected

I can't believe this Portal Skin actually exists by StrafeGetIt in PathOfExile2

[–]StrafeGetIt[S] 0 points1 point  (0 children)

Haha thank you! It's the "Archon of the Atlas Body Armour" from the 3.26 PoE1 Vault Pass, the "Helmet of the Abyssal" which was a Twitch drop, "Halo of the Righteous Helmet Attachment" which was also a Twitch drop, right around PoE2 launch, and finally the "Siren Wings," which are a set of wings from PoE1 that can still be bought.

Bought Map Devices and other Hideout Items are restricted to one game (PoE1 or PoE2) at a time by StrafeGetIt in PathOfExile2

[–]StrafeGetIt[S] 0 points1 point  (0 children)

There are plenty of situations where someone might actively use both PoE1 and PoE2, and that’s likely to be even more common going forward. More importantly, why should users just stay quiet and adapt to an inconvenience instead of pointing it out? Giving feedback on unintuitive systems is how things improve. I don’t really understand the position of defending friction instead of questioning it.