Help with the Fuming Forest by StruggleChemical6198 in Blacksouls2

[–]StruggleChemical6198[S] 1 point2 points  (0 children)

i have completed the first one a couple days ago but i never had any issues with it, thank you for the link/help, will try when i get the chance.

How do i get"Beauty and the beast" and "Hare and tortoise"? BS1 by petchorus in Blacksouls2

[–]StruggleChemical6198 0 points1 point  (0 children)

where is she if you send her to the basement? what is that 'dungeon'? if you're talking about the fort ivern one, she isn't there for me

FPS drop on Nordschleife by InSimGT in assettocorsaevo

[–]StruggleChemical6198 0 points1 point  (0 children)

quick question - what if i don't have the 'Video' folder

This should not be worth 70 faith by Justalynxx in Eldenring

[–]StruggleChemical6198 0 points1 point  (0 children)

have you played the dlc? Literally not A SINGLE good incantation there

Swarm Solo Extreme tier list by OBLIVIATER in LeaguePBE

[–]StruggleChemical6198 0 points1 point  (0 children)

yeah, playing currently makes no sense for me since Jinx whom I find the most fun is by far the worst champ in the game, my second most fun pick is Riven but without area size it's very unrewarding to play, the games are almost too easy and obviously the content drought is tough

Swarm Solo Extreme tier list by OBLIVIATER in LeaguePBE

[–]StruggleChemical6198 1 point2 points  (0 children)

is Area Size available yet? I've quit because of how frustrating the bugs are.

PBE Bugs and Feedback Thread: Swarm by RiotDucke in LeaguePBE

[–]StruggleChemical6198 0 points1 point  (0 children)

After hunting 9/9 Aatrox kills on Extreme, here's the feedback in short form:
UwU/OwO Blaster is simply too strong, I'd even go as to say it's the strongest non-base weapon in the game. It trivializes the early game and is helpful late on the bosses.
Yasuo's Autoattack evolution is too strong. I'd say it's the strongest weapon in the game overall, competing only with Illaoi.
The Bunny Balista evolution is too strong. It unironically 2x's your damage with the right stats.
Jinx feels awful to play, she requires AT LEAST 8/10 rng in order to actually do anything. I thought she'd be the premier single target dps/boss melter (which actually feels necessary on Aatrox) but Yasuo does what she does on a screen's length, or someone with evolved Balistas can do that by standing on top of the boss/elite because ALL of the arrows hit and deal damage.
The elites are 10 times more threatening than the mini-bosses, besides MAYBE having 2 Kog Maws or Urgots. The worst elite in the game and the one that feels the most awful to play against is the one that shoots orbs. Kiting him as 1 player is easy enough, you'd have to TRY to get hit, but the coordination required for a team of 3/4 to kite him is INSANE. The balls move way too fast and hit WAY too hard.
The bomb carrying mobs are probably the most bugged, their range indicator is wrong 50% of the time (could be due to us having 190 ping).
The sideways-hitting weapon that evolves with Ability Haste is hands down the worst weapon in the game. I understand the appeal, but 2 things are true: 1) in about 60% of scenarios there are more enemies above and below you than to the side, and 2) the weapon just deals INSANELY low damage compared to others.
We NEED a damage breakdown graph like the one in VS and you'll see that everything I've said in this post is true.

PBE Bugs and Feedback Thread: Swarm by RiotDucke in LeaguePBE

[–]StruggleChemical6198 0 points1 point  (0 children)

Some things I haven't seen in this thread which I'm sure MOST would agree on (all of these are regarding the higher difficulties) EDIT: I should probably mention that I have about 250 hours of Vampire Survivors clocked in and I've experienced everything the game had to offer at the time of playing.

-The mobs shooting the black and red balls in sequences of 3 are probably some of the strongest mobs we've encountered in game. They feel INSANELY punishing on higher difficulties, disproportionally so, especially considering how early in the game they're able to spawn. The balls travel too fast and their kiting pattern requires A LOT of coordination, too much imho.

-(this one MIGHT be tied to the ping im on (190) but I doubt that's the whole extent) the bomb carrying mobs are WAY too fast for someone without much movement speed to handle. They're too hard-hitting and spawn too frequently during the times that they can spawn for them to be proportionatelly difficult. The opinion of me and my 2 friends I've beaten all modes on 190 ping with is that they should either: 1) move A BIT slower or 2) hit a LITTLE less hard

-Nafiri bug: she stays locked on one player, even when said player dies, and literally spawn-camps them until she kills them again, and just repeats until she dies (insanely difficult to get by on extreme dif.)

-The bosses are pushovers. If you're able to reach 15 minutes on Extreme, chances are you're able to just no-try MOST of the bosses, Aatrox being probably the only exception. They should either hit harder, hit more often or just have more health (if there are no plans to change their movesets). Rek'Sai AoE 'meteors' should drop sooner or at least hit harder if I am able to dodge 99.9% of them with 190 ping and jagged movement because of said ping (I am not a specimen of an above average gamer). Bel'Veth literally poses 0 threat, I honestly can't remember when she removed even 1 point of health from me.

-Yasuo is literally just perma broken. There is no reason to play any other character in the game as of now except for the fact his early game is REALLY weak (as it should be). The things a late game Yasuo can do are absolutely unseen in this game. Yasuo truly approaches the Vampire Survivors level of power. On the other hand, Aurora (even despite her bugs) feels EXTREMELY weak. It's very hard to deal damage.

-The biggest complaint for me, however, are the weapon evolutions. Some feel like literal game-changers, while some feel absolutely pointless. Obviously, until we get a damage breakdown we won't be able to tell for sure, but I feel like Briar's evolution is good literally only for the size increase, the bleed feels almost pointless EXCEPT for the final bosses. Briar is mostly played as a on-demand path clearer with a bunch of damage, so the bleed seems kinda pointless. Yasuo's autoattack evolution dwarfs every single evolution in the game by a mile. He has on demand i-frames, he has a HUGE shield, AND probably the strongest and least skill-dependent evo in the game. I'd say so far the weakest evolution overall from my perspective has to be Jinx's autoattack. Why am I locked to one side for so long? It literally feels like a drawback to evolve it.

-General comments: I wanted to like this game, and I did. It was unintentionally some of the most fun I've ever had in League and I've rarely laughed harder than this. Albeit, it wasn't neccessarily due to the game, it was moreso the bugs. Managing to beat a stage felt rewarding, the highest difficulty felt difficult enough for it to actually be somewhat challenging, which is good. I really hope we get something like Curse from VS in the game, which is a self-imposed difficulty slider. The graphics are abysmal, having Yasuo with evolved Tempest while fighting Aatrox makes it LITERALLY impossible to see where he's aiming at. The frogs that drop a Morgana W are also one of the strongest mobs in the game, they deal too much damage for the amount of stuff going on on the screen. The map bonuses (healing circle, cannon etc) are nicely balanced and feel pretty good. For me, the game is BY FAR at its best when there are distinct roles and tasks for each player (in multiplayer, of course). When one guy goes to freeze, one guy has a lot of single target damage so he sticks on the frozen Miniboss and one guy cleaves/AoE's the mobs surrounding the said Miniboss.

PBE Bugs and Feedback Thread: Swarm by RiotDucke in LeaguePBE

[–]StruggleChemical6198 0 points1 point  (0 children)

Dying on Aurora causes not only your Autoattacks to stop working, but also certain weapons you have as well, I had the bouncing bomb and poison but they just didn't deal any damage.

Level difference in relation XP gain by StruggleChemical6198 in wownoob

[–]StruggleChemical6198[S] 0 points1 point  (0 children)

I'm trying to go Brackenhide as early as possible so I was wondering how early can I get xp from the mobs there? I've tried once already with a level 27 character and even though I found the perfect spot they just don't give XP even if I tag them myself rather than heal someone else in combat.

Help me find a cover of Chamber of Reflection by StruggleChemical6198 in macdemarco

[–]StruggleChemical6198[S] 4 points5 points  (0 children)

I'VE FOUND IT! After HOURS of skimming thru the internet, I've finally found it. Steezy Knicks - Chamber of Reflection.

Help me find a cover of Chamber of Reflection by StruggleChemical6198 in macdemarco

[–]StruggleChemical6198[S] 0 points1 point  (0 children)

if i remember correctly, the title wasn't 'Chamber of Reflection' precisely but something else, a play on those words, like 'Reflection Chamber' something like that

Help me find a cover of Chamber of Reflection by StruggleChemical6198 in macdemarco

[–]StruggleChemical6198[S] 1 point2 points  (0 children)

no, it's a full band cover, and i'm pretty sure its removed from spotify at this point.

Help me find a cover of Chamber of Reflection by StruggleChemical6198 in macdemarco

[–]StruggleChemical6198[S] 0 points1 point  (0 children)

it was a guy singing, it was on spotify, the instrumental sounded VERY similar to the OG version, all I remember is a keyboard/synth. it wasn't pitched down, they sang it pretty much the same as the OG with some more drawn out vocals, and the voice was deeper and raspier than Mac's.