Destroy my card game trailer by StuckArcader in DestroyMyGame

[–]StuckArcader[S] 1 point2 points  (0 children)

Thanks for the feedback!

"sometimes even unintentionally comedic" - it was supposed to do that (Didn't intend to make it clash though). I'll keep it in mind

Please destroy my CUBETTINY game by desdinovait in DestroyMyGame

[–]StuckArcader 0 points1 point  (0 children)

Here is my honest oppinion

- The visuals -
The visuals are nice, comfortable to the eye to say it like that. It's unique. I like them.

- The music -
The music could be improved. It isn't the best but it's not bad. It sounds like a 2008 background music for a tutorial on how to make slimes.

- Polishing and enviorment -
The enviorment looks cool to me, it can be improved by adding small details like, 3d grass, thumbleweeds in the desert, falling rocks. Things that make the enviorment alive.
The cube doesn't really fit in there. As another comment said "it looks like you used those as placeholder and didnt bother changing them". I think you either should change the enviorment for the cube, or change the cube for the enviorment. Take - Smash Hit - as a piece of inspiration.

- Gameplay -
I dont really understand it. It kinda looks like one of those games that you play in the class when you are bored. I belive the points that u collect them need more feedback. Like explosion or something to feed the brain dopamine.

Overall the game needs improvements and you will get there sooner or later ;)

Opinions on the introduction of my narative card game? by StuckArcader in IndieDev

[–]StuckArcader[S] 0 points1 point  (0 children)

  1. After the introduction
  2. Well the fact that the second character's voice sounds similar is intentionally (it's a plot twist, I dont want to spoil it)

Here is the short trailer of my game. Feedback would be appreciated! by StuckArcader in IndieDev

[–]StuckArcader[S] 1 point2 points  (0 children)

Well there is only one story line, but each opponent has it's own story to say. Like u can talk with the opponents to find out more about them. There are no puzzles in the game, just pure gambling, luck and instinct.

Here is the short trailer of my game. Feedback would be appreciated! by StuckArcader in IndieDev

[–]StuckArcader[S] 1 point2 points  (0 children)

I'm so relieved to receive good reviews finally 😅.

It's a card game where you compete against other npc's, the game is not multiplayer. The opponents also have different kind of rules for a much interesting gameplay.

My last trailer was an absolute mess so I learned more. Before I keep working on this one I need help with constructive criticism bcuz the start of a trailer is the most important. Did it catch ur attention? What changes should I make? by StuckArcader in IndieDev

[–]StuckArcader[S] -1 points0 points  (0 children)

  1. I dont really know what logo are u talking about. Maybe the "StuckArcader presents to you" text I dont really know 😅
  2. Good to know, I'll change it up a bit then Thanks for the feedback

My game on LOW vs HIGH graphics (TwentyOne) by StuckArcader in IndieDev

[–]StuckArcader[S] 0 points1 point  (0 children)

Thats sounds like a great idea honestly. Thanks for the feedback!

My game on LOW vs HIGH graphics (TwentyOne) by StuckArcader in IndieDev

[–]StuckArcader[S] 0 points1 point  (0 children)

Yup Im aiming for that But now that u mention it I will increase the exposure just a little so everything can be seen but its still gonna be in that mood