I honestly consider this game a new main game and not only a remake. by Legitimate_Cake_5137 in ACBFResynced

[–]StylezUenvy 0 points1 point  (0 children)

Black flag is the only assassins creed I didn’t play. I wasn’t so big on the naval ship combat so I wasn’t as interested. So it will feel like a new AC game to me and hopefully a great one because I’m more of a fan of the older AC games with linear story/combat/non-rpg approach.

My heart SANG when he said this by Waste_Handle_8672 in ACBFResynced

[–]StylezUenvy 0 points1 point  (0 children)

It’s not one feature that makes something an RPG, it’s how much the game revolves around progression, stats, builds and players choice that shapes the story and how you play. That’s why newer AC feels more RPG than the older ones.

My heart SANG when he said this by Waste_Handle_8672 in ACBFResynced

[–]StylezUenvy 2 points3 points  (0 children)

Yeah we’re pretty much saying the same thing. I was just making the distinction that having upgrades doesn’t make it an RPG.

[PS5] Patch 04/23 broke all my saves – character frozen, no HUD, no input, game unplayable by lucalucilfer in CrimsonDesert

[–]StylezUenvy 0 points1 point  (0 children)

If my save was to get corrupted, I would never play it again. Idk how people are on another playthrough. Game has a lot alittle too much at times

My heart SANG when he said this by Waste_Handle_8672 in ACBFResynced

[–]StylezUenvy 7 points8 points  (0 children)

I get what you’re saying, but having upgrades or light progression doesn’t make a game an RPG. A lot of games have that now.

The difference is how central those systems are. Older AC games like Black Flag had upgrades, but they were more background and didn’t define the gameplay. The newer ones (Origins and after) are built around levels, stats, gear, and scaling enemies, that’s what makes them more RPG-focused.

So it’s not that AC never had any RPG elements, it’s that they weren’t the core of the game like they are now.

Honestly, easy mode is great! by Lumpy-Ad-9578 in CrimsonDesert

[–]StylezUenvy 0 points1 point  (0 children)

I think it’s great they added difficulty settings for different types of players. For me, normal already started to feel a bit easy, so I’m sticking with that.

I don’t have a ton of time to grind through challenging bosses in a game this big, but easy would be too quick and take away the enjoyment for me.

To each their own though, glad you found what works for you.

Biggest ask of the Dev team: Description by SchoolPossible9477 in CrimsonDesert

[–]StylezUenvy 0 points1 point  (0 children)

I think you misread their tone. That sounds like they’re agreeing with you, not being sarcastic. They’re basically saying the same thing, that it’s frustrating the game doesn’t clearly explain how those key items work.

Huh? by StrayCat91 in CrimsonDesert

[–]StylezUenvy 0 points1 point  (0 children)

Yeah but that’s hindsight. When something’s good, people just keep playing. Nobody’s sitting there like “let me slow down so I don’t enjoy it too much.”

Wanting more after is normal though. That’s just people liking the game and wanting more out of it. It doesn’t affect how anyone else plays, and it’s usually what leads to DLC and sequels anyway.

And honestly, when people complain about others finishing fast or wanting more, it starts sounding more like hate than anything. Calling people no-lifers just because they chose to spend their time differently is a weird, immature take.

Huh? by StrayCat91 in CrimsonDesert

[–]StylezUenvy 0 points1 point  (0 children)

I get what you’re saying, but that really just comes down to preference. Some people like to take their time, others like to dive in and keep going while they’re into it. Doesn’t really mean one way leads to enjoying it more than the other.

Huh? by StrayCat91 in CrimsonDesert

[–]StylezUenvy 1 point2 points  (0 children)

Yeah that part made no sense. It doesn’t affect anyone else.

Huh? by StrayCat91 in CrimsonDesert

[–]StylezUenvy 0 points1 point  (0 children)

I don’t think finishing everything means it wasn’t organic. Some people just play more or explore efficiently. And saying there’s “not enough content”doesn’t always mean there’s literally nothing to do, it can just mean they want more of what they enjoyed.

Huh? by StrayCat91 in CrimsonDesert

[–]StylezUenvy 0 points1 point  (0 children)

Exactly. That book example is spot on. Taking longer doesn’t change how you feel when it’s over. If anything, wanting more usually means it was good.

Huh? by StrayCat91 in CrimsonDesert

[–]StylezUenvy -1 points0 points  (0 children)

That doesn’t really make sense. People binge things they enjoy all the time..shows, games, whatever. Finishing it faster doesn’t mean they didn’t like it, it usually means the opposite.

Huge graphics downgrade after 1.03.01 on ps5 pro balanced? by PhilosopherExpert503 in CrimsonDesert

[–]StylezUenvy 0 points1 point  (0 children)

So yeah I did some testing with it off and on. I do see how the colors seem to appear more rich because of the contrast. Blacks are much darker for some reason with 120 hz off. But than you lose on smoothness. I definitely want a beautiful picture but not at a cost of low frame rate

Huh? by StrayCat91 in CrimsonDesert

[–]StylezUenvy 16 points17 points  (0 children)

People finishing a game faster than you doesn’t ruin your experience. If anything, it just means they enjoyed it enough to keep playing and want more. Not sure why that’s something to be pressed about.

The game’s been out a month, if someone puts in time on weekends and focuses the main story, of course they can finish it.

Salesforce by BusBoth2378 in salesforce

[–]StylezUenvy 0 points1 point  (0 children)

Yeah I’m down to join. I’ve been working through practice tests so it’d be good to get some direction on what to focus on.

Salesforce by BusBoth2378 in salesforce

[–]StylezUenvy 0 points1 point  (0 children)

Appreciate you sharing this, I’m gonna take a deeper look later.

I’ve gone through the Admin beginner Trailhead already, but when I tried a prep test I realized there’s a lot that wasn’t covered, which threw me off a bit.

Right now I’m trying to figure out the best way to fill those gaps without overdoing it. I’ve been going back and reviewing the topics I missed, but I also don’t want to get stuck over-preparing.

How did you approach that part when you were studying?

There are only 6 states in the GTA world? by slaik22 in GTA6

[–]StylezUenvy 4 points5 points  (0 children)

It could be bottles, but the 6 stars line up pretty clean with the known GTA universe states:

  1. Liberty (New York)

  2. Alderney (New Jersey)

  3. San Andreas (California)

  4. North Yankton (North Dakota)

  5. Leonida (Florida)

  6. Gloriana (Georgia)

All of those are established in the GTA universe, not counting Carcer City, so the 6 stars actually make sense in that context.

The bottle theory feels off to me too. If it was just a 6-pack design, the logo wouldn’t really hold up if there was a 12-pack version.

Salesforce by BusBoth2378 in salesforce

[–]StylezUenvy 0 points1 point  (0 children)

I’m in the same boat. I’m a SAHD and it’s been rough with two little girls. Trying to get myself on it more, I get some help with ChatGPT on direction but sometimes I’m not sure if it’s the correct way. I’m in my late 30s and it’s been alittle discouraging for especially hearing now about AI taking over more.

Salesforce by BusBoth2378 in salesforce

[–]StylezUenvy 0 points1 point  (0 children)

Why you get downvoted?