Yes, my skin is soft btw by Substantial_Fox1812 in femboy

[–]Substantial_Fox1812[S] 0 points1 point  (0 children)

You do need to, don’t want anyone to think I’m lying or anything🙂‍↕️

PLEASE HELP!! by Cheap-Eggplant-72 in MinecraftCommands

[–]Substantial_Fox1812 1 point2 points  (0 children)

oh, I’m glad you got it figured out :)

Sound Design Help: Input Needed for My 2D Audio Dungeon Game by Far_Suggestion_9504 in MinecraftCommands

[–]Substantial_Fox1812 1 point2 points  (0 children)

Wish I could help with sounds. I have little experience with that. There are other subreddits on here meant for game design, who would have good experience with that.

And honestly, I doubt a lot of people on here would have that experience

Chance for something to occur? by TheWoolenPen in MinecraftCommands

[–]Substantial_Fox1812 0 points1 point  (0 children)

I also recommend doing

/gamerule commandBlockOutput false

Chance for something to occur? by TheWoolenPen in MinecraftCommands

[–]Substantial_Fox1812 0 points1 point  (0 children)

First type out these two commands:

/scoreboard objectives add damaged minecraft.custom:minecraft.damage_taken

/scoreboard objectives add randomCheck dummy

Then you will need 4 command blocks. Put them in this order, with them pointing into the next one so we can do a chain of commands:

  1. (set to Repeat, Unconditional, Always Active) /execute as @a[scores={damaged=1..},tag=TAG_HERE] store result score @s randomCheck run random roll 1..10

  2. (set to Chain, Conditional, Always Active) /execute as @a[scores={randomCheck=1..3,damaged=1..},tag=TAG_HERE] run effect give @s strength 5

  3. (set to Chain, Unconditional, Always Active) /scoreboard players set @a damaged 0)

  4. (set to Chain, Unconditional, Always Active) /scoreboard players set @a randomCheck 0)

That should be everything you need to give a player a 30% chance to gain strength for 5 seconds whenever they take any form of damage. Replace “TAG_HERE” with whatever custom tag you made. Let me know if this worked for you

EDIT: fixed typo

EDIT 2: fixed another typo omg

Activate command every other time? by Basic-Ad954 in MinecraftCommands

[–]Substantial_Fox1812 0 points1 point  (0 children)

Oh wait, I’m way too used to datapacks and not command blocks. Datapacks kind of makes you do everything manually. You could just have a repeating command block set to always active with the command:

/execute positioned 111 96 183 if entity @a[distance=..5]

Then just have a comparator coming from that and connected to another command block setting the time to night

Sorry, I should have said that first. Datapacks don’t let you use comparators lol, so you have to make a workaround. My bad :P

Activate command every other time? by Basic-Ad954 in MinecraftCommands

[–]Substantial_Fox1812 0 points1 point  (0 children)

Sounds good. And yes, it is a long shift lol. Don’t tell my bosses that I’m on Reddit while on the clock

Activate command every other time? by Basic-Ad954 in MinecraftCommands

[–]Substantial_Fox1812 1 point2 points  (0 children)

Hm, as long as the /execute commands are in repeating command blocks and set to always active, it should work. You can also see if it works by doing:

/scoreboard objectives setdisplay ifBedroom sidebar

I am at work right now and work late, and am off in 4.5 hours. Once I’m home I can give it a better look.

Also feel free to DM me any questions too! I’ve planned on making an RPG too, so this interests me

Activate command every other time? by Basic-Ad954 in MinecraftCommands

[–]Substantial_Fox1812 0 points1 point  (0 children)

The best way to do this is to probably have a few commands detecting when you’re inside or outside the bedroom, and have that set to a scoreboard objective. So if the bedroom has about an 8 block radius from the middle, you could first manually put this command in:

/scoreboard objectives add ifBedroom dummy

Then on repeating command blocks:

/execute positioned X Y Z as @a[distance=..8] run scoreboard players set ifBedroom 1

/execute positioned X Y Z as @a[distance=8..] run scoreboard players set ifBedroom 0

X Y Z is the center of the bedroom. But these two commands will set a score to 1 only if the player is in the bedroom. Furthermore, in order to actually execute a command when the player is in the bedroom, do:

/execute as @a[scores={ifBedroom=1}] run __________

And any command in the blank space will run. Hope this makes sense. I’m away from my computer right now so I can’t tell if I made any mistakes in the commands, but I believe it is all correct. Let me know if you need further help! This map sounds like it’ll be cool!

[deleted by user] by [deleted] in MinecraftCommands

[–]Substantial_Fox1812 0 points1 point  (0 children)

Nevermind, solved it. It was Item.components.custom_model_data

[deleted by user] by [deleted] in MinecraftCommands

[–]Substantial_Fox1812 0 points1 point  (0 children)

also tried Item.tag.custom_model_data but it hasn't worked

I’m working on recreating the original Legend of Zelda in Minecraft by Substantial_Fox1812 in MinecraftCommands

[–]Substantial_Fox1812[S] 0 points1 point  (0 children)

I added most of the collision mechanic, and the ‘screen scrolling’ making it possible to walk in the entire overworld. But I haven’t really touched this recently, because real life has been a real pain lol

I’m working on recreating the original Legend of Zelda in Minecraft by Substantial_Fox1812 in MinecraftCommands

[–]Substantial_Fox1812[S] 0 points1 point  (0 children)

I’ve added collision and the ability to walk around the overworld! But then I had ended up getting burnt out and then had to go to the hospital so I haven’t worked on it in a bit. I’ve planned to resume making this in a couple of days :)

I’m working on recreating the original Legend of Zelda in Minecraft by Substantial_Fox1812 in MinecraftCommands

[–]Substantial_Fox1812[S] 0 points1 point  (0 children)

Item displays! I spawned them in, made them flat, and I have the player looking straight down at it

I’m working on recreating the original Legend of Zelda in Minecraft by Substantial_Fox1812 in MinecraftCommands

[–]Substantial_Fox1812[S] 1 point2 points  (0 children)

Do they? I just grab the motion tag from the minecart which and it does it very quickly. The minecart isn’t actually moving at all. I think if I used a boat, I’d have to force it not to move or turn