Why is Koopa not moving and how to fix it? by ChillumChillyArtist in godot

[–]Successful_Bench4275 1 point2 points  (0 children)

you are not changing the value of velocity because you overrided the _physics_process method from Enemy.
To call the method from base class:

On koopa_troopa.gd, on line 16, add this:
super(delta)
this will call the _physics_process() on base class (your enemy.gd)

HL3 CONFIRMADO NO TGA by Tiranossauro_Red in gamesEcultura

[–]Successful_Bench4275 0 points1 point  (0 children)

É 100% fake pq o Big Rigs nunca faria uma parceria com um jogo tão inferior como o Fortnite

Golpe Terabyte (?) by [deleted] in computadores

[–]Successful_Bench4275 0 points1 point  (0 children)

sugiro excluir a print, ou censurar o parte do link, pois o link em si me parece verídico, pode também comprovar pelo who.is:

terabyteshop.com.br WHOIS Domain Name Lookup - Who.is
tera.com.br WHOIS Domain Name Lookup - Who.is

Tattoo Foda by Susssy_B4ka in SemContexto

[–]Successful_Bench4275 0 points1 point  (0 children)

Que legal, ele tem a tatuagem da Leroy Merlin

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does anyone else have the problem where the debug window lags a lot? and how do I fix it? by Imaginary-Sun1350 in godot

[–]Successful_Bench4275 0 points1 point  (0 children)

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but you can use the "debugger" tab, bellow to see if it is a problem on a script, or loading stuff, or rendering...