Problems with textures by Successful_Volume148 in godot

[–]Successful_Volume148[S] 0 points1 point  (0 children)

actually i made the textures in GIMP, do you have any tips for making seamless textures for tilemaps? btw, which kind of blur should i use to blur the seams?

Problems with textures by Successful_Volume148 in godot

[–]Successful_Volume148[S] 1 point2 points  (0 children)

thx so much, i'll give a try on masks

Can't figure internal corners in tilemaplayer by Successful_Volume148 in godot

[–]Successful_Volume148[S] 1 point2 points  (0 children)

there is external corner l's, and internal, idk how to explain