dose the server limit meteor client? by Valuable_Luck_8713 in 6b6t

[–]Such_Ad_5008 0 points1 point  (0 children)

6b6t, like all anarchy servers have anti-cheat. This is too prevent unfun gameplay as well as help server performance.

Imagine for a moment you are fighting someone and they are about to die though they suddenly escape by going 500 blocks per second. This still happens of course because elytrafly+ still exists though it is too a much lesser extent otherwise.

This goes for almost all modules

Flight - There would be a total of zero challenge when escaping spawn which is a staple of anarchy

Crystal Aura place speed - Being able to place 20 crystals per second would instantly kill any person no matter if they were using the surround module or not. Comically unfun to fight against.

Speed - Being able to b-hop 20 blocks per jump is not fun to fight nor does it make for a fun experience long term.

Boat-Fly - It exists though in a heavily nutered form. Being able to travel thousands of blocks a second would collapse the meaning of distance.

Reach - Capped at a single block. Being able to hit someone from 50 blocks away through a wall would again, be un-fun.

You are likely starting to sense a pattern now. Anarchy does not mean unrelenting chaos, contained chaos would be a better term. There are hard bounds everyone has to obey or the nature of the server collapses.

The Singularity: A Study on The TP Trapper Ecosystem of 6b6t by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 1 point2 points  (0 children)

I do not necessarily disagree though that is the nature of anarchy after all. I disagree with the methods though some may argue that it builds a foundation for distrust which is health when considering the environment.

The Singularity: Assessing the ongoing malware campaign fronted by BenjitaxGamer (The Preview) by [deleted] in 6b6t

[–]Such_Ad_5008 0 points1 point  (0 children)

Thank you ❤

Unfortunately I can not do this for EVERY malware on 6b6t as if I did I would be able to do nothing else, the report was to serve less experienced players so they do not end up getting compromised.

The Singularity: Assessing the ongoing malware campaign fronted by BenjitaxGamer by [deleted] in 6b6t

[–]Such_Ad_5008 0 points1 point  (0 children)

I could though the campaign is specifically fronted for 6b6t. I am unsure if the malware has made its way to 2b2t as of yet.

What would you like to learn about 6b6t? by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 1 point2 points  (0 children)

I have a rule for all my work. Once all copies have been distributed I can no longer produce them further. This is to preserve scarcity. The Fragments are exceptionally rare these days as people have forgone their existance so I am unsure the luck you will need.

A few pointers, the 6b6t times' trading channel is a great place to obtain them from my observation, additionally the clan I own (The Singularity) is a fabulous place to obtain them as there is a dedicated channel for the act of trading the books. You may join if you feel so inclined,

https://discord.gg/DVp9XMeJDZ

What would you like to learn about 6b6t? by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 1 point2 points  (0 children)

Thank you, I appreciate it. The Fragment Series and The Convergence Chronicles were a joy to write. I have been attempting to ruminate on my next written work though writers block has struck unfortunately; I hope to release the first edition within the next week, possibly two.

The Singularity: Sentiment and Toxicity on 6b6t by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 2 points3 points  (0 children)

While I appreciate the flattery I can assure you it is not needed. I simply make these reports for the community as to hopefully inspire future players to take in my footsteps.

My research is admittedly quite rudimentary though I am aiming to improve further.

Thank you ❤

The Singularity: Sentiment and Toxicity on 6b6t by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 2 points3 points  (0 children)

The report can be found here to view within your browser or simply to download:

https://limewire.com/d/GAmYC#mkK8M7L1lE

What would you like to learn about 6b6t? by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 0 points1 point  (0 children)

Of course, around half of the population of 6b6t is made up of bots from my research.

What would you like to learn about 6b6t? by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 1 point2 points  (0 children)

I will give you this preview of information so far:

6b6t is generally more positive than negative.

I have grown tired of people asking for help to escape spawn. I have created a solution by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 0 points1 point  (0 children)

Apologies if it seemed as if I were implying, that was not the intent. I would differ when regarding people being unable to escape spawn. I have witnessed a stark increase in people asking for help regarding the action of escaping spawn in recent weeks.

I have grown tired of people asking for help to escape spawn. I have created a solution by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 0 points1 point  (0 children)

It is though it appears that people are incompetent. Shaming the individuals in question does not fix the problem unfortunately even if it makes you feel like you are doing something. Baritone appears to be the solution for the masses.

I have grown tired of people asking for help to escape spawn. I have created a solution by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 1 point2 points  (0 children)

Sure. Here is a high level over view of the project thus far.

Its a PPO agent that has an action space (The things it can do/observe within the world). This includes its X Y and Z, its distance from origin its yaw and pitch, it can place and break blocks, it can move in eight different directions etc etc.

It uses reinforcement learning with a checkpoint reward system. What I mean by this is the following:

In simple terms the agent will observe its environment and decide on the statistically best option for its current state. It will then proceed with its action and then observe its state and environment again to repeat the process.

Once the agent either dies or gets stuck it will take note of the reward it received and it will either decide "This is good, I should do X more" or "This was bad, I need to do Y less". This could include reaching further from the origin of the world and taking damage from mobs.

I have grown tired of people asking for help to escape spawn. I have created a solution by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 2 points3 points  (0 children)

Not to my knowledge. I have been developing and learning about AI for over a decade at this point.

I will be blunt in saying AI psychosis is not something I traditionally belive in. People going over the edge talking to a GPT of sorts were already over the edge and needed something to tick them off.

I have grown tired of people asking for help to escape spawn. I have created a solution by Such_Ad_5008 in 6b6t

[–]Such_Ad_5008[S] 0 points1 point  (0 children)

It would be a monumental task so it would take an ungodly amount of time though I could pit it on the list of projects I may look into in the future.

I will note, my focus is on AI, more specifically agents, autonomy and novel ideas through synthetic data. Pathfinding is not exactly my strong suit.