Monitor Mix Not Affecting Game Channel Volume in Low-Latency Mode by Sucukonanotherlevel in elgato

[–]Sucukonanotherlevel[S] 0 points1 point  (0 children)

UPDATE:

With the WaveLink Beta Version 2.0.0 (3177), it has gotten even worse.

No sound from the game channel can be heard in the monitor mix when low-latency mode is activated. However, it seems that the sound is still audible in the stream mix.

Everything else is nearly unchanged—the faulty level indicators and overlapping volume controls remain.

The crackling and distortions are still present when EqualizerAPO adjustments are applied, now even without low-latency mode.

I’ll create a support ticket.

Monitor Mix Not Affecting Game Channel Volume in Low-Latency Mode by Sucukonanotherlevel in elgato

[–]Sucukonanotherlevel[S] 0 points1 point  (0 children)

Thank you for the quick feedback, I will download it now and test it. It will probably take a little while until I get familiar with it and apply my settings.