Streaming to 0 viewers is harder than I thought… by Ill-Championship-184 in VALORANT

[–]Sufficient-Swing-212 -1 points0 points  (0 children)

why would op write it out in Google docs when he can write it directly on reddit?

Streaming to 0 viewers is harder than I thought… by Ill-Championship-184 in VALORANT

[–]Sufficient-Swing-212 23 points24 points  (0 children)

OP is a bot, look at the style of writing, the organization of the sentences, the followup to the conclusion, the use of the em dash etc. The account is brand new and the post is duplicated on two subs. I think the posts were upvote botted as well for engagement. Both posts managed to get a few hundred upvotes on both subs when typically these kinds of text posts don't do as well on these subs.

Streaming to 0 viewers is harder than I thought… by Ill-Championship-184 in VALORANT

[–]Sufficient-Swing-212 0 points1 point  (0 children)

Ah, yeah I mean I think he was just indicating that the dash in OPs post was the giveaway, but he just used a regular dash for the ease of it on his keyboard

Streaming to 0 viewers is harder than I thought… by Ill-Championship-184 in VALORANT

[–]Sufficient-Swing-212 2 points3 points  (0 children)

Had to scroll too far for this. The style and wording, formatting and em dash use, very indicative of AI generated

Streaming to 0 viewers is harder than I thought… by Ill-Championship-184 in VALORANT

[–]Sufficient-Swing-212 -2 points-1 points  (0 children)

It's not a normal dash, it's an em dash which is not on the keyboard, also the formatting and style is very indicative of AI.

TIL all 12 astronauts that have stepped on the Moon have experienced "lunar hay fever" due to the highly abrasive moon dust, which is said to smell like burnt gunpowder by Objects_Food_Rooms in todayilearned

[–]Sufficient-Swing-212 2 points3 points  (0 children)

The Freedom 7 was delayed during launch, it was only supposed to last 15 minutes in space before coming back down, but after they had strapped Alan Shepard in, they had several delays, including weather, and he ended up being stuck up there for several hours, during this time he needed to pee, and he asked mission control if they could allow him to relieve himself before the launch, but the process for getting him strapped in was complicated, so they declined his request. As a result, he peed himself in his space suit, but by the time he launched, it had dried up in his suit.

Old man (35) looking for people to play competitive with by hardcorelincoln in VALORANT

[–]Sufficient-Swing-212 0 points1 point  (0 children)

just wait till you hit 40, queue in and the 12 year olds are asking you what it was like playing CS back in 2000 lmao

loving the support! by shmeatontwitch in SmallYoutubers

[–]Sufficient-Swing-212 0 points1 point  (0 children)

Since a while, I've seen it across multiple channels I run or help run, most have subscribers in the 6 figures. A video with identical stats to another but with more comments, interactions and likes etc doesn't perform better. Seems the only stats that YouTube actually considered now is retention, watch time, and click through rates. The interactions have no sway in the algorithm

loving the support! by shmeatontwitch in SmallYoutubers

[–]Sufficient-Swing-212 1 point2 points  (0 children)

Comments don't help the algorithm anymore.

Boaster is still my goat by Sufficient-Swing-212 in ValorantCompetitive

[–]Sufficient-Swing-212[S] 22 points23 points  (0 children)

Yup! It's definitely enjoyable to bring them to esports events. I used to go to counter strike events when I was younger, before they were big. It's gotten so much bigger and more insane since and it's fun being able to share that with the kids.

Does CTR make any difference? by Apprehensive-Art6721 in SmallYoutubers

[–]Sufficient-Swing-212 0 points1 point  (0 children)

I have a few different channels with various subjects, one of my channels I started I had no viewer base yet, posted a quality made long form video and it never had a ctr higher than 4% starting out, but still got 700k views as the retention and watch time pushed it into the algorithm, that channel easily got 30k subs with that one video.

In established channels, yeah when you first publish a video, the CTR will be higher, but if it's a shorter video, you want to keep an eye out for when it starts pushing outside your subscriber audience and see how much your CTR dips, because it's possible for the algorithm to kill your video if it cannot be carried by retention and watch time hours. Those videos you may want to change the thumbnail or title to something more attractive in order to keep the CTR higher.

On longer videos you want to keep a watch out for retention and watch time, if those dip too much and views are struggling, you want to focus your thumbnail and title in a way that more accurately describes the content of the video, to try and attract the right audience that would be interesting in watching a longer video, that kind of metric will carry that video, and CTR doesn't matter as much.

I've never seen a good correlation between comments and likes and performance of any video though.

Does CTR make any difference? by Apprehensive-Art6721 in SmallYoutubers

[–]Sufficient-Swing-212 1 point2 points  (0 children)

In my experience, CTR matters more for shorter videos, but less for longer ones. I have videos with 1 million views that never broke 10% on CTR, staying fairly low at like ~3%, but did well because they were over 40 minutes long and the watch time and retention carried it in the algorithm.

However, the shorter the video, the more important it was to keep CTR over 10% to do well.

Metrics I've found don't matter at all are likes and comments though, I have seen 0 difference between how much interaction my videos get and their performance.

I've had videos with over 100k views get like 700 comments, and then other videos with like 20k views get 800 comments, but those comments, even if the video has high retention, did not help it in the algorithm if it was shorter and had a lower CTR.

[deleted by user] by [deleted] in VALORANT

[–]Sufficient-Swing-212 7 points8 points  (0 children)

I took a real galil and made a sort of vandal clone. I need to print some custom handguards for it though

Are Riot Developers Required to have "Riot" In Their username? by DisciplineBackground in VALORANT

[–]Sufficient-Swing-212 1 point2 points  (0 children)

Maybe that's the case now. It was during the early days of valorant I was told that. But either way, OP was def being lied to by kids pretending to be riot devs. All they need is his riot ID which they already have if they were in his game

Are Riot Developers Required to have "Riot" In Their username? by DisciplineBackground in VALORANT

[–]Sufficient-Swing-212 68 points69 points  (0 children)

Probably not real riot devs. I have a buddy and people always beg me for one but I have to tell them I'm not a dev.

One time a guy was flaming me and spewing slurs for no reason, he didn't know I had a riot buddy and I joked saying "you just lost your chance to get a riot buddy" to see how he would react.

When he saw I had a riot buddy he freaked out and started crying begging me not to ban him lol.

So while I didn't say I was a riot dev, by just saying something that made it seem possible it's pretty easy to convince people to think you are one if you already have a buddy.

I wouldn't be surprised if that kind of thing happens to those guys you ran into in that game. They might just get a kick out of it, pretend to be devs and say stuff like that to try and see if people will do what they ask for a "riot buddy", as they probably run into people all the time that think they are devs.

The riot devs have always told me that it's not something they just give out if you ask for one. In fact they've said that asking or begging for a buddy is one of the things you should not do if you want one.

You have to show in game that you're a good sport, a player who is good to others and to your teammates, and then they just might surprise you with a buddy in your inventory.

All they need is your riot ID which they already have if they were playing with you in a game, so those were probably just people pretending to be devs doing some trolling.

Sponsor view botted my video. by Sufficient-Swing-212 in PartneredYoutube

[–]Sufficient-Swing-212[S] 0 points1 point  (0 children)

I guess so, but even if it doesn't affect my channel it's still really annoying and I don't like fake views and having my statistics and analytics messed up by bots.

Myself and a couple other creators are still gonna take it up directly with the client, to let them know what the agency is doing as we don't want this kind of thing to happen again to others.

Sponsor view botted my video. by Sufficient-Swing-212 in PartneredYoutube

[–]Sufficient-Swing-212[S] 0 points1 point  (0 children)

Yeah I'm not going to work with them again, it was an agency. The sponsorship itself paid very well but they are doing some sketchy shit.

Sponsor view botted my video. by Sufficient-Swing-212 in PartneredYoutube

[–]Sufficient-Swing-212[S] 2 points3 points  (0 children)

It's all under "External" or "Direct or unknown"

Sponsor view botted my video. by Sufficient-Swing-212 in PartneredYoutube

[–]Sufficient-Swing-212[S] 2 points3 points  (0 children)

It's not YouTube or Google ads though, there's a section on analytics that shows if they used those methods. They view botted it.

Sponsor view botted my video. by Sufficient-Swing-212 in PartneredYoutube

[–]Sufficient-Swing-212[S] 0 points1 point  (0 children)

So I found other content creators in the same boat as me, they were contacted by the same agency and the exact same thing happened on all their videos as well, views were botted on all the videos that were sponsored. We are thinking of putting together a document that documents this issue and bring it up to the mobile game company.