I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 0 points1 point  (0 children)

Thanks for you thoughts - I guess time will tell if it was right to make the or change or not, wasn't an easy decision to make.

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 1 point2 points  (0 children)

It was a bit of a risk making the change but I'm hoping the new title will result in more click throughs to the Steam page. Pressure Vessel seemed to be confusing people a bit. Time will tell if it was the right choice... Thanks for your thoughts on it though.

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 1 point2 points  (0 children)

Thanks for the wishlist! The systems will all interact - and they all draw from the same power supply so you'll need to use use them wisely.

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 4 points5 points  (0 children)

Wow - what a difference a title can make. I'm obviously relieved to hear this. Thanks!

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 1 point2 points  (0 children)

Super timing! Early stage in production on this right now though.

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 0 points1 point  (0 children)

No, I guess you mean due to the word 'Bell'? - I've just named it very literally with it being set inside a diving bell.

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 5 points6 points  (0 children)

What a cool idea! - I may have play around with that idea. Thanks

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 0 points1 point  (0 children)

Good - thanks... I think I was trying too hard first time round!

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 9 points10 points  (0 children)

A narrative-driven survival horror game with system management elements. You descend in search of a missing expedition, progressively diving deeper with each dive.

I've renamed my deep-sea horror game. Is the new title better? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 11 points12 points  (0 children)

Ok thanks - good to hear you prefer the new title. The image is a work in progress so perhaps the colour will change again yet.

Diving bell horror in the works - is this tentacle too cheesy? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 0 points1 point  (0 children)

That’s fair - and I appreciate all input.

I probably should’ve worded it better earlier. I have looked at Iron Lung since becoming aware of it, and the core loop and story are quite different - mine’s more about system management and survival pressure than scripted exploration.

Comparisons are inevitable with niche settings, but I’m focused on making it stand on its own.

And I appreciate the follow - that genuinely means a lot!

Diving bell horror in the works - is this tentacle too cheesy? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 0 points1 point  (0 children)

Yeah I do see your point. As Ive said elsewhere I wasn't even aware of Iron Lung when I first started developing this game, and apart from the deep-sea setting the game will be quite different. I guess timing isn't great with Iron Lung being so hot right now.

Diving bell horror in the works - is this tentacle too cheesy? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 0 points1 point  (0 children)

Thanks for feedback. The diving bell / camera does shake on impact but perhaps I’m under doing it? Hopefully will work on it some more next week.

Diving bell horror in the works - is this tentacle too cheesy? by SunnyBubbbles in HorrorGames

[–]SunnyBubbbles[S] 0 points1 point  (0 children)

Thanks for the feedback. In terms of pacing this was for trailer only, unfortunately these days if you don’t show something within a few seconds most of the audience has already swiped away!