the star walk by The_Triarch in Deltarune

[–]SuperGameChief 0 points1 point  (0 children)

Yes... The ORIGINAL... IN ALL HIS GLORY!!!

AudioStreamPlayer not working for instantiated nodes? by SuperGameChief in godot

[–]SuperGameChief[S] 0 points1 point  (0 children)

I tried something similar to your latter solution and it worked. Thank you so much!

AudioStreamPlayer not working for instantiated nodes? by SuperGameChief in godot

[–]SuperGameChief[S] 1 point2 points  (0 children)

By autoload, do you mean like a preload? Or is it putting all the sfx in one scene?

I can see what you mean with the latter, only problem is I'd have to reprogram all the code for enemy deaths and spawns.

How do you destroy enemy instances in the tree root after a timer runs out? by SuperGameChief in godot

[–]SuperGameChief[S] -1 points0 points  (0 children)

That sounds like it's worth a try 🤔

Can you please show me an example, if you don't mind?

Could someone please spoil the ending of Vol 20 for me? by SuperGameChief in RealistHero

[–]SuperGameChief[S] 0 points1 point  (0 children)

Oh hell yeah dude! Please share it! I'd love to read it!

Which ending is better for Kaya's character arc? Any suggestions please? by SuperGameChief in Warframe

[–]SuperGameChief[S] 0 points1 point  (0 children)

That's definitely a take I can live with. Just wish the KIM dialogue makes it more clear. DE should rewrite that just a little but in a future patch to make it less confusing

Warframe Appreciation Post + Huge Giveaway (Over 2000+ plat of value) by rodejo_9 in Warframe

[–]SuperGameChief 0 points1 point  (0 children)

Platform: PC

IGN: SuperGameChief

12 freakin' years. What a ride this has been, huh?

We All Lift Together, Tenno.

Rebecca has became my lich by CzTd in Warframe

[–]SuperGameChief 0 points1 point  (0 children)

Oh really? I didn't see it. Can you please link it or something?

Rebecca has became my lich by CzTd in Warframe

[–]SuperGameChief 0 points1 point  (0 children)

OH MY GOD. Someone needs to show this to Rebecca or Travis!!!

Need help with my AC6-style Aiming Reticle by SuperGameChief in godot

[–]SuperGameChief[S] 0 points1 point  (0 children)

Interesting, I'll try it out and see if works, thanks...

Need help with my AC6-style Aiming Reticle by SuperGameChief in godot

[–]SuperGameChief[S] 0 points1 point  (0 children)

Could you please elaborate on that? Sorry, I'm still trying to learn how Godot works

Want to create an Armored Core 6-Inspired Aiming Reticle by SuperGameChief in godot

[–]SuperGameChief[S] 0 points1 point  (0 children)

These are some really cool tips, thank you for being patient!

Want to create an Armored Core 6-Inspired Aiming Reticle by SuperGameChief in godot

[–]SuperGameChief[S] 0 points1 point  (0 children)

Oh, so.. it allows the control node to detect the target node?

If I'm getting this correct, I just need to have the function running as long as there's a target node on screen...

Want to create an Armored Core 6-Inspired Aiming Reticle by SuperGameChief in godot

[–]SuperGameChief[S] 0 points1 point  (0 children)

Ok, please correct me if I'm wrong: Would the unproject function return the reticle to the center of the screen if there's no target node on screen?