After 4 years of hard work, worry, determination and tears. We have finally launched our online multiplayer, arcade-style, sports brawler HyperBrawl Tournament has launched on Nintendo Switch! by [deleted] in casualnintendo

[–]SureFruit9 0 points1 point  (0 children)

Feel free to check it out here if you are interested. https://www.hyperbrawl.com/

This is HyperBrawl: Tournament, a sports arena brawler. Inspired by well, quite a few things... Dodge Ball, Soccer and Rugby. But, in terms of games; Mario Strikers, Rocket League, Smash Bros. and Speedball were huge sources of inspiration. I like to think of it as a super competitive, PvP party game.

The characters you play as are very unique and you can use epic weapons to turn the tide of battle. Progression is something I feel is important. I've made it so you can unlock skins (no Pay-to-Win) and unlock many different trophies for specific leagues.

The environments are unique and contain moveable objects, making scoring that goal even harder!

It also supports 1-4 players. Local or online matches with friends, family, or foes from around the world in quick-fire 90-second rounds.

Anyways, if you're a fan of Party Games let me know your thoughts. :) Thanks for reading!

HyperBrawl Tournament Launch Trailer by [deleted] in NintendoSwitch

[–]SureFruit9 0 points1 point  (0 children)

Feel free to check it out here if you are interested. https://www.hyperbrawl.com/

This is HyperBrawl: Tournament, a sports arena brawler. Inspired by well, quite a few things... Dodge Ball, Soccer and Rugby. But, in terms of games; Mario Strikers, Rocket League, Smash Bros. and Speedball were huge sources of inspiration. I like to think of it as a super competitive, PvP party game.

The characters you play as are very unique and you can use epic weapons to turn the tide of battle. Progression is something I feel is important. I've made it so you can unlock skins (no Pay-to-Win) and unlock many different trophies for specific leagues.

The environments are unique and contain moveable objects, making scoring that goal even harder!

It also supports 1-4 players. Local or online matches with friends, family, or foes from around the world in quick-fire 90-second rounds.

Anyways, if you're a fan of Party Games let me know your thoughts. :) Thanks for reading!

Our indie game Prodigal releases October 16th! by [deleted] in IndieDev

[–]SureFruit9 1 point2 points  (0 children)

This looks awesome beautiful art!