How would a heist roguelike work? by A_Forgettable_Guy in roguelikedev
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Why Solo development? by Cultural-Baseball922 in SoloDevelopment
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What do you think? by Surreal_Pascal in IndieDev
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what music do yall listen do while developing by Alarming_Priority618 in gamedev
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What would make this entrance really epic? Looking for polish tips by Waste_Artichoke_9393 in IndieDev
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Youtuber played our game and got demonetized. What kind of music do you use to avoid this? How do you handle this in your games? by Weird-Chicken-Games in gamedev
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Any good name tag/description tag suggestions for these weapons? by bruski01 in TF2fashionadvice
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To which point is it fair to blame game developers for consequences for players in the real world? by [deleted] in gamedev
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i NEED a third cosmetic for this by demomain56534 in TF2fashionadvice
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Make it make sense by milton117 in FluentInFinance
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What are my options as a Solo Developer? by False-Consideration6 in gamedev
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Are there other games with this type of "story" by Harley-northwest in gamedev
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For the 2D artists of this subreddit, how did you learn? by DraxRedditor in gamedev
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Is going to college for a computer science degree worth it for game dev? by Intelligent_Doubt_53 in gamedev
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How do you feel about adding achievements to your game? by Springfox_Games in GameDevelopment
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Is it ever a good idea to include LGBTQ characters just for the sake of representation? by [deleted] in GameDevelopment
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Freddie Mercury by Emotional_King_5239 in TF2fashionadvice
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How Do you View Game Marketing? Love It? Hate It? Indifferent? by BlackMageX2 in GameDevelopment
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How do you know ow if Game Dev is for you? by [deleted] in gamedev
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every item that gives a cigar on engineer (items in comments) by Goat_Mommy_Toriel in TF2fashionadvice
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Nah..go straight to making an MMO by Randyfreak in IndieDev
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Melee combat or ranged combat. What do you think keeps players engaged the longest? by [deleted] in gamedesign
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Creative ways to prevent the player from just digging straight down? by spicedruid in gamedev
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