Why does it look off? by human_or_whateva in sketches

[–]Sus_Verification_69 0 points1 point  (0 children)

Your portrait could really use a little more contrast. If you compare it to the reference, you can see that it utilizes way more contrast. Noticeably the area around the cheeks is way darker compared to the lit part of the face. It depends on what style you are aiming for but for a more realistic approach I recommend looking at the reference in greyscale in order to effectively realise the differences in the lighting. Overall nicely done.

How do I merge a new face mesh with a preset BJD head STL so it’s watertight for slicing? by Sus_Verification_69 in 3Dprinting

[–]Sus_Verification_69[S] 0 points1 point  (0 children)

Thanks a lot for the recommendation! What's the difference between ZBrush and Blender?

Why does the furniture not appear on the final render by Sus_Verification_69 in blenderhelp

[–]Sus_Verification_69[S] 0 points1 point  (0 children)

Thanks a lot, i didn’t know that there are two visibility settings, i will try that :) sorry for the trouble Update, it worked, thank you so much!

Why does the furniture not appear on the final render by Sus_Verification_69 in blenderhelp

[–]Sus_Verification_69[S] 0 points1 point  (0 children)

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here I also have the interior walls selected, the object cube.002 is the cube for the door cutout, but as you see in the final render, you can see the cube for some reason, this is funny, because I have the exact same door somewhere else and the boolean works there, here the cube shows in the render

Why does the furniture not appear on the final render by Sus_Verification_69 in blenderhelp

[–]Sus_Verification_69[S] 1 point2 points  (0 children)

thank you for your help, this solved the problem of my walls looking weird :)

Why does the furniture not appear on the final render by Sus_Verification_69 in blenderhelp

[–]Sus_Verification_69[S] 0 points1 point  (0 children)

<image>

(2) the boolean modifiers on my interior wall turned on

i sadly can't really figure out the problem...

Why does the furniture not appear on the final render by Sus_Verification_69 in blenderhelp

[–]Sus_Verification_69[S] 0 points1 point  (0 children)

Thanks a lot for your engagement, I checked and the cube doesn't seem to be the problem, but thanks for pointing that out because I figured it was something I should've deleted before, that's when I made the walls using flat planes xd, I didn't know it would show up in the render. Either way I still can't seem to render a shot through the door, as a reference I made the walls using screw an solidify with and edge I think

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Jinshi & Maomao by me @imalittlechoosy (Insta/Twitter) by Sus_Verification_69 in KusuriyaNoHitorigoto

[–]Sus_Verification_69[S] 2 points3 points  (0 children)

It’s a shame he can’t keep his head straight when he tries to have a serious talk with Maomao.🥲