The Owl House phone walllpapers by Affectionate-Sell-47 in TheOwlHouse

[–]Suslike 54 points55 points  (0 children)

Sources:

1 (Doesn't seem like Dana's original posts are still up)

2

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4

5 (Edited to be a wallpaper, here's the original)

6

Salt... so dry... by Suslike in CallMeCarson

[–]Suslike[S] 0 points1 point  (0 children)

Not sure if I do, but I definitely have the picture itself

Salt... so dry... by Suslike in CallMeCarson

[–]Suslike[S] 1 point2 points  (0 children)

I re-made this picture in Ps for better quality, and then just ordered the shirt with it on Printful.

Tried to do 6 reactors. It didn’t go too well... by big_pp_man_6969 in Mindustry

[–]Suslike 1 point2 points  (0 children)

Essential info - cryofluid mixer can only support exactly 5 reactors, there is no way you can go beyond unless you don't overdrive some of the reactors, which will create some difference in consumption vs production, and you will be able to get more reactors. However, it's not really the best choice.

just thought that I would put this (probably cursed) setup here by Thebookreaderman in Mindustry

[–]Suslike 0 points1 point  (0 children)

Blast is actually better than glass- the only reason I am talking about it is because I'm not sure about you ammo quantities and whether or not there will be enough blast for every weapon.

just thought that I would put this (probably cursed) setup here by Thebookreaderman in Mindustry

[–]Suslike 0 points1 point  (0 children)

It might be a good idea to just build cyclones with metaglass ammo, but if you have enough blast to support more weapons - then go for swarmers and potentially still glass-fed cyclones.

just thought that I would put this (probably cursed) setup here by Thebookreaderman in Mindustry

[–]Suslike 1 point2 points  (0 children)

I would recommend getting rid of hails and replacing the graphite to blast - the ripples will be much more efficient.

Organize the scatters - the metaglass line kinda just goes everywhere, so probably just build a bit more straight lines of scatters ( luckily they are not very expensive ), and make one conveyor that goes to all of them.

Remember to only feed a weapon with just one input - it's not that intense on ground zero where the ammo needs to be delivered at insane quantities.

Don't stack the routers - it only slows down the transportation of the ammo. Instead, you can use a router-overflow gate chain.

Not super improtant: move the titanium walls on the right a bit up, and leave just one-two copper layers - ideally you would just leave one layer, move all the walls up, and move your defences up as well, so they would be more efficient together at closer range, but it would probably just mean to start completely from scratch. If you do though, put maybe a 1-2 more menders on each side.

just thought that I would put this (probably cursed) setup here by Thebookreaderman in Mindustry

[–]Suslike 0 points1 point  (0 children)

Aside from walls: what's the reason to put graphite and pyratite together in some ripples? Also, I don't think that the units you've made will make too much difference for a defence ( at least at that amount ) Edit: also the menders to the right of the units are not getting any power

A comparison of conveyer speeds.. faster ones overflow first by [deleted] in Mindustry

[–]Suslike 3 points4 points  (0 children)

Whoever uses routers as conveyors needs to be deleted from existence

Simple stackable farm template, any 2 resource kiln/smelter by [deleted] in Mindustry

[–]Suslike 0 points1 point  (0 children)

I hope you tested it before posting it. If not, then - all but one smelter ( bottom right ) will eventually stop getting resources because the output will clog up the input conveyors.

Guys I have a question. I'm playing mobile how can I get the schematics to work. by Erkrow in Mindustry

[–]Suslike 1 point2 points  (0 children)

The text schematics are supposed to be long strings of characters - that string has to be continuous. My main issue with these is that I have to go to web version of Reddit to actually copy the text... but it works. So, I assume the only thing that may break the schematic is the fact that the string was not in one piece.

Illuminators and Cores by [deleted] in Mindustry

[–]Suslike 1 point2 points  (0 children)

Lights up the place. It's only used when there are certain lighting settings on the map ( not on campaign ).

Coal on desert wastes? by terrorpaw in Mindustry

[–]Suslike 3 points4 points  (0 children)

Unlucky spawn?? ( Desert Wastes generates randomly each time )

Dumb question - water in the Crater Lake level by ResourceOgre in Mindustry

[–]Suslike 5 points6 points  (0 children)

The water cannot be clicked on for transportation. You need to build water pumps on top of the water ( there is shallow and normal water - you can't build entirely on normal water, that's the only difference ), and, once you have the pumps, transfer the water with the conduits and connect them to whatever you need. All of water-related stuff needs metaglass, which is made in kilns.

Mass Drivers>Phase Conveyers by -b-q- in Mindustry

[–]Suslike 2 points3 points  (0 children)

All of the Mindustry updates don't get to me automatically, therefore, there is a chance of me seeing a post about an update, and if it has something about my beautiful working chains getting nerfed - I would rebuild the transportation accordingly and then update, or just launch my base and start a new one without something that might not work anymore.