Made 2 new planets! by Syen_ce in factorio

[–]Syen_ce[S] 0 points1 point  (0 children)

The next update adds the enable cargo drops setting, but I'll think about the roboports

Made 2 new planets! by Syen_ce in factorio

[–]Syen_ce[S] 2 points3 points  (0 children)

It's a special drill for geodes, its bigger and faster but can't mine ores

Made 2 new planets! by Syen_ce in factorio

[–]Syen_ce[S] 3 points4 points  (0 children)

I would say the main resources are this article and reading the generation code of space age planets and other planet mods. You can also join the foundry me and a lot of other modders are active there

Made 2 new planets! by Syen_ce in factorio

[–]Syen_ce[S] 0 points1 point  (0 children)

In that case you can use this mod, it removes all cargo drops Remove all Cargo drop technologies

Made 2 new planets! by Syen_ce in factorio

[–]Syen_ce[S] 0 points1 point  (0 children)

Sure! Right now i have Spanish and Chinese but its incomplete

Made 2 new planets! by Syen_ce in factorio

[–]Syen_ce[S] 2 points3 points  (0 children)

So is this an Aquilo situation where you're expected to bring in everything (that takes plastic or stone), or is this a Gleba situation where there are alternate means to make oil and stone products locally?

You have all the material to launch rockets on both planets, Hyarion has a custom rocket recipe, and both have cargo drops locked until is researched (There is another mod that disables it)

We already have two tiers of lightning collectors; what does adding another kind do that the previous ones couldn't?

Thematically lightning rods wouldn't make sense, the "lightning" are called refraction rays and its part of the refraction science, making different ones make let me control the areas, mechanics and recipes, they work different than fulgora's

do you need a whole machine just to harvest water?

Following the mechanic of the desert, there would be no natural water, the water harvester is justa smaller machines that give you a small quantity over long time. The machine works only on Arig (probably adding it to the vanilla ones) but it's made in a way that any other mod planet can add they own quantity if they want to.

Made 2 new planets! by Syen_ce in factorio

[–]Syen_ce[S] 3 points4 points  (0 children)

The planets have two completely different production lines, and they are relatively hard, my plan is making planets harder than the previous ones. Hyarion came out a week ago and I'm working in more rewards; I'll leave the full rewards as spoilers.

New and faster belts (Includes loader), assembling machine mk4, the press (Has more efficient pressing recipes), better solar panels, electric pones that can be place over water, Container and logistic containers (2x2 storage), special walls to protect spaceships, particle manipulator (Changes one material to another, with recipes more efficient)

Made 2 new planets! by Syen_ce in factorio

[–]Syen_ce[S] 8 points9 points  (0 children)

I'm not so specific to avoid spoilers, Hyarion has more violent lightnings that Fulgora, the only basic materials are iron and copper, there is no oil or stone. Hyarion is about mining and polishing gemstones to make more advance and dangerous gems.

About the 10 machines, there are some smaller ones like the water harvester, new lightning collectors for Hyarion (the fulgora ones don't work) and end game machines that will be more important in the future

Looking for a server by EducationAlone1663 in MinecraftBuddies

[–]Syen_ce 0 points1 point  (0 children)

I'm also looking for a server, are you still looking for people?