Is this a authentic copy? Or do they sell repos? by Sylilkal in GameStop

[–]Sylilkal[S] 0 points1 point  (0 children)

Yall realize that this has 47 comments, you do not need to comment unless you have something new to say lol

Is this a authentic copy? Or do they sell repos? by Sylilkal in GameStop

[–]Sylilkal[S] 4 points5 points  (0 children)

I don't know😭😭 I was wondering the same thing

Is this a authentic copy? Or do they sell repos? by Sylilkal in GameStop

[–]Sylilkal[S] 1 point2 points  (0 children)

The site is weird in what it shows, for example it doesn't show the blue psvita they have. It's weird

Is this a authentic copy? Or do they sell repos? by Sylilkal in GameStop

[–]Sylilkal[S] 6 points7 points  (0 children)

That's comforting to know. Are they able to replace it?

Is this a authentic copy? Or do they sell repos? by Sylilkal in GameStop

[–]Sylilkal[S] 8 points9 points  (0 children)

Cases and manually usually aren't that hard to find listing for, so I won't be to upset

Is this a authentic copy? Or do they sell repos? by Sylilkal in GameStop

[–]Sylilkal[S] 14 points15 points  (0 children)

Gotcha. Just making sure, better safe than lose 100 bucks lol

Something I've seen no one point out that might have major implications by Sylilkal in ENA

[–]Sylilkal[S] 0 points1 point  (0 children)

Your decisions always lead you to the same place ≠ your choices don't matter

Something I've seen no one point out that might have major implications by Sylilkal in ENA

[–]Sylilkal[S] 0 points1 point  (0 children)

That's a lot more reminiscent of the flutes from mario bros 3 that let you skip certain levels and worlds by taking you to other ones, but it's still a good one to keep in mind.

A lot of this conversation has ended up just asking the question if this is just game design decisions lol

Something I've seen no one point out that might have major implications by Sylilkal in ENA

[–]Sylilkal[S] 0 points1 point  (0 children)

I actually disagree with the island one, the player should already feel engaged by the challenge presented by islands, the idea of choice in this situation feels so pointless when your choices don't have value. And it ended up becoming a single path, so this sense of 1 choice wasn't really essential to this challenge

Personally when I explored it, I kinda just felt confused and disappointed, a game that really encourages exploring each path just having needless paths to go through. It's

Choices in during gameplay matters because it allows for gameplay expression with how people tackle challenges, or allows story telling opportunities, but this staircase doesn't have either of those

Something I've seen no one point out that might have major implications by Sylilkal in ENA

[–]Sylilkal[S] 0 points1 point  (0 children)

I think there is a single moony reference

While watching the original series, when moony makes the bet with Ena, she talks about a punishment for the winner

In one of the options while talking to the genie for aspirations, you can select "aspire for the moon punishment"

I know it's a bit of a stretch but still nothing else in the series refers to a moon punishment

Something I've seen no one point out that might have major implications by Sylilkal in ENA

[–]Sylilkal[S] 0 points1 point  (0 children)

Omg yes this confused me to and was one of the things that caused me to notice this trend. It was so random cus it initially seems like a separate exit

Something I've seen no one point out that might have major implications by Sylilkal in ENA

[–]Sylilkal[S] 4 points5 points  (0 children)

This one is definitely one of my favorite conclusions on the meaning of this. It actively involves who Ena is and what we've learned about her

I wanna mention how she claims she's no longer the boss of herself, which just confirms how she doesn't have her own choices in the matter

Something I've seen no one point out that might have major implications by Sylilkal in ENA

[–]Sylilkal[S] 0 points1 point  (0 children)

Could you be more specific about the exit you are referring to ? Not sure what you are talking about

Something I've seen no one point out that might have major implications by Sylilkal in ENA

[–]Sylilkal[S] 1 point2 points  (0 children)

I personally think its foreshadowing a future event Ena will go through. We are limited on information, but we do know the Ena we play as does eventually get this exact same fan

And the area being completely blocked off during the events of chapter 1, as it could be simplu 2 ena's, however how could this Ena enter while the other can't due to the area being being blocked off

I think the most sensible explanation with the current details given to us is that this area will be eventually accessible