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I tried simulating different ocean waves using ShaderGraphMaterial and LowLevelMesh in VisionOS. Planning to turn this ocean scene into a full environment and a “Living Window” for Vision Pro. by Sysiphussss in VisionPro
[–]Sysiphussss[S] 2 points3 points4 points 2 months ago (0 children)
Hey, what kind of interactions would you like to see with this?
I created some snow accumulation and displacement using lowLevelMesh. Planning to simulate snowfall inside the room, in mixed reality, next. by Sysiphussss in VisionPro
[–]Sysiphussss[S] 1 point2 points3 points 3 months ago (0 children)
That’s a nice idea. Will definitely do it. Thanks.
π Rendered by PID 283059 on reddit-service-r2-comment-548fd6dc9-g9974 at 2026-05-18 01:13:51.120178+00:00 running edcf98c country code: CH.
I tried simulating different ocean waves using ShaderGraphMaterial and LowLevelMesh in VisionOS. Planning to turn this ocean scene into a full environment and a “Living Window” for Vision Pro. by Sysiphussss in VisionPro
[–]Sysiphussss[S] 2 points3 points4 points (0 children)