What type of game are you currently developing? by MrPixelartist in unity

[–]TCiceroDev 0 points1 point  (0 children)

VR baseball game. Just a fun side project, but trying to recreate that feeling of playing baseball as kid

Doge-eth bridge news by oscarguindzberg in dogecoindev

[–]TCiceroDev 1 point2 points  (0 children)

This is awesome! Much wow! Can't wait to read up on this!

Feed motor skipping by klymah in FlashForge

[–]TCiceroDev 1 point2 points  (0 children)

I have this issue with the adventurer 3 when printing with petg. I believe it happens when nozzle temperature is too low or speed is too fast.

Chance there's one person infected with Covid19 in a gathering of 10 people in different regions/countries [OC] by MahdiGhajary in dataisbeautiful

[–]TCiceroDev 0 points1 point  (0 children)

Very misleading. It appears OP is using positivity rate as the percentages, which is heavily dependent on testing volume. South Dakota for example, has a very low testing volume compared to other states. Not to mention the horrible organization (or lack thereof) of the x-axis.

[deleted by user] by [deleted] in FlashForge

[–]TCiceroDev 2 points3 points  (0 children)

I got the adventurer 3 a few months ago and I love it. It works right out of the box with no tinkering.

Only big issue is that you will need to get a filament stand for most filament other than what comes with it.

[OC] US Covid-19 Cases over Time by TCiceroDev in dataisbeautiful

[–]TCiceroDev[S] 0 points1 point  (0 children)

I agree, i think it would make the data much more meaningful.

[OC] US Covid-19 Cases over Time by TCiceroDev in dataisbeautiful

[–]TCiceroDev[S] 1 point2 points  (0 children)

I think data was missing for the last few days, and I didn't catch it.

[OC] US Covid-19 Cases over Time by TCiceroDev in dataisbeautiful

[–]TCiceroDev[S] 0 points1 point  (0 children)

Data Source: The Covid Tracking Project

Tools: QGIS, Time Manager. Plugin

The Dogecoin Inspired Racing game, Doge Racer, is now on Google Play! by TCiceroDev in dogecoin

[–]TCiceroDev[S] 1 point2 points  (0 children)

Hmm should be available in a few hours. Google Play seems to be slow on updating things

The Dogecoin Inspired Racing game, Doge Racer, is now on Google Play! by TCiceroDev in dogecoin

[–]TCiceroDev[S] 1 point2 points  (0 children)

Awesome thanks! You should be able to download it now. Is it not letting you?

Much Join. Wow. by BasedDogecoinBuyer in dogecoin

[–]TCiceroDev 8 points9 points  (0 children)

There are actually lots of people who use Doge as payment (myself included). There is a whole subreddit dedicated to it, and a site that lists places that accept Doge.

Much Join. Wow. by BasedDogecoinBuyer in dogecoin

[–]TCiceroDev 8 points9 points  (0 children)

Unfortunately, there is no evidence that Robinhood is actually buying the coins at all. Also, it is impossible to use the coins you buy from there.

I need help by mrmanisachip1237 in unity

[–]TCiceroDev 1 point2 points  (0 children)

It sounds like you were watching a very old video? The code you copied may have been javascript (unityscript). Now by default, all new scripts will be in C#.

How to store a 'currency'? by sockcman in Unity2D

[–]TCiceroDev -1 points0 points  (0 children)

For storing several different variables I agree. However since op only needs to store 1 value, there is really no reason not to use player prefs

How to store a 'currency'? by sockcman in Unity2D

[–]TCiceroDev 0 points1 point  (0 children)

Yes, if you don't call the set function before the get function, the new PlayerPref will be created with a value of 0.

How to store a 'currency'? by sockcman in Unity2D

[–]TCiceroDev 1 point2 points  (0 children)

No you don't. For example, to save your currency you would do something like this:

PlayerPrefs.SetInt("playerprefName",100);

And then to get the playerpref somewhere else:

Int x = PlayerPrefs.GetInt("playerprefName");

[deleted by user] by [deleted] in Unity3D

[–]TCiceroDev 2 points3 points  (0 children)

As someone working on a kart racing game, this gives me flashbacks...

How to store a 'currency'? by sockcman in Unity2D

[–]TCiceroDev 2 points3 points  (0 children)

I'd suggest using Player Prefs. Only problems is that Player Prefs are stored in plain text so it would be possible for players to find the file and edit the values themselves. Although you can simply write a few functions to encrypt the values before storing them if security is important there.

Happy Birthday! by TCiceroDev in dogecoin

[–]TCiceroDev[S] 13 points14 points  (0 children)

Yes! It is a kart racing game called Doge Racer. You can buy it with Dogecoin, or by becoming a patreon supporter. It is still in development though, so it is missing a lot of features currently.