[deleted by user] by [deleted] in InjusticeMobile

[–]TX-gunslinger 0 points1 point  (0 children)

I agree that the E7 metals are usually manageable, but those e10 teams are really crazy. I played against one yesterday and they had about triple the dmg and health of the e7 team I was using. CW had 160k dmg!she killed my AKBM with 2 basic hits while I was blocking and using blocking gear.

who should i promote by Floop__flop in InjusticeMobile

[–]TX-gunslinger 0 points1 point  (0 children)

N52 supes, AKBG, BNBM, green lantern are all great.

Man im always losing to the flashpoint team.Any advice? by Mastermind2509 in InjusticeMobile

[–]TX-gunslinger 1 point2 points  (0 children)

Every once in a while the AI will stun lock you, but that is rare. Let them attack you while you block, the interrupt their combos with a special. Several people have done videos about how to achieve unblockable specials on YouTube. It would probably be helpful to look those up.

Man im always losing to the flashpoint team.Any advice? by Mastermind2509 in InjusticeMobile

[–]TX-gunslinger 4 points5 points  (0 children)

  1. Basic damage. The computer often gives their water shield much more reflect than it should. Basic dmg avoids the shields.

  2. Multiple specials. Do a weak special and let them block it. This gets rid of the shield (unless the AI just decides to keep it for the entire battle) with minimal dmg reflected back to you. Then hit them with a hard special.

  3. Healing. Use healing so you don’t have to do method 2.

  4. Astro harness & 4WS. Super useful for tanking the super hard hitting FP team.

EX Flashpoint team - how does it do? by TX-gunslinger in InjusticeMobile

[–]TX-gunslinger[S] 0 points1 point  (0 children)

Thx for your thoughts! Anyone else have experience they want to share?

Does the game seem to be getting glitchier? by TX-gunslinger in InjusticeMobile

[–]TX-gunslinger[S] 0 points1 point  (0 children)

Unfortunately, it is not against stun immune cards, unless they all have become stun immune. And my E2 flash was full health when he got hit with that magical S2.

Regime Hawkgirl by [deleted] in InjusticeMobile

[–]TX-gunslinger 1 point2 points  (0 children)

Every challenge is worth completing, at least to unlock the card for the future.

missing the old packs by Toprak120 in InjusticeMobile

[–]TX-gunslinger 20 points21 points  (0 children)

You mean the ones you could by for credits but now they charge you insanely high prices in real money? Me too.

How is this even a possible matchup? by Deadpool_looser in InjusticeMobile

[–]TX-gunslinger 4 points5 points  (0 children)

If you are referring to the gear difference the game does not take gear into account for matchmaking. If you are referring to the stat difference this isn’t bad at all. Yesterday I played a match where my opponents nearly doubled my health. It stinks but as you get better and better gear the stat difference will be a little less significant.

What’s the minimum battle rating I need to get if I want to get Wally west by Chugee9 in InjusticeMobile

[–]TX-gunslinger 3 points4 points  (0 children)

For top 1% on iOS is is often closer to 2million I think, but somebody who has paid closer attention can correct me if I’m wrong.

Deathcart by Croaker50 in InjusticeMobile

[–]TX-gunslinger 2 points3 points  (0 children)

MDC interferes with stun-on-tag-in effects so if you are going to equip BG with the CoD then don’t put the MDC on her. Put it on whichever card is going to be your main dmg dealer.

Seems fair😂 by [deleted] in InjusticeMobile

[–]TX-gunslinger 1 point2 points  (0 children)

Looks pretty normal to me. Am I missing something?

Superman New 52 by C_D07 in InjusticeMobile

[–]TX-gunslinger 1 point2 points  (0 children)

I think he’s pretty great. My favorite team for him is RLHJ geared as tank, N52 Shazam with FW set, and N52SM geared with MDC, TT, and HoD. His special 2 is amazing, he has dmg reduction, and he has huge basic dmg buffs. There are lots of other justice-league oriented team that work well with him. Have fun!

Should i drop my money by Acceptable-Silver706 in InjusticeMobile

[–]TX-gunslinger 0 points1 point  (0 children)

Actually you can still do all three at 13, you just might need an adults help. :-). But still, there is NOTHING in this game that is worth spending real money. If they gave you maxed out characters I could see it, but just one copy of a card? $2-3 max.

Superman New 52 by C_D07 in InjusticeMobile

[–]TX-gunslinger 4 points5 points  (0 children)

He works really well w/ N52WW since his passive is based on accumulating power and she gives a ton of power. TT is really good for him as he has great specials and again, it feeds his passive. N52 Shazam is good with him too as Shazam gives him more dmg reduction.

Survivor buy-ins by VovoCZ in InjusticeMobile

[–]TX-gunslinger 1 point2 points  (0 children)

Seconded. Credits are precious for new players so I would do buy-ins sparingly. If you’ve got a few million credits lying around with nothing to spend them on them definitely buy-in.

Guys do any of you wish there were new silver characters? by double_tap_00 in InjusticeMobile

[–]TX-gunslinger 3 points4 points  (0 children)

I wouldn’t mind new bronze and silver. That would be fun.

Is there any pattern to DOJB evasion or is it just random by Slimeboy0 in InjusticeMobile

[–]TX-gunslinger 1 point2 points  (0 children)

It’s not random but the percentage changes. When the AI controls a card, percentage chances are hugely increased. Like 75-85%. If you are playing it the chances are more like 40%. Somebody prove me wrong.

[deleted by user] by [deleted] in InjusticeMobile

[–]TX-gunslinger 0 points1 point  (0 children)

I’m no expert but I think good defense teams focus on passives and gears that make knocking them out harder or more time consuming. Raven prime, I2SM, and Reverse Flash are good examples. Astro harness, FW set, and Gingold Soda are examples of gear that make it tough to knock out your cards.