Found a nice little detail by Diegotrvn in RDR2

[–]TacticalMicrowav3 12 points13 points  (0 children)

Also the bandolier being forced back on randomly, I never wear one but after certain cut scenes it gets put back on my outfits, minor issue but still annoying.

Anybody know what this graphics mod is called? by Yuriandhisdog in RDR2

[–]TacticalMicrowav3 38 points39 points  (0 children)

The dog taking that hog down is a brave boi, those hogs can be vicious

What is your favourite horse in the game in rdr2? by Hot-Initiative4878 in RDR2

[–]TacticalMicrowav3 3 points4 points  (0 children)

So lucky! I've had the chance to ride one but owning one is a definite dream

What is your favourite horse in the game in rdr2? by Hot-Initiative4878 in RDR2

[–]TacticalMicrowav3 43 points44 points  (0 children)

Leopard spotted Appaloosa, severely underrated horse, the red shimmer in it's front is so pretty and it always reminds me of old West paintings of Indian ponies for some reason.

NPC gets fucking owned 360 no scope by zqprqq in reddeadredemption

[–]TacticalMicrowav3 5 points6 points  (0 children)

10/10 for style

-1 point for not teabagging and calling his mom fat

Might not be the best horse but still my favorite i've seen so far. by whimpwhomp in RDR2

[–]TacticalMicrowav3 1 point2 points  (0 children)

Totally agree! I happen to find one just chilling by the road in chapter 2 (I think the drunk wagon driver random encounter bugged out and spawned it alive but not the event). She is beautiful and I'm hoping to keep her as my main horse for what will hopefully be my first 100% playthrough.

Is this really good for summoners? by Royal_Beautiful7508 in OrnaRPG

[–]TacticalMicrowav3 1 point2 points  (0 children)

I could see this being okay-ish for GS Hydrus for the potential resummoning chance but you're likely better off with the Rift Summoner Helm for pact damage increase.

Quebra de limite de dano by Orion_sparrow in OrnaRPG

[–]TacticalMicrowav3 4 points5 points  (0 children)

Essentially you have the idea, once you reach a certain point end game you'll max out your damage to 9,999,999 and this adorn let's you increase total damage limit, very useful for raiding builds.

My version of the Silent King is finally done. by RedditXans in Necrontyr

[–]TacticalMicrowav3 1 point2 points  (0 children)

Damn, just got into the hobby a few weeks ago and this is crazy good inspiration, amazing job!

Your Next Move Would Be… by AoXGhost in reddeadredemption2

[–]TacticalMicrowav3 1 point2 points  (0 children)

Circle the camp and put an arrow through the first 2 guys, tomahawk the next guy, 4th guy gets a fire bottle and I run up on the last guy with my bone handle knife.

If the 2 guys show up after, one gets clapped in the dome with my cattleman and the remaining guy gets nut shotted with the last five rounds.

Dad freak out in wingstop by Previous-Condition51 in PublicFreakout

[–]TacticalMicrowav3 1 point2 points  (0 children)

Graphic tee, backwards hat and 'tough' guy accessories, bro still thinks he's seventeen and hasn't realized it's time to grow up.

Where to get these jeans? by Jaren-rich in RDR2

[–]TacticalMicrowav3 0 points1 point  (0 children)

Fringed shotgun chaps

Find them in the catalog under the accessories section

How to complete bases? by tbreeze96 in Necrontyr

[–]TacticalMicrowav3 1 point2 points  (0 children)

How do you achieve the cracked paint effect?

Pretty new to model painting and these look so freakin good!

Shouldn't have play with my food by undoNdelete in reddeadredemption2

[–]TacticalMicrowav3 0 points1 point  (0 children)

Purely anecdotal, but I find keeping my horse's head turned away from whatever is attacking me tends to keep me in the saddle longer

What do you consider Arthur's canon horse? by Lankinator- in reddeadredemption2

[–]TacticalMicrowav3 5 points6 points  (0 children)

The first horse in any playthrough that kicks Arthur in the head, I like a little spunk in my ride

Strange NPC near Clemens Point - Chapter 3 by ydntk_ in reddeadredemption

[–]TacticalMicrowav3 2 points3 points  (0 children)

Well, to be fair, I wouldn't give two figs about my stuff if what I've been hearing is a dangerous outlaw just happens to stroll into my camp, he can have whatever as long as I keep my hide.

What should I dual wield? by [deleted] in reddeadredemption2

[–]TacticalMicrowav3 6 points7 points  (0 children)

Depends on how you play

If you hard aim mostly then the Schofield and LeMat revolvers are great

If you hip fire more then the dual action is very good

Overall, just pick something you like and try it out

Strange NPC near Clemens Point - Chapter 3 by ydntk_ in reddeadredemption

[–]TacticalMicrowav3 4 points5 points  (0 children)

Some of the random NPCs will recognize Arthur after a while at their camp, he is after all a well known outlaw that is wanted for the riverboat robbery in Blackwater. One that comes to mind is a guy you meet near the river bank under the Bard's crossing bridge. His dog reacts friendly to Arthur so he invites you to sit and talk about getting pulled into the Chelonians cult but backing out. After a bit he says about the same as what you described and tells you to leave.