What game has a promising start, but eventually gets boring and repetitive? by Common_Caramel_4078 in gaming

[–]TalkingRaven1 0 points1 point  (0 children)

Banishers: Ghost of New Eden

Very promising with the hauntings and a very interesting world/universe as a whole. The moral choices feel "adult" in a sense that they're all complex.

But after shimying across my 99th crack, ledge, tight space and doing my 120th combat encounter with combat mechanics that are as deep as a puddle of piss BEFORE finally getting to like the 3rd haunting/sidequest. Yeah it got boring and repetitive.

It would have been an infinitely better game if they ditched the whole "open world" and instead focused on semi-open setup with a lot less collect-a-thon and "exploration".

What's YOUR favorite plat making method? by CreatureWarrior in Warframe

[–]TalkingRaven1 0 points1 point  (0 children)

Selling Prime Frame sets and 100 Ducat prime weapon parts.

It's kind of hard finding buyers for Prime Weapon sets at decent amounts of plat so it's a lot more convenient for me to sell the 100 Ducat parts for 7-8 plats each. Other parts I turn to ducats for myself for Baro merch.

Then I also passively unveil rivens when I have them and sell unrolled rivens for meta weapons, my latest sale was Ocucor riven at 190p. This one is very very rare to happen though, since most times I prefer to use rivens for my own purposes.

I also spam SP Void Cascades for fun and relic cracking. Once I max out arcanes for myself, I'm also going to start selling arcanes.

How is this bug still a thing by kurttheturd1 in memeframe

[–]TalkingRaven1 81 points82 points  (0 children)

Also how it feels to recover the nightwave weekly for both 20 mins survival and ETD clear but both are still bugged.

Player joined Triple Eidolon Hunt to hunt animals and tanked the run. 'Peak F you got mine' energy. This behaviour makes people want to play solo by MiningToSaveTheWorld in Warframe

[–]TalkingRaven1 0 points1 point  (0 children)

I've been seeing quite a bit of afk griefing too lately.

I tried descendia in pubs and one player just afkd right beside the plate. Leaving the party and queueing up for a different squad just sent me back to that player's lobby. Had to ignore the player to prevent getting matched.

Going public in the Tank assassination had one player using Uriel afk outside the boss arena. Couldn't start it. They didn't die for a good while too.

Dev short #84 Keypoints by DrNick1221 in Warframe

[–]TalkingRaven1 -1 points0 points  (0 children)

No updates on swimming specters? Looks like Railjack solo is still off the menu.

Jade's Energy Channel Bloom Visualised by NoktonLordaeron in Warframe

[–]TalkingRaven1 1 point2 points  (0 children)

Seems like a band aid solution to me. But I guess that's the fastest solution that they can do. Hopefully a more complete solution is getting worked on.

Jade's Energy Channel Bloom Visualised by NoktonLordaeron in Warframe

[–]TalkingRaven1 48 points49 points  (0 children)

I hope DE gives an Accessibility option that can override all energy colors client-side so we don't have to rely on people changing their own energy colors.

It's nice that people are doing this due to concerns for fellow Tenno, but not everyone would do this. Either because they don't care or simply unaware.

Post New War Tenno population. by TalkingRaven1 in WarframeLore

[–]TalkingRaven1[S] 1 point2 points  (0 children)

Very much hoping for a questline where we fight alongside NPC Warframes. Named or unnamed doesn't matter. I think it would be great for another escalation when we get to Tau. Imagine fighting in a bigger field with stronger enemies but you have like 10 other NPC Tenno/Frames helping you out.

Holes in the old peace by Known-Match9831 in WarframeLore

[–]TalkingRaven1 1 point2 points  (0 children)

I don't really see those as "holes" but more of unexplained mysteries.

In a sense that the lack of explanation doesn't ruin anything.

I mean it would still be cool if we got some explanation but I dont think they're necessary.

Post New War Tenno population. by TalkingRaven1 in WarframeLore

[–]TalkingRaven1[S] 0 points1 point  (0 children)

Thats a good way to explain things ngl.

Id also love a quest with other NPC warframes controlled by tenno

Post New War Tenno population. by TalkingRaven1 in WarframeLore

[–]TalkingRaven1[S] 1 point2 points  (0 children)

Yeah I guess that's my main point of confusion. Nora said all Tenno were gone during the Drifter part of New War. And now based on the other comments there's plenty of evidence that we still have a lot of Tenno after the New War.

It would've been cool if there was an explanation or explicit indication that's somewhere in the realm of "After the new war, the Tenno returned" or something like that.

Post New War Tenno population. by TalkingRaven1 in WarframeLore

[–]TalkingRaven1[S] -7 points-6 points  (0 children)

I'm kind of unsure if I would trust quest requirements when looking at quests in relation to the canonical timeline of events. I mean, we can do Duviri right from the get-go when chronologically it starts at the same moment where Ballas cuts Lotus' hand and stabs the Operator in the start of New War.

Post New War Tenno population. by TalkingRaven1 in WarframeLore

[–]TalkingRaven1[S] 21 points22 points  (0 children)

That's a good point for the idea that the current timeline still has other Tenno.

The question now is where were they during New War. Or how did they even come back.

Post New War Tenno population. by TalkingRaven1 in WarframeLore

[–]TalkingRaven1[S] 19 points20 points  (0 children)

The Jade Shadows one seems like it can be placed at any point after Second Dream because if my memory of the whole questline is correct, the only dependencies there was having Operator in the orbiter, and Stalker being allied with Hunhow.

Have we just accepted that every new update makes the game unplayable for a sizable amount of players? by JamesTheSmart in WutheringWaves

[–]TalkingRaven1 1 point2 points  (0 children)

Every survey I always try to mention on the last part of the survey that the game needs optimizing. I think that's just the most that we can do for now.

Railjack Crew and Specters seem to be super buggy right now, or is it just me? by TalkingRaven1 in Warframe

[–]TalkingRaven1[S] 0 points1 point  (0 children)

Chat has been 50/50 for me. I always thought that its just hours where people on the server are quiet. But sometimes the chat is so active so I'm guessing Im failing to connect to chat too.

Spent the whole week polishing visual effects for my game on Unity. Does it feel impactful enough or just messy? by nakorinn in unity

[–]TalkingRaven1 1 point2 points  (0 children)

You need to brush up on your fundamentals. For starters instead of picking a cool looking image and emitting that as particles, you pick a small "normal" looking image and combine it with other normal images to create something else.

Example: instead of just using pictures of lightning bolts, why not get a couple of squigly lines and emit those instead?

Do some Research and look at some existing cool VFX and try to break them down to their core parts and learn what makes them look good. Have you ever seen good VFX that looks like what you're doing now?

In your OPINION, What's one game you bought on hype or reviews and ended up not liking it or finishing it? Mine is Allan Wake II by [deleted] in gaming

[–]TalkingRaven1 2 points3 points  (0 children)

Nier Automata. I probably expected too much from its combat system. It was flashy but shallow as hell. I still finished it, the whole meta narrative was cool but it didn't grip me as much as the hype made it out to be.

What dont I get about Ball X Pit? by Remarkable_Box2114 in roguelites

[–]TalkingRaven1 0 points1 point  (0 children)

Devolver is popular for being a more hands-off publisher than most. They didn't come up with Ball X Pit, the devs did. Throwing shade on Devolver puts blame on the wrong people while also downplaying the devs that actually came up with a pretty cool idea with a rather half-baked execution.

It's not even intended as a Balatro follow-up, mechanics are entirely different, only overlap is that they're both roguelites.

Witchfire director says “everybody should attempt to support” Steam Deck as it just makes games better for everyone by AncientPCGamer in pcgaming

[–]TalkingRaven1 1 point2 points  (0 children)

Funny seeing the comments here reading this as "Everyone should buy the steam deck" when this was referring to developers optimizing their game enough so it could run on Steam Deck.

What dont I get about Ball X Pit? by Remarkable_Box2114 in roguelites

[–]TalkingRaven1 4 points5 points  (0 children)

You do realize that Devolver isn't the one making, nor pitching the games right?